Fix unused imports in vulkano-shaders

This commit is contained in:
Pierre Krieger 2016-06-16 09:36:27 +02:00
parent 38538e20e6
commit fdab501746

View File

@ -67,22 +67,38 @@ pub fn reflect<R>(name: &str, mut spirv: R) -> Result<String, Error>
let mut output = String::new();
output.push_str(r#"
#[allow(unused_imports)]
use std::sync::Arc;
#[allow(unused_imports)]
use std::vec::IntoIter as VecIntoIter;
#[allow(unused_imports)]
use vulkano::device::Device;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorDesc;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorDescTy;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorBufferDesc;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorImageDesc;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorImageDescDimensions;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::DescriptorImageDescArray;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor::ShaderStages;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor_set::DescriptorSet;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor_set::UnsafeDescriptorSet;
#[allow(unused_imports)]
use vulkano::descriptor::descriptor_set::UnsafeDescriptorSetLayout;
#[allow(unused_imports)]
use vulkano::descriptor::pipeline_layout::PipelineLayout;
#[allow(unused_imports)]
use vulkano::descriptor::pipeline_layout::PipelineLayoutDesc;
#[allow(unused_imports)]
use vulkano::descriptor::pipeline_layout::UnsafePipelineLayout;
"#);