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Properly handle error when waiting on the Fence
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@ -35,6 +35,7 @@ use pipeline::input_assembly::Index;
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use pipeline::vertex::Definition as VertexDefinition;
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use pipeline::vertex::Source as VertexSource;
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use sync::Fence;
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use sync::FenceWaitError;
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use sync::Semaphore;
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use device::Device;
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@ -1060,7 +1061,12 @@ impl Submission {
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impl Drop for Submission {
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#[inline]
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fn drop(&mut self) {
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self.fence.wait(5 * 1000 * 1000 * 1000 /* 5 seconds */).unwrap();
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match self.fence.wait(5 * 1000 * 1000 * 1000 /* 5 seconds */) {
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Ok(_) => (),
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Err(FenceWaitError::DeviceLostError) => (),
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Err(FenceWaitError::Timeout) => panic!(), // The driver has some sort of problem.
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Err(FenceWaitError::OomError) => panic!(), // What else to do here?
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}
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// TODO: return `signalled_semaphores` to the semaphore pools
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}
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