mirror of
https://github.com/vulkano-rs/vulkano.git
synced 2024-11-22 06:45:23 +00:00
Fix support for 2D array images (#1803)
* Fix mipmap generation for arrayed images
* Add example for texture array
* Change ImageView constructor to explicitly require ImageViewType
* Revert "Change ImageView constructor to explicitly require ImageViewType"
This reverts commit 3ad55717c4
.
This commit is contained in:
parent
381604b5e3
commit
ec4f7631e0
BIN
examples/src/bin/texture_array/asterisk.png
Normal file
BIN
examples/src/bin/texture_array/asterisk.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.9 KiB |
381
examples/src/bin/texture_array/main.rs
Normal file
381
examples/src/bin/texture_array/main.rs
Normal file
@ -0,0 +1,381 @@
|
||||
// Copyright (c) 2016 The vulkano developers
|
||||
// Licensed under the Apache License, Version 2.0
|
||||
// <LICENSE-APACHE or
|
||||
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
|
||||
// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
|
||||
// at your option. All files in the project carrying such
|
||||
// notice may not be copied, modified, or distributed except
|
||||
// according to those terms.
|
||||
|
||||
use std::io::Cursor;
|
||||
use std::sync::Arc;
|
||||
|
||||
use png;
|
||||
use winit::event::{Event, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::window::{Window, WindowBuilder};
|
||||
|
||||
use vulkano::buffer::{BufferUsage, CpuAccessibleBuffer, TypedBufferAccess};
|
||||
use vulkano::command_buffer::{AutoCommandBufferBuilder, CommandBufferUsage, SubpassContents};
|
||||
use vulkano::descriptor_set::{PersistentDescriptorSet, WriteDescriptorSet};
|
||||
use vulkano::device::{Device, DeviceExtensions, Features};
|
||||
use vulkano::device::physical::{PhysicalDevice, PhysicalDeviceType};
|
||||
use vulkano::format::Format;
|
||||
use vulkano::image::{
|
||||
ImageDimensions, ImageUsage, ImmutableImage, MipmapsCount, SwapchainImage, view::ImageView,
|
||||
};
|
||||
use vulkano::image::ImageAccess;
|
||||
use vulkano::instance::Instance;
|
||||
use vulkano::pipeline::{GraphicsPipeline, Pipeline, PipelineBindPoint};
|
||||
use vulkano::pipeline::graphics::color_blend::ColorBlendState;
|
||||
use vulkano::pipeline::graphics::input_assembly::{InputAssemblyState, PrimitiveTopology};
|
||||
use vulkano::pipeline::graphics::vertex_input::BuffersDefinition;
|
||||
use vulkano::pipeline::graphics::viewport::{Viewport, ViewportState};
|
||||
use vulkano::render_pass::{Framebuffer, RenderPass, Subpass};
|
||||
use vulkano::sampler::{Filter, Sampler, SamplerAddressMode};
|
||||
use vulkano::swapchain::{self, AcquireError, Swapchain, SwapchainCreationError};
|
||||
use vulkano::sync::{self, FlushError, GpuFuture};
|
||||
use vulkano::Version;
|
||||
use vulkano_win::VkSurfaceBuild;
|
||||
|
||||
fn main() {
|
||||
// This example is about this:
|
||||
// uniform sampler2DArray texture_array;
|
||||
// And not this:
|
||||
// uniform sampler2D array_of_textures[42];
