fn main() { #[cfg(target_os = "linux")] linux::main(); } // TODO: Can this be demonstrated for other platforms as well? #[cfg(target_os = "linux")] mod linux { use bytemuck::{Pod, Zeroable}; use glium::glutin::{self, platform::unix::HeadlessContextExt}; use std::{ sync::{Arc, Barrier}, time::Instant, }; use vulkano::{ buffer::{BufferUsage, CpuAccessibleBuffer, TypedBufferAccess}, command_buffer::{ submit::SubmitCommandBufferBuilder, AutoCommandBufferBuilder, CommandBufferUsage, SubpassContents, }, descriptor_set::{PersistentDescriptorSet, WriteDescriptorSet}, device::{ physical::{PhysicalDevice, PhysicalDeviceType}, Device, DeviceCreateInfo, DeviceExtensions, Queue, QueueCreateInfo, }, format::Format, image::{view::ImageView, ImageCreateFlags, ImageUsage, StorageImage, SwapchainImage}, impl_vertex, instance::{ debug::{DebugUtilsMessenger, DebugUtilsMessengerCreateInfo}, Instance, InstanceCreateInfo, InstanceExtensions, }, pipeline::{ graphics::{ color_blend::ColorBlendState, input_assembly::{InputAssemblyState, PrimitiveTopology}, vertex_input::BuffersDefinition, viewport::{Scissor, Viewport, ViewportState}, }, GraphicsPipeline, Pipeline, PipelineBindPoint, }, render_pass::{Framebuffer, RenderPass, Subpass}, sampler::{Filter, Sampler, SamplerAddressMode, SamplerCreateInfo}, swapchain::{AcquireError, Swapchain, SwapchainCreateInfo, SwapchainCreationError}, sync::{ now, ExternalSemaphoreHandleTypes, FlushError, GpuFuture, PipelineStages, Semaphore, SemaphoreCreateInfo, }, }; use vulkano_win::VkSurfaceBuild; use winit::{ event::{Event, WindowEvent}, event_loop::{ControlFlow, EventLoop}, window::{Window, WindowBuilder}, }; pub fn main() { let event_loop_gl = glutin::event_loop::EventLoop::new(); // For some reason, this must be created before the vulkan window let hrb = glutin::ContextBuilder::new() .with_gl_debug_flag(true) .with_gl(glutin::GlRequest::Latest) .build_surfaceless(&event_loop_gl) .unwrap(); let hrb_vk = glutin::ContextBuilder::new() .with_gl_debug_flag(true) .with_gl(glutin::GlRequest::Latest) .build_surfaceless(&event_loop_gl) .unwrap(); let display = glium::HeadlessRenderer::with_debug( hrb_vk, glium::debug::DebugCallbackBehavior::PrintAll, ) .unwrap(); // Used for checking device and driver UUIDs let ( device, _instance, mut swapchain, surface, event_loop, mut viewport, queue, render_pass, mut framebuffers, sampler, pipeline, vertex_buffer, ) = vk_setup(display); let image = StorageImage::new_with_exportable_fd( device.clone(), vulkano::image::ImageDimensions::Dim2d { width: 200, height: 200, array_layers: 1, }, Format::R16G16B16A16_UNORM, ImageUsage { sampled: true, transfer_src: true, transfer_dst: true, ..ImageUsage::none() }, ImageCreateFlags { mutable_format: true, ..ImageCreateFlags::none() }, [queue.family()], ) .unwrap(); let image_fd = image.export_posix_fd().unwrap(); let image_view = ImageView::new_default(image.clone()).unwrap(); let barrier = Arc::new(Barrier::new(2)); let barrier_2 = Arc::new(Barrier::new(2)); let acquire_sem = Arc::new( Semaphore::new( device.clone(), SemaphoreCreateInfo { export_handle_types: ExternalSemaphoreHandleTypes::posix(), ..Default::default() }, ) .unwrap(), ); let release_sem = Arc::new( Semaphore::new( device.clone(), SemaphoreCreateInfo { export_handle_types: ExternalSemaphoreHandleTypes::posix(), ..Default::default() }, ) .unwrap(), ); let acquire_fd = unsafe { acquire_sem.export_opaque_fd().unwrap() }; let release_fd = unsafe { release_sem.export_opaque_fd().unwrap() }; let barrier_clone = barrier.clone(); let barrier_2_clone = barrier_2.clone(); build_display(hrb, move |gl_display| { let gl_tex = unsafe { glium::texture::Texture2d::new_from_fd( gl_display.as_ref(), glium::texture::UncompressedFloatFormat::U16U16U16U16, glium::texture::MipmapsOption::NoMipmap, glium::texture::Dimensions::Texture2d { width: 200, height: 200, }, glium::texture::ImportParameters { dedicated_memory: true, size: image.mem_size(), offset: 0, tiling: glium::texture::ExternalTilingMode::Optimal, }, image_fd, ) } .unwrap(); let gl_acquire_sem = unsafe { glium::semaphore::Semaphore::new_from_fd(gl_display.as_ref(), acquire_fd).unwrap() }; let gl_release_sem = unsafe { glium::semaphore::Semaphore::new_from_fd(gl_display.as_ref(), release_fd).unwrap() }; let rotation_start = Instant::now(); loop { barrier_clone.wait(); gl_acquire_sem .wait_textures(Some(&[(&gl_tex, glium::semaphore::TextureLayout::General)])); gl_display.get_context().flush(); let elapsed = rotation_start.elapsed(); let rotation = elapsed.as_nanos() as f64 / 2_000_000_000.0; use glium::Surface; { let mut fb = gl_tex.as_surface(); fb.clear_color( 0.0, (((rotation as f32).sin() + 1.) / 2.).powf(2.2), 0.0, 1.0, ); } gl_release_sem .signal_textures(Some(&[(&gl_tex, glium::semaphore::TextureLayout::General)])); barrier_2_clone.wait(); gl_display.get_context().finish(); gl_display.get_context().assert_no_error(Some("err")); } }); let layout = pipeline.layout().set_layouts().get(0).unwrap(); let set = PersistentDescriptorSet::new( layout.clone(), [WriteDescriptorSet::image_view_sampler( 0, image_view, sampler.clone(), )], ) .unwrap(); let mut recreate_swapchain = false; let mut previous_frame_end: Option> = Some(Box::new(now(device.clone()))); event_loop.run(move |event, _, control_flow| { match event { Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => { *control_flow = ControlFlow::Exit; } Event::WindowEvent { event: WindowEvent::Resized(_), .. } => { recreate_swapchain = true; } Event::RedrawEventsCleared => { unsafe { let mut builder = SubmitCommandBufferBuilder::new(); builder.add_signal_semaphore(&acquire_sem); builder.submit(&queue).unwrap(); }; barrier.wait(); barrier_2.wait(); unsafe { let mut builder = SubmitCommandBufferBuilder::new(); builder.add_wait_semaphore( &release_sem, PipelineStages { all_commands: true, ..PipelineStages::none() }, ); builder.submit(&queue).unwrap(); }; previous_frame_end.as_mut().unwrap().cleanup_finished(); if recreate_swapchain { let (new_swapchain, new_images) = match swapchain.recreate(SwapchainCreateInfo { image_extent: surface.window().inner_size().into(), ..swapchain.create_info() }) { Ok(r) => r, Err(SwapchainCreationError::ImageExtentNotSupported { .. }) => { return } Err(e) => panic!("Failed to recreate swapchain: {:?}", e), }; swapchain = new_swapchain; framebuffers = window_size_dependent_setup( &new_images, render_pass.clone(), &mut viewport, ); recreate_swapchain = false; } let (image_num, suboptimal, acquire_future) = match vulkano::swapchain::acquire_next_image(swapchain.clone(), None) { Ok(r) => r, Err(AcquireError::OutOfDate) => { recreate_swapchain = true; return; } Err(e) => panic!("Failed to acquire next image: {:?