Commit Graph

375 Commits

Author SHA1 Message Date
AustinJ235
c7d77e5d8c Allow depth/stencil images to be used with AutoCommandBufferBuilder::copy_image_to_buffer() (#868)
* Allow depth/stencil images to be used with AutoCommandBufferBuilder::copy_image_to_buffer()

* Corrected the copy_image_to_buffer() change
2017-10-16 08:20:02 +02:00
tomaka
c60265c67b Changed ShaderInterfaceMismatchError to be more verbose (#862)
* Changed `ShaderInterfaceMismatchError` to be more verbose

* Add entry to changelog
2017-10-11 19:43:25 +02:00
tomaka
c9b35bc9e2 Publish 0.7.2 (#861) 2017-10-09 14:46:41 +02:00
tomaka
82225bb3ad Added GraphicsPipelineBuilder::with_pipeline_layout (#859) 2017-10-08 17:38:58 +02:00
Benjamin Saunders
3e56a917ab Minimal command buffer debug marker support (#847)
* Minimal command buffer debug marker support

* Suppress debug marker use when the extension isn't loaded

* Update CHANGELOG

* Revert "Suppress debug marker use when the extension isn't loaded"

This reverts commit 116ea5573bfbb34956f7f180659d570fc42d33e5.

* Document required extension for debug markers

* Document debug marker safety issues
2017-10-08 17:38:51 +02:00
tomaka
b438ee919c Directly build a vkPipelineInputAssemblyStateCreateInfo in the gfx pipeline builder (#855) 2017-10-08 10:17:32 +02:00
tomaka
3b10fe87bb Changed GraphicsPipelineBuilder to default to a buffer-less vertex … (#856)
* Changed `GraphicsPipelineBuilder` to default to a buffer-less vertex input

* Fix compilation
2017-10-08 09:54:16 +02:00
tomaka
ae5cf711a0 Check the min_texel_buffer_offset_alignment limit in buffer views (#846) 2017-10-07 16:11:05 +02:00
Fabio Krapohl
14ff3db022 impl_vertex accept generic structs (#849)
* fixed macro for vertex

* Update CHANGELOG.md
2017-10-07 11:18:11 +02:00
tomaka
8c05eb6453 Publish 0.7.1 (#837) 2017-09-28 14:05:20 +02:00
tomaka
93cbe33265 Some work on correct support for multisampling (#835)
* Some work on correct support for multisampling

* Note that Multisample is deprecated
2017-09-28 13:23:53 +02:00
tomaka
e8e48daadb Fix the render pass macros when it comes to resolving attachments (#833)
* Fix trhe render pass macros when it comes to resolving attachments

* Fix single_pass_renderpass
2017-09-26 10:29:34 +02:00
Pyry Kontio
ddb66a5513 Fixed the layer scaling issue on macOS. (#830)
* Fixed the layer scaling issue on macOS. Changed the triangle example to use the surface extents instead of window dimensions, as that seems to be a more robust source of correct information.

* Updated changelog. Fixed other examples' window extent problem.
2017-09-26 10:29:26 +02:00
Icy Defiance
430cabfe90 Fixed le() and ge() for DescriptorsCount (#832)
This also fixes a potential memory leak when allocating descriptor sets
2017-09-23 20:21:14 +02:00
tomaka
089d0879f7 Publish 0.7.0 (#829)
* Publish 0.7.0

* Fix dependencies versions
2017-09-21 13:27:10 +02:00
tomaka
bf583c7ef3 is_superset_of now returns a Result (#828) 2017-09-21 10:35:59 +02:00
tomaka
be9e6dc103 Add RuntimePipelineDesc (#827)
* Add RuntimePipelineDesc

* Minor changelog fix
2017-09-20 09:47:43 +02:00
tomaka
88743a6361 Check image layout in try_gpu_lock (#816)
* [WIP] Check image layout in try_gpu_lock

* Finish implementation

* Add entry in CHANGELOG

* Fix wrong unlock with error recovery

* Improve CommandBufferExecError::AccessError to provide a hint

* Fix AttachmentImage wrong layout report
2017-09-14 16:29:11 +02:00
Benjamin Saunders
24496cc725 Bufferless vertex definition (#819)
* Bufferless vertex definition

* Define `BufferlessVertices` to enable bufferless instanced drawing

* Cleanup
2017-09-13 19:29:53 +02:00
John-John Tedro
de25bb2906 Provide 32-bit word constructor for ShaderModule (#818)
This provides the alternative constructor `ShaderModule::from_words(..)`, which uses `&[u32]` for the SPIR-V code.

`ShaderModule` currently uses an argument of type `&[u8]`, which causes interoperability issues with libraries like [shaderc][shaderc] and [rspirv][rspirv].

This is spec-compliant since the byte-code of the shader module is defined as `[..] a series of 32-bit words in host endianness.`

[shaderc]: https://docs.rs/shaderc/0.2.0/shaderc/struct.CompilationArtifact.html
[rspirv]: https://docs.rs/rspirv/0.4.0/rspirv/binary/trait.Assemble.html#tymethod.assemble
2017-09-11 12:37:48 +02:00
Christian Sdunek
fa6d56de76 Fix layer count check in swapchain constructor (#817) 2017-09-10 13:02:53 +02:00
tomaka
9abc9e431d Simplify BufferAccess and ImageAccess (#811) 2017-09-09 09:11:58 +02:00
tomaka
bdf026a78b Propagate allocation errors to CpuBufferPool::next() and chunk() (#809)
* Propagate allocation errors to CpuBufferPool::next() and chunk()

* Add entry in CHANGELOG
2017-09-09 08:55:20 +02:00
tomaka
5ac98f53f1 Publish 0.6.2 (#806) 2017-09-06 15:47:46 +02:00
tomaka
e1854da9f9 Added a changelog (#805) 2017-09-06 14:36:06 +02:00