|
||||
|
||||
let required_extensions = vulkano_win::required_extensions();
|
||||
let instance = Instance::new(None, Version::V1_1, &required_extensions, None).unwrap();
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let surface = WindowBuilder::new()
|
||||
.build_vk_surface(&event_loop, instance.clone())
|
||||
.unwrap();
|
||||
|
||||
let device_extensions = DeviceExtensions {
|
||||
khr_swapchain: true,
|
||||
..DeviceExtensions::none()
|
||||
};
|
||||
let (physical_device, queue_family) = PhysicalDevice::enumerate(&instance)
|
||||
.filter(|&p| p.supported_extensions().is_superset_of(&device_extensions))
|
||||
.filter_map(|p| {
|
||||
p.queue_families()
|
||||
.find(|&q| q.supports_graphics() && surface.is_supported(q).unwrap_or(false))
|
||||
.map(|q| (p, q))
|
||||
})
|
||||
.min_by_key(|(p, _)| match p.properties().device_type {
|
||||
PhysicalDeviceType::DiscreteGpu => 0,
|
||||
PhysicalDeviceType::IntegratedGpu => 1,
|
||||
PhysicalDeviceType::VirtualGpu => 2,
|
||||
PhysicalDeviceType::Cpu => 3,
|
||||
PhysicalDeviceType::Other => 4,
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
println!(
|
||||
"Using device: {} (type: {:?})",
|
||||
physical_device.properties().device_name,
|
||||
physical_device.properties().device_type,
|
||||
);
|
||||
|
||||
let (device, mut queues) = Device::new(
|
||||
physical_device,
|
||||
&Features::none(),
|
||||
&physical_device
|
||||
.required_extensions()
|
||||
.union(&device_extensions),
|
||||
[(queue_family, 0.5)].iter().cloned(),
|
||||
)
|
||||
.unwrap();
|
||||
let queue = queues.next().unwrap();
|
||||
|
||||
let (mut swapchain, images) = {
|
||||
let caps = surface.capabilities(physical_device).unwrap();
|
||||
let composite_alpha = caps.supported_composite_alpha.iter().next().unwrap();
|
||||
let format = caps.supported_formats[0].0;
|
||||
let dimensions: [u32; 2] = surface.window().inner_size().into();
|
||||
|
||||
Swapchain::start(device.clone(), surface.clone())
|
||||
.num_images(caps.min_image_count)
|
||||
.format(format)
|
||||
.dimensions(dimensions)
|
||||
.usage(ImageUsage::color_attachment())
|
||||
.sharing_mode(&queue)
|
||||
.composite_alpha(composite_alpha)
|
||||
.build()
|
||||
.unwrap()
|
||||
};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Default, Debug, Clone)]
|
||||
struct Vertex {
|
||||
position: [f32; 2],
|
||||
}
|
||||
vulkano::impl_vertex!(Vertex, position);
|
||||
|
||||
let vertex_buffer = CpuAccessibleBuffer::<[Vertex]>::from_iter(
|
||||
device.clone(),
|
||||
BufferUsage::all(),
|
||||
false,
|
||||
[
|
||||
Vertex {
|
||||
position: [-0.2, -0.5],
|
||||
},
|
||||
Vertex {
|
||||
position: [-0.5, 0.8],
|
||||
},
|
||||
Vertex {
|
||||
position: [0.4, -0.5],
|
||||
},
|
||||
Vertex {
|
||||
position: [0.5, 0.2],
|
||||
},
|
||||
]
|
||||
.iter()
|
||||
.cloned(),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let vs = vs::load(device.clone()).unwrap();
|
||||