}", e), }; if suboptimal { recreate_swapchain = true; } let clear_values = vec![[0.0, 0.0, 1.0, 1.0].into()]; let mut builder = AutoCommandBufferBuilder::primary( device.clone(), queue.family(), CommandBufferUsage::OneTimeSubmit, ) .unwrap(); builder .begin_render_pass( framebuffers[image_num].clone(), SubpassContents::Inline, clear_values, ) .unwrap() .set_viewport(0, [viewport.clone()]) .bind_pipeline_graphics(pipeline.clone()) .bind_descriptor_sets( PipelineBindPoint::Graphics, pipeline.layout().clone(), 0, set.clone(), ) .bind_vertex_buffers(0, vertex_buffer.clone()) .draw(vertex_buffer.len() as u32, 1, 0, 0) .unwrap() .end_render_pass() .unwrap(); let command_buffer = builder.build().unwrap(); let future = previous_frame_end.take().unwrap().join(acquire_future); let future = future .then_execute(queue.clone(), command_buffer) .unwrap() .then_swapchain_present(queue.clone(), swapchain.clone(), image_num) .then_signal_fence_and_flush(); match future { Ok(future) => { future.wait(None).unwrap(); previous_frame_end = Some(future.boxed()); } Err(FlushError::OutOfDate) => { recreate_swapchain = true; previous_frame_end = Some(vulkano::sync::now(device.clone()).boxed()); } Err(e) => { println!("Failed to flush future: {:?}", e); previous_frame_end = Some(vulkano::sync::now(device.clone()).boxed()); } }; } _ => (), }; }); } #[repr(C)] #[derive(Clone, Copy, Debug, Default, Zeroable, Pod)] struct Vertex { position: [f32; 2], } impl_vertex!(Vertex, position); fn vk_setup( display: glium::HeadlessRenderer, ) -> ( Arc, Arc, Arc>, Arc>, winit::event_loop::EventLoop<()>, vulkano::pipeline::graphics::viewport::Viewport, Arc, Arc, Vec>, Arc, Arc, Arc>, ) { let required_extensions = vulkano_win::required_extensions(); let instance = Instance::new(InstanceCreateInfo { enabled_extensions: InstanceExtensions { khr_get_physical_device_properties2: true, khr_external_memory_capabilities: true, khr_external_semaphore_capabilities: true, khr_external_fence_capabilities: true, ext_debug_utils: true, ..InstanceExtensions::none() } .union(&required_extensions), ..Default::default() }) .unwrap(); let _debug_callback = unsafe { DebugUtilsMessenger::new( instance.clone(), DebugUtilsMessengerCreateInfo::user_callback(Arc::new(|msg| { println!( "{} {:?} {:?}: {}", msg.layer_prefix.unwrap_or("unknown"), msg.ty, msg.severity, msg.description ); })), ) .unwrap() }; let event_loop = EventLoop::new(); let surface = WindowBuilder::new() .build_vk_surface(&event_loop, instance.clone()) .unwrap(); let device_extensions = DeviceExtensions { khr_external_semaphore: true, khr_external_semaphore_fd: true, khr_external_memory: true, khr_external_memory_fd: true, khr_external_fence: true, khr_external_fence_fd: true, khr_swapchain: true, ..DeviceExtensions::none() }; let (physical_device, queue_family) = PhysicalDevice::enumerate(&instance) .filter(|&p| p.supported_extensions().is_superset_of(&device_extensions)) .filter_map(|p| { p.queue_families() .find(|&q| { q.supports_graphics() && q.supports_surface(&surface).unwrap_or(false) }) .map(|q| (p, q)) }) .filter(|(p, _)| p.properties().driver_uuid.unwrap() == display.driver_uuid().unwrap()) .filter(|(p, _)| { display .device_uuids() .unwrap() .contains(&p.properties().device_uuid.unwrap()) }) .min_by_key(|(p, _)| match p.properties().device_type { PhysicalDeviceType::DiscreteGpu => 0, PhysicalDeviceType::IntegratedGpu => 1, PhysicalDeviceType::VirtualGpu => 2, PhysicalDeviceType::Cpu => 3, PhysicalDeviceType::Other => 4, }) .unwrap(); println!( "Using device: {} (type: {:?