marc0246
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f6bc05df94
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Update dependencies (#2571)
* Update dependencies
* fmt
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2024-10-10 12:16:14 +02:00 |
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marc0246
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e8ddaef0e3
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Add PhysicalDevice::presentation_support (#2562)
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2024-09-11 17:02:27 +02:00 |
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Rua
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6a5aed496e
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Rename Features , Properties to DeviceFeatures , DeviceProperties (#2481)
* Rename `Features`, `Properties` to `DeviceFeatures`, `DeviceProperties`
* Merge
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2024-03-04 17:24:29 +01:00 |
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marc0246
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00b65b1299
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Enforce a consistent comment width (#2444)
* Enforce comment width
* `cargo +nightly fmt`
* Finishing touches
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2024-01-05 02:14:49 -06:00 |
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Firestar99
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7788847b04
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Mesh shading example (#2437)
* mesh-shader-triangle example: copied from instancing example
* mesh-shader-triangle example: move shaders to separate files
* mesh-shader example: rename example
* mesh-shader example: implement mesh shader generating geometry
* mesh-shader example: fix instance data indexing partially, still has struct alignment issues
* mesh-shader example: fixed instance buffer alignment issues
* remove unnecessary things
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* mesh-shader example: cargo fmt
* mesh-shader example: rename shaders to end in .glsl
* mesh-shader example: added color out variable, docs
* mesh-shader example: rename shader again
* mesh-shader example: reformat shader code
* mesh-shader example: cargo fmt with nightly
---------
Co-authored-by: Firestar99 <4696087-firestar99@users.noreply.gitlab.com>
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
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2024-01-02 14:46:27 +01:00 |
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