let fs = fs::load(device.clone()).unwrap();
|
||||
|
||||
let render_pass = vulkano::single_pass_renderpass!(device.clone(),
|
||||
attachments: {
|
||||
color: {
|
||||
load: Clear,
|
||||
store: Store,
|
||||
format: swapchain.format(),
|
||||
samples: 1,
|
||||
}
|
||||
},
|
||||
pass: {
|
||||
color: [color],
|
||||
depth_stencil: {}
|
||||
}
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let (texture, tex_future) = {
|
||||
let image_array_data: Vec<_> = vec![include_bytes!("square.png").to_vec(), include_bytes!("star.png").to_vec(), include_bytes!("asterisk.png").to_vec()]
|
||||
.into_iter().flat_map(|png_bytes| {
|
||||
let cursor = Cursor::new(png_bytes);
|
||||
let decoder = png::Decoder::new(cursor);
|
||||
let mut reader = decoder.read_info().unwrap();
|
||||
let info = reader.info();
|
||||
let mut image_data = Vec::new();
|
||||
image_data.resize((info.width * info.height * 4) as usize, 0);
|
||||
reader.next_frame(&mut image_data).unwrap();
|
||||
image_data
|
||||
}).collect();
|
||||
let dimensions = ImageDimensions::Dim2d {
|
||||
width: 128,
|
||||
height: 128,
|
||||
array_layers: 3,
|
||||
}; // TODO replace with your actual image array dimensions
|
||||
let (image, future) = ImmutableImage::from_iter(
|
||||
image_array_data.iter().cloned(),
|
||||
dimensions,
|
||||
MipmapsCount::Log2,
|
||||
Format::R8G8B8A8_SRGB,
|
||||
queue.clone(),
|
||||
)
|
||||
.unwrap();
|
||||
(ImageView::new(image).unwrap(), future)
|
||||
};
|
||||
|
||||
let sampler = Sampler::simple_repeat_linear(device.clone()).unwrap();
|
||||
|
||||
let subpass = Subpass::from(render_pass.clone(), 0).unwrap();
|
||||
let pipeline = GraphicsPipeline::start()
|
||||
.vertex_input_state(BuffersDefinition::new().vertex::<Vertex>())
|
||||
.vertex_shader(vs.entry_point("main").unwrap(), ())
|
||||
.input_assembly_state(InputAssemblyState::new().topology(PrimitiveTopology::TriangleStrip))
|
||||
.viewport_state(ViewportState::viewport_dynamic_scissor_irrelevant())
|
||||
.fragment_shader(fs.entry_point("main").unwrap(), ())
|
||||
.color_blend_state(ColorBlendState::new(subpass.num_color_attachments()).blend_alpha())
|
||||
.render_pass(subpass)
|
||||
.build(device.clone())
|
||||
.unwrap();
|
||||
|
||||
let layout = pipeline.layout().descriptor_set_layouts().get(0).unwrap();
|
||||
let set = PersistentDescriptorSet::new(
|
||||
layout.clone(),
|
||||
[WriteDescriptorSet::image_view_sampler(
|
||||
0,
|
||||
texture.clone(),
|
||||
sampler.clone(),
|
||||
)],
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let mut viewport = Viewport {
|
||||
origin: [0.0, 0.0],
|
||||
dimensions: [0.0, 0.0],
|
||||
depth_range: 0.0..1.0,
|
||||
};
|
||||
let mut framebuffers = window_size_dependent_setup(&images, render_pass.clone(), &mut viewport);
|
||||
|
||||
let mut recreate_swapchain = false;
|
||||
let mut previous_frame_end = Some(tex_future.boxed());
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(_),
|
||||
..
