This commit is contained in:
Rua 2023-03-20 17:11:48 +01:00 committed by GitHub
parent 08ba105727
commit f18cc0a1cf
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -98,6 +98,7 @@ Changes to vulkano-shaders:
- Vulkano-shaders: All error messages are now appropriately spanned compile-errors, instead of being panics. - Vulkano-shaders: All error messages are now appropriately spanned compile-errors, instead of being panics.
- Vulkano-shaders: Added support for arrays (and by extension matrices) whose stride exceeds the size of the element type in Rust (e.g. `vec3[]`). - Vulkano-shaders: Added support for arrays (and by extension matrices) whose stride exceeds the size of the element type in Rust (e.g. `vec3[]`).
- Vulkano-shaders: Added a `linalg_type` option to the macro, for generating types from external linear algebra crates. - Vulkano-shaders: Added a `linalg_type` option to the macro, for generating types from external linear algebra crates.
- Vulkano-win: Added `create_surface_from_handle_ref`.
### Bugs fixed ### Bugs fixed
- [#2094](https://github.com/vulkano-rs/vulkano/issues/2094): Fixed debug assertion when the first command in a command buffer that uses an image expects it to be in the `Undefined` layout. - [#2094](https://github.com/vulkano-rs/vulkano/issues/2094): Fixed debug assertion when the first command in a command buffer that uses an image expects it to be in the `Undefined` layout.