})", physical_device.properties().device_name, physical_device.properties().device_type, ); let (device, mut queues) = Device::new( physical_device, DeviceCreateInfo { enabled_extensions: device_extensions, queue_create_infos: vec![QueueCreateInfo::family(queue_family)], ..Default::default() }, ) .unwrap(); let queue = queues.next().unwrap(); let (swapchain, images) = { let surface_capabilities = physical_device .surface_capabilities(&surface, Default::default()) .unwrap(); let image_format = Some( physical_device .surface_formats(&surface, Default::default()) .unwrap()[0] .0, ); Swapchain::new( device.clone(), surface.clone(), SwapchainCreateInfo { min_image_count: surface_capabilities.min_image_count, image_format, image_extent: surface.window().inner_size().into(), image_usage: ImageUsage::color_attachment(), composite_alpha: surface_capabilities .supported_composite_alpha .iter() .next() .unwrap(), ..Default::default() }, ) .unwrap() }; let vertices = [ Vertex { position: [-0.5, -0.5], }, Vertex { position: [-0.5, 0.5], }, Vertex { position: [0.5, -0.5], }, Vertex { position: [0.5, 0.5], }, ]; let vertex_buffer = CpuAccessibleBuffer::<[Vertex]>::from_iter( device.clone(), BufferUsage::all(), false, vertices, ) .unwrap(); let vs = vs::load(device.clone()).unwrap(); let fs = fs::load(device.clone()).unwrap(); let render_pass = vulkano::single_pass_renderpass!(device.clone(), attachments: { color: { load: Clear, store: Store, format: swapchain.image_format(), samples: 1, } }, pass: { color: [color], depth_stencil: {} } ) .unwrap(); let sampler = Sampler::new( device.clone(), SamplerCreateInfo { mag_filter: Filter::Linear, min_filter: Filter::Linear, address_mode: [SamplerAddressMode::Repeat; 3], ..Default::default() }, ) .unwrap(); let subpass = Subpass::from(render_pass.clone(), 0).unwrap(); let pipeline = GraphicsPipeline::start() .vertex_input_state(BuffersDefinition::new().vertex::()) .vertex_shader(vs.entry_point("main").unwrap(), ()) .input_assembly_state( InputAssemblyState::new().topology(PrimitiveTopology::TriangleStrip), ) .viewport_state(ViewportState::FixedScissor { scissors: (0..1).map(|_| Scissor::irrelevant()).collect(), viewport_count_dynamic: false, }) .fragment_shader(fs.entry_point("main").unwrap(), ()) .color_blend_state(ColorBlendState::new(1).blend_alpha()) .render_pass(subpass) .build(device.clone()) .unwrap(); let mut viewport = Viewport { origin: [0.0, 0.0], dimensions: [0.0, 0.0], depth_range: 0.0..1.0, }; let framebuffers = window_size_dependent_setup(&images, render_pass.clone(), &mut viewport); ( device, instance, swapchain, surface, event_loop, viewport, queue, render_pass, framebuffers, sampler, pipeline, vertex_buffer, ) } fn build_display(ctx: glutin::Context, f: F) where F: FnOnce(Box), F: Send + 'static, { std::thread::spawn(move || { let display = Box::new( glium::HeadlessRenderer::with_debug( ctx, glium::debug::DebugCallbackBehavior::PrintAll, ) .unwrap(), ); f(display); }); } fn window_size_dependent_setup( images: &[Arc>], render_pass: Arc, viewport: &mut Viewport, ) -> Vec> { use vulkano::{image::ImageAccess, render_pass::FramebufferCreateInfo}; let dimensions = images[0].dimensions().width_height(); viewport.dimensions = [dimensions[0] as f32, dimensions[1] as f32]; images .iter() .map(|image| -> Arc { let view = ImageView::new_default(image.clone()).unwrap(); Framebuffer::new( render_pass.clone(), FramebufferCreateInfo { attachments: vec![view], ..Default::default() }, ) .unwrap() }) .collect::>() } mod vs { vulkano_shaders::shader! { ty: "vertex", src: " #version 450 layout(location = 0) in vec2 position; layout(location = 0) out vec2 tex_coords; void main() { gl_Position = vec4(position, 0.0, 1.0); tex_coords = position + vec2(0.5); }" } } mod fs { vulkano_shaders::shader! { ty: "fragment", src: " #version 450 layout(location = 0) in vec2 tex_coords; layout(location = 0) out vec4 f_color; layout(set = 0, binding = 0) uniform sampler2D tex; void main() { f_color = texture(tex, tex_coords); }" } } }