|
||||
} => {
|
||||
recreate_swapchain = true;
|
||||
}
|
||||
Event::RedrawEventsCleared => {
|
||||
previous_frame_end.as_mut().unwrap().cleanup_finished();
|
||||
|
||||
if recreate_swapchain {
|
||||
let dimensions: [u32; 2] = surface.window().inner_size().into();
|
||||
let (new_swapchain, new_images) =
|
||||
match swapchain.recreate().dimensions(dimensions).build() {
|
||||
Ok(r) => r,
|
||||
Err(SwapchainCreationError::UnsupportedDimensions) => return,
|
||||
Err(e) => panic!("Failed to recreate swapchain: {:?}", e),
|
||||
};
|
||||
|
||||
swapchain = new_swapchain;
|
||||
framebuffers =
|
||||
window_size_dependent_setup(&new_images, render_pass.clone(), &mut viewport);
|
||||
recreate_swapchain = false;
|
||||
}
|
||||
|
||||
let (image_num, suboptimal, acquire_future) =
|
||||
match swapchain::acquire_next_image(swapchain.clone(), None) {
|
||||
Ok(r) => r,
|
||||
Err(AcquireError::OutOfDate) => {
|
||||
recreate_swapchain = true;
|
||||
return;
|
||||
}
|
||||
Err(e) => panic!("Failed to acquire next image: {:?}", e),
|
||||
};
|
||||
|
||||
if suboptimal {
|
||||
recreate_swapchain = true;
|
||||
}
|
||||
|
||||
let clear_values = vec![[0.0, 0.0, 1.0, 1.0].into()];
|
||||
let mut builder = AutoCommandBufferBuilder::primary(
|
||||
device.clone(),
|
||||
queue.family(),
|
||||
CommandBufferUsage::OneTimeSubmit,
|
||||
)
|
||||
.unwrap();
|
||||
builder
|
||||
.begin_render_pass(
|
||||
framebuffers[image_num].clone(),
|
||||
SubpassContents::Inline,
|
||||
clear_values,
|
||||
)
|
||||
.unwrap()
|
||||
.set_viewport(0, [viewport.clone()])
|
||||
.bind_pipeline_graphics(pipeline.clone())
|
||||
.bind_descriptor_sets(
|
||||
PipelineBindPoint::Graphics,
|
||||
pipeline.layout().clone(),
|
||||
0,
|
||||
set.clone(),
|
||||
)
|
||||
.bind_vertex_buffers(0, vertex_buffer.clone())
|
||||
.draw(vertex_buffer.len() as u32, 3, 0, 0)
|
||||
.unwrap()
|
||||
.end_render_pass()
|
||||
.unwrap();
|
||||
let command_buffer = builder.build().unwrap();
|
||||
|
||||
let future = previous_frame_end
|
||||
.take()
|
||||
.unwrap()
|
||||
.join(acquire_future)
|
||||
.then_execute(queue.clone(), command_buffer)
|
||||
.unwrap()
|
||||
.then_swapchain_present(queue.clone(), swapchain.clone(), image_num)
|
||||
.then_signal_fence_and_flush();
|
||||
|
||||
match future {
|
||||
Ok(future) => {
|
||||
previous_frame_end = Some(future.boxed());
|
||||
}
|
||||
Err(FlushError::OutOfDate) => {
|
||||
recreate_swapchain = true;
|
||||
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
||||
}
|
||||
Err(e) => {
|
||||
println!("Failed to flush future: {:?}", e);
|
||||
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
/// This method is called once during initialization, then again whenever the window is resized
|
||||
fn window_size_dependent_setup(
|
||||
images: &[Arc<SwapchainImage<Window>>],
|
||||
render_pass: Arc<RenderPass>,
|
||||
viewport: &mut Viewport,
|
||||
) -> Vec<Arc<Framebuffer>> {
|
||||
let dimensions = images[0].dimensions().width_height();
|
||||
viewport.dimensions = [dimensions[0] as f32, dimensions[1] as f32];
|
||||
|
||||
images
|
||||
.iter()
|
||||
.map(|image| {
|
||||
let view = ImageView::new(image.clone()).unwrap();
|
||||
Framebuffer::start(render_pass.clone())
|
||||
.add(view)
|
||||
.unwrap()
|
||||
.build()
|
||||
.unwrap()
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
mod vs {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "vertex",
|
||||
src: "
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 position;
|
||||
layout(location = 0) out vec2 tex_coords;
