Pierre Krieger
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7ab8067583
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Be more relaxed in Content::ref_from_ptr
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2016-03-12 17:45:30 +01:00 |
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Pierre Krieger
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ab90e825c0
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Minor fixes in initial image layout transition
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2016-03-12 15:27:23 +01:00 |
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Pierre Krieger
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b85e79d4e9
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Add FIXME
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2016-03-12 11:28:58 +01:00 |
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Pierre Krieger
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3e15fd3e68
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VK_KHR_swapchain no longer an instance extension
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2016-03-12 09:11:47 +01:00 |
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Pierre Krieger
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701d658bc1
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Image example now working again
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2016-03-12 09:08:06 +01:00 |
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Pierre Krieger
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3328cce046
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Minor change to make struct layouts compatible
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2016-03-12 09:01:52 +01:00 |
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Pierre Krieger
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090a04f6cd
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Define descriptor set layouts for all pipeline stages
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2016-03-12 09:01:40 +01:00 |
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Pierre Krieger
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69d6b9025f
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Don't require the SDK layer in the teapot example
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2016-03-12 07:00:56 +01:00 |
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Pierre Krieger
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54a161d151
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Fix OneVertexOneInstanceDefinition being wrongly implemented
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2016-03-11 22:55:18 +01:00 |
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Pierre Krieger
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36ac9191a3
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Merge multiple resources into one for the purpose of synchronization
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2016-03-11 21:05:36 +01:00 |
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Pierre Krieger
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9a8a7665df
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Minor assertion added
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2016-03-11 18:47:20 +01:00 |
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Pierre Krieger
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2daf3d4488
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Add possibility to pass a framebuffer object in a secondary CB
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2016-03-11 17:23:15 +01:00 |
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Pierre Krieger
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9765850ce5
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Keep images alive in copy_buffer_to_color_image
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2016-03-11 16:21:52 +01:00 |
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Pierre Krieger
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c73a5e1c2f
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Keep source buffer alive in copy_buffer_to_color_image
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2016-03-11 16:09:48 +01:00 |
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Pierre Krieger
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f8022f6ab8
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Fix wrong descriptor write being generated by ther shader parser
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2016-03-11 15:57:20 +01:00 |
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Pierre Krieger
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39624ceb66
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Small hack to the descriptor pool to allocate enough resources
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2016-03-11 15:35:12 +01:00 |
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Pierre Krieger
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c376f3bd10
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Rework the set binding code in the shader parser
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2016-03-11 15:33:57 +01:00 |
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Pierre Krieger
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b496f3b690
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Keep the render pass alive when creating a command buffer with it
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2016-03-11 14:53:25 +01:00 |
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Pierre Krieger
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9eee5ae621
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Fix vkDestroyDescriptorSetLayout being used instead of vkDestroyPipelineLayout
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2016-03-11 14:53:07 +01:00 |
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Pierre Krieger
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45dd6d8156
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Add introduction paragraph to README
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2016-03-11 14:43:01 +01:00 |
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Pierre Krieger
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eb99ccb11d
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Now adding explicit dependencies between all subpasses in a renderpass
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2016-03-11 13:25:57 +01:00 |
|
Pierre Krieger
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8043238efb
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Restore debug callback system
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2016-03-11 13:06:03 +01:00 |
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Pierre Krieger
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16fb47084a
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Implement Data for u32 types
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2016-03-11 11:36:35 +01:00 |
|
Pierre Krieger
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c06985fe22
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Add some docs to the vertex module
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2016-03-11 11:02:59 +01:00 |
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Pierre Krieger
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efd0763118
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Add OneVertexOneInstanceDefinition
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2016-03-11 10:47:29 +01:00 |
|
Pierre Krieger
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b300f70dda
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Minor fix in shaders analyser
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2016-03-11 10:35:41 +01:00 |
|
Pierre Krieger
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77f5873fc9
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Rework vertex definition code
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2016-03-11 10:35:30 +01:00 |
|
Pierre Krieger
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7205162cc8
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Add small TODO to ImageUsage
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2016-03-10 11:14:57 +01:00 |
|
Pierre Krieger
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c8622031c1
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Add image::Usage::none()
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2016-03-10 10:23:37 +01:00 |
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Pierre Krieger
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21da451381
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Check that extensions have been loaded in various functions
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2016-03-10 07:58:35 +01:00 |
|
Pierre Krieger
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bd4167d579
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Change order of parameters when creating instance and device
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2016-03-10 07:50:01 +01:00 |
|
Pierre Krieger
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226a909848
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Add extensions at device creation
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2016-03-10 07:47:45 +01:00 |
|
Pierre Krieger
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01366e77e8
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Add extensions to load when creating instance
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2016-03-09 18:50:01 +01:00 |
|
Pierre Krieger
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4f64bfeb10
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No longer public reexport some symbols
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2016-03-09 18:34:51 +01:00 |
|
Pierre Krieger
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a8aca497e0
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Add an Extensions object
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2016-03-09 18:34:16 +01:00 |
|
Pierre Krieger
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c77f186ac1
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Split instance module in submodules
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2016-03-09 18:17:35 +01:00 |
|
Pierre Krieger
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f5085a7e4a
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The PhysicalDevice object is now pointer-like
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2016-03-09 17:46:29 +01:00 |
|
Pierre Krieger
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5dca7499b1
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Move instance to own directory
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2016-03-09 17:26:21 +01:00 |
|
Pierre Krieger
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7bd2b6e3c9
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Start working on FEATURES.md
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2016-03-09 15:51:10 +01:00 |
|
Pierre Krieger
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4ae0c4541a
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Fix using gl_VertexIndex and gl_InstanceIndex producing errors
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2016-03-09 13:06:13 +01:00 |
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Pierre Krieger
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d0738e20e8
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Print the uniform variable that's missing a binding point
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2016-03-09 11:48:31 +01:00 |
|
Pierre Krieger
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5d07058537
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Add small todo
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2016-03-08 18:59:26 +01:00 |
|
Pierre Krieger
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0c527947fb
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Update glslang
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2016-03-08 14:55:48 +01:00 |
|
Pierre Krieger
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cc0d130b42
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Check the subpass when drawing with a secondary CB
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2016-03-07 16:00:48 +01:00 |
|
Pierre Krieger
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87e87c755b
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Create all descriptor pools with FREE_DESCRIPTOR_SET_BIT for now
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2016-03-07 15:45:27 +01:00 |
|
Pierre Krieger
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d32f7c8ac5
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Make the api_dump layer happy
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2016-03-07 15:39:37 +01:00 |
|
Pierre Krieger
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20b63ff25e
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Revert "Fix viewports parameters passing when creating graphics pipeline"
This reverts commit acd507ba33 .
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2016-03-07 15:01:40 +01:00 |
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Pierre Krieger
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acd507ba33
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Fix viewports parameters passing when creating graphics pipeline
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2016-03-07 14:43:19 +01:00 |
|
Pierre Krieger
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6c7cc4e1e8
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Be more restrictive in access masks
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2016-03-07 12:13:23 +01:00 |
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Pierre Krieger
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1fde5a3559
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Keep framebuffers and renderpasses alive when used in CBs
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2016-03-07 11:40:56 +01:00 |
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