vulkano/vulkano-shaders/tests/rust-gpu
Firestar99 093b43e98d
General shader improvements, specifically targeting rust-gpu (#2482)
* added tests for codegen reflect()

* added tests for a typical rust-gpu shader

* make idents that are invalid be named UnnamedX instead of panicing

* add generate_structs option to shader! macro, to disable struct generating

* get rid of macro_use extern crate

* disallow specifying a shader type for binary shaders

* fix mesh shaders output interface not being arrayed

* structs in shader interface panic with explanatory message

* fix clippy lints

Co-authored-by: Rua <ruawhitepaw@gmail.com>

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Co-authored-by: Firestar99 <4696087-firestar99@users.noreply.gitlab.com>
Co-authored-by: Rua <ruawhitepaw@gmail.com>
2024-03-03 15:22:39 +01:00
..
test_shader-fragment.spv General shader improvements, specifically targeting rust-gpu (#2482) 2024-03-03 15:22:39 +01:00
test_shader-vertex.spv General shader improvements, specifically targeting rust-gpu (#2482) 2024-03-03 15:22:39 +01:00
test_shader.rs General shader improvements, specifically targeting rust-gpu (#2482) 2024-03-03 15:22:39 +01:00