tomaka
d7c9d08f76
Merge pull request #551 from tomaka/acquire-sc-timeout
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The timeout of acquire_next_image is now optional
2017-06-27 07:48:11 +02:00
Pierre Krieger
e9fdcba73f
Remove old gitignore files
2017-06-26 10:35:05 +02:00
Pierre Krieger
4df639a834
The timeout of acquire_next_image is now optional
2017-06-25 10:28:22 +02:00
Pierre Krieger
d1b83a5192
Fix some warnings and examples
2017-06-23 10:32:49 +02:00
Pierre Krieger
d372724054
Rework command buffers
2017-06-23 07:34:04 +02:00
Pierre Krieger
78ddfba364
Add a compute shader example, and bugfix
2017-06-20 15:07:21 +02:00
Gabriel Majeri
6c3a7193e7
Fix some more unused code
2017-06-20 06:56:51 +03:00
Gabriel Majeri
3bd0d38f97
Update examples' libraries
2017-06-20 06:54:35 +03:00
Gabriel Majeri
9d2c028699
Fix unused code / imports in the examples
2017-06-20 06:53:53 +03:00
tomaka
4d96d9a912
Merge pull request #513 from tomaka/g-pipeline-builder
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Add a GraphicsPipelineBuilder
2017-06-14 10:22:54 +02:00
Pierre Krieger
7723ba55e4
Add dummy for specialization constants in builder
2017-06-13 15:21:19 +02:00
Pierre Krieger
53fb62c6b1
Use FIFO present mode in exemples
2017-06-11 19:01:00 +02:00
tomaka
29096fc53f
Minor warning fixes and comment restore
2017-06-10 18:58:25 +02:00
tomaka
80e8848e32
Convert other examples
2017-06-10 18:55:05 +02:00
tomaka
64b8db24ea
Make triangle example work
2017-06-10 18:36:01 +02:00
Pierre Krieger
ad3307d252
Use vulkano-shader-derive in the examples
2017-06-03 12:49:50 +02:00
Pierre Krieger
db3e128143
Rework framebuffer creation
2017-06-02 20:36:43 +02:00
Pierre Krieger
953b89f52e
Architectural rework in swapchain
2017-05-26 13:12:21 +02:00
Pierre Krieger
a3c30dc183
Creating a Surface now takes the Arc<Instance> by value
2017-05-26 10:51:28 +02:00
Pierre Krieger
0d918e3779
Rework Surface::is_supported() and update examples
2017-05-26 10:42:03 +02:00
Pierre Krieger
6d106565d3
Turn all the constructor that take a &Arc<Device> to Arc<Device>
2017-05-25 21:44:54 +02:00
Pierre Krieger
3c51a3eb0b
Update the examples to use the new system
2017-05-21 19:04:14 +02:00
Pierre Krieger
6f32b7d1c0
Fix examples
2017-05-20 14:06:19 +02:00
Pierre Krieger
1e62e4fc78
Take BufferUsage by value and never by ref
2017-05-19 15:26:57 +02:00
Pierre Krieger
c8fc08738e
Fix examples
2017-05-15 11:02:00 +02:00
Benjamin Saunders
f3d7ca4b0d
Update vulkano-win and examples to winit 0.6
2017-05-07 19:08:18 -07:00
Pierre Krieger
3213c9fef3
Add documentation and usability methods to GpuFuture
2017-05-06 20:10:16 +02:00
Pierre Krieger
5de743221b
Adding a command to a builder can now return an error
2017-04-20 09:43:57 +02:00
Pierre Krieger
db3dfb4b96
Fix example
2017-04-17 09:15:43 +02:00
Pierre Krieger
adaf6258a9
Fix compilation
2017-04-15 12:57:16 +02:00
Luxko
4c7a1a786c
fix teapot example
2017-04-08 20:29:15 +08:00
Pierre Krieger
99388714c3
Building a command buffer can now return an OomError
2017-04-04 17:41:51 +02:00
Pierre Krieger
dcab87b9be
Fix image example
2017-04-04 09:00:11 +02:00
Luxko
f82ceaf35c
Restore CmdDrawIndexed
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- restore CmdDrawIndexed
- add a method `draw_indexed` to `CommandBufferBuilder`
- pass through relative `AddCommand`-impls to relative layers and
finally to `AutoCommandBufferBuilder`.
- make the teapot example work again
2017-03-16 21:55:01 +08:00
Pierre Krieger
8ed20f933c
Change GpuFuture::is_finished to cleanup_finished
2017-03-04 20:05:36 +01:00
Pierre Krieger
dd13c015cb
Implement #385
2017-02-17 14:19:11 +01:00
Pierre Krieger
372a6f7d14
Rework command buffers again
2017-01-24 14:24:13 +01:00
Pierre Krieger
1216461211
Merge branch 'custom-derives' into incoming
2017-01-21 16:35:58 +01:00
Pierre Krieger
61dc795e03
Revert the triangle example to what it was
2017-01-21 16:33:09 +01:00
Pierre Krieger
f932187778
Add a small crate to allow inlining shader source codes
2017-01-21 16:17:06 +01:00
Pierre Krieger
fec458b881
Fix warnings and improve docs
2017-01-04 21:01:40 +01:00
Pierre Krieger
8e58d913e6
Rework fb clear values
2017-01-04 17:49:23 +01:00
Pierre Krieger
19beb1eb06
Rework attachments list
2017-01-04 16:55:19 +01:00
Jeroen Bollen
a5acc07494
Examples now use min_image_count-buffering
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This fixes a bug on some devices where the hard coded values were too small, and not supported.
2017-01-03 22:47:33 +01:00
Callym
66e98cf5b5
Fixed warning about CpuAccessibleBuffer::array being depreciated
2016-12-22 00:01:37 +00:00
Pierre Krieger
738b16cb07
Some work on framebuffer macros rework
2016-12-18 15:28:40 +01:00
Pierre Krieger
2b5a75c39b
Modify descriptor pools system and fix teapot example
2016-12-10 11:45:07 +01:00
Paul Houghton
b53cf071f3
4 more shaders->shaderpack450
2016-12-07 23:52:36 +02:00
Paul Houghton
2d7ffaf1f4
GL_ARB_shading_language_420pack->450pack in example
2016-12-07 23:45:46 +02:00
Paul Houghton
0eb105e601
cgmath->0.12.0; associated changes in teapot example
2016-11-29 19:03:12 +02:00