|
||||
layout(location = 1) out uint layer;
|
||||
|
||||
const float x[4] = float[](0.0, 0.0, 1.0, 1.0);
|
||||
const float y[4] = float[](0.0, 1.0, 0.0, 1.0);
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(position, 0.0, 1.0);
|
||||
tex_coords = vec2(x[gl_VertexIndex], y[gl_VertexIndex]);
|
||||
layer = gl_InstanceIndex;
|
||||
}"
|
||||
}
|
||||
}
|
||||
|
||||
mod fs {
|
||||
vulkano_shaders::shader! {
|
||||
ty: "fragment",
|
||||
src: "
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 tex_coords;
|
||||
layout(location = 1) flat in uint layer;
|
||||
layout(location = 0) out vec4 f_color;
|
||||
|
||||
layout(set = 0, binding = 0) uniform sampler2DArray tex;
|
||||
|
||||
void main() {
|
||||
f_color = texture(tex, vec3(tex_coords, layer));
|
||||
}"
|
||||
}
|
||||
}
|
BIN
examples/src/bin/texture_array/square.png
Normal file
BIN
examples/src/bin/texture_array/square.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.8 KiB |
BIN
examples/src/bin/texture_array/star.png
Normal file
BIN
examples/src/bin/texture_array/star.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.8 KiB |
@ -126,48 +126,50 @@ fn generate_mipmaps<L>(
|
||||
layout: ImageLayout,
|
||||
) {
|
||||
for level in 1..image.mip_levels() {
|
||||
let [xs, ys, ds] = dimensions
|
||||
.mipmap_dimensions(level - 1)
|
||||
.unwrap()
|
||||
.width_height_depth();
|
||||
let [xd, yd, dd] = dimensions
|
||||
.mipmap_dimensions(level)
|
||||
.unwrap()
|
||||
.width_height_depth();
|
||||
|
||||
let src = SubImage::new(
|
||||
image.clone(),
|
||||
level - 1,
|
||||
1,
|
||||
0,
|
||||
dimensions.array_layers(),
|
||||
layout,
|
||||
);
|
||||
|
||||
let dst = SubImage::new(
|
||||
image.clone(),
|
||||
level,
|
||||
1,
|
||||
0,
|
||||
dimensions.array_layers(),
|
||||
layout,
|
||||
);
|
||||
|
||||
cbb.blit_image(
|
||||
src, //source
|
||||
[0, 0, 0], //source_top_left
|
||||
[xs as i32, ys as i32, ds as i32], //source_bottom_right
|
||||
0, //source_base_array_layer
|
||||
level - 1, //source_mip_level
|
||||
dst, //destination
|
||||
[0, 0, 0], //destination_top_left
|
||||
[xd as i32, yd as i32, dd as i32], //destination_bottom_right
|
||||
0, //destination_base_array_layer
|
||||
level, //destination_mip_level
|
||||
1, //layer_count
|
||||
Filter::Linear, //filter
|
||||
)
|
||||
.expect("failed to blit a mip map to image!");
|
||||
for layer in 0..image.dimensions().array_layers() {
|
||||
let [xs, ys, ds] = dimensions
|
||||
.mipmap_dimensions(level - 1)
|
||||
.unwrap()
|
||||
.width_height_depth();
|
||||
let [xd, yd, dd] = dimensions
|
||||
.mipmap_dimensions(level)
|
||||
.unwrap()
|
||||
.width_height_depth();
|
||||
|
||||
let src = SubImage::new(
|
||||
image.clone(),
|
||||
level - 1,
|
||||
1,
|
||||
layer,
|
||||
1,
|
||||
layout,
|
||||
);
|
||||
|
||||
let dst = SubImage::new(
|
||||
image.clone(),
|
||||
level,
|
||||
1,
|
||||
layer,
|
||||
1,
|
||||
layout,
|
||||
);
|
||||
|
||||
cbb.blit_image(
|
||||
src, //source
|
||||
[0, 0, 0], //source_top_left
|
||||
[xs as i32, ys as i32, ds as i32], //source_bottom_right
|
||||
layer, //source_base_array_layer
|
||||
level - 1, //source_mip_level
|
||||
dst, //destination
|
||||
[0, 0, 0], //destination_top_left
|
||||
[xd as i32, yd as i32, dd as i32], //destination_bottom_right
|
||||
layer, //destination_base_array_layer
|
||||
level, //destination_mip_level
|
||||
1, //layer_count
|
||||
Filter::Linear, //filter
|
||||
)
|
||||
.expect("failed to blit a mip map to image!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user