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Properly validate shader interfaces between stages (#2418)
* Properly validate shader interfaces between stages * Update vulkano/src/pipeline/shader.rs Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com> --------- Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
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@ -60,8 +60,8 @@ use self::{
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viewport::ViewportState,
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};
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use super::{
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cache::PipelineCache, DynamicState, Pipeline, PipelineBindPoint, PipelineCreateFlags,
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PipelineLayout, PipelineShaderStageCreateInfo,
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cache::PipelineCache, shader::validate_interfaces_compatible, DynamicState, Pipeline,
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PipelineBindPoint, PipelineCreateFlags, PipelineLayout, PipelineShaderStageCreateInfo,
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};
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use crate::{
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device::{Device, DeviceOwned, DeviceOwnedDebugWrapper},
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@ -1996,29 +1996,50 @@ impl GraphicsPipelineCreateInfo {
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.flatten()
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.collect();
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// TODO: this check is too strict; the output only has to be a superset, any variables
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// not used in the input of the next shader are just ignored.
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for (output, input) in ordered_stages.iter().zip(ordered_stages.iter().skip(1)) {
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if let Err(err) = (input.entry_point.info().input_interface)
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.matches(&output.entry_point.info().output_interface)
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{
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return Err(Box::new(ValidationError {
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context: "stages".into(),
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problem: format!(
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"the output interface of the `ShaderStage::{:?}` stage does not \
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match the input interface of the `ShaderStage::{:?}` stage: {}",
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ShaderStage::from(output.entry_point.info().execution_model),
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ShaderStage::from(input.entry_point.info().execution_model),
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err
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)
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.into(),
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vuids: &[
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"VUID-VkGraphicsPipelineCreateInfo-pStages-00742",
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"VUID-VkGraphicsPipelineCreateInfo-None-04889",
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],
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..Default::default()
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}));
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}
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let out_spirv = output.entry_point.module().spirv();
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let (out_execution_model, out_interface) =
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match out_spirv.function(output.entry_point.id()).entry_point() {
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Some(&Instruction::EntryPoint {
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execution_model,
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ref interface,
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..
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}) => (execution_model, interface),
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_ => unreachable!(),
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};
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let in_spirv = input.entry_point.module().spirv();
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let (in_execution_model, in_interface) =
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match in_spirv.function(input.entry_point.id()).entry_point() {
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Some(&Instruction::EntryPoint {
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execution_model,
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ref interface,
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..
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}) => (execution_model, interface),
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_ => unreachable!(),
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};
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validate_interfaces_compatible(
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out_spirv,
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out_execution_model,
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out_interface,
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in_spirv,
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in_execution_model,
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in_interface,
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device.enabled_features().maintenance4,
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)
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.map_err(|mut err| {
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err.context = "stages".into();
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err.problem = format!(
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"the output interface of the `{:?}` stage is not compatible with \
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the input interface of the `{:?}` stage: {}",
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ShaderStage::from(out_execution_model),
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ShaderStage::from(in_execution_model),
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err.problem
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)
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.into();
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err
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})?;
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}
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// VUID-VkGraphicsPipelineCreateInfo-layout-01688
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@ -8,15 +8,13 @@
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//! the CPU). Consequently it is a CPU-intensive operation that should be performed at
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//! initialization or during a loading screen.
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pub use self::{compute::ComputePipeline, graphics::GraphicsPipeline, layout::PipelineLayout};
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pub use self::{
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compute::ComputePipeline, graphics::GraphicsPipeline, layout::PipelineLayout, shader::*,
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};
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use crate::{
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device::{Device, DeviceOwned},
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device::DeviceOwned,
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macros::{vulkan_bitflags, vulkan_enum},
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shader::{
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spirv::{BuiltIn, Decoration, ExecutionMode, Id, Instruction},
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DescriptorBindingRequirements, EntryPoint, ShaderStage,
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},
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Requires, RequiresAllOf, RequiresOneOf, ValidationError,
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shader::DescriptorBindingRequirements,
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};
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use ahash::HashMap;
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use std::sync::Arc;
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@ -25,6 +23,7 @@ pub mod cache;
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pub mod compute;
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pub mod graphics;
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pub mod layout;
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pub(crate) mod shader;
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/// A trait for operations shared between pipeline types.
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pub trait Pipeline: DeviceOwned {
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@ -290,651 +289,6 @@ vulkan_bitflags! {
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]),*/
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}
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/// Specifies a single shader stage when creating a pipeline.
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#[derive(Clone, Debug)]
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pub struct PipelineShaderStageCreateInfo {
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/// Additional properties of the shader stage.
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///
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/// The default value is empty.
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pub flags: PipelineShaderStageCreateFlags,
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/// The shader entry point for the stage, which includes any specialization constants.
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///
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/// There is no default value.
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pub entry_point: EntryPoint,
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/// The required subgroup size.
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///
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/// Requires [`subgroup_size_control`](crate::device::Features::subgroup_size_control). The
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/// shader stage must be included in
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/// [`required_subgroup_size_stages`](crate::device::Properties::required_subgroup_size_stages).
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/// Subgroup size must be power of 2 and within
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/// [`min_subgroup_size`](crate::device::Properties::min_subgroup_size)
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/// and [`max_subgroup_size`](crate::device::Properties::max_subgroup_size).
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///
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/// For compute shaders, `max_compute_workgroup_subgroups * required_subgroup_size` must be
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/// greater than or equal to `workgroup_size.x * workgroup_size.y * workgroup_size.z`.
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///
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/// The default value is None.
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pub required_subgroup_size: Option<u32>,
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pub _ne: crate::NonExhaustive,
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}
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impl PipelineShaderStageCreateInfo {
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/// Returns a `PipelineShaderStageCreateInfo` with the specified `entry_point`.
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#[inline]
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pub fn new(entry_point: EntryPoint) -> Self {
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Self {
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flags: PipelineShaderStageCreateFlags::empty(),
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entry_point,
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required_subgroup_size: None,
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_ne: crate::NonExhaustive(()),
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}
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}
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pub(crate) fn validate(&self, device: &Device) -> Result<(), Box<ValidationError>> {
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let &Self {
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flags,
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ref entry_point,
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required_subgroup_size,
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_ne: _,
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} = self;
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let properties = device.physical_device().properties();
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flags.validate_device(device).map_err(|err| {
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err.add_context("flags")
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.set_vuids(&["VUID-VkPipelineShaderStageCreateInfo-flags-parameter"])
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})?;
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let entry_point_info = entry_point.info();
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let stage_enum = ShaderStage::from(entry_point_info.execution_model);
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stage_enum.validate_device(device).map_err(|err| {
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err.add_context("entry_point.info().execution")
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.set_vuids(&["VUID-VkPipelineShaderStageCreateInfo-stage-parameter"])
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})?;
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// VUID-VkPipelineShaderStageCreateInfo-pName-00707
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// Guaranteed by definition of `EntryPoint`.
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// TODO:
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// VUID-VkPipelineShaderStageCreateInfo-maxClipDistances-00708
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// VUID-VkPipelineShaderStageCreateInfo-maxCullDistances-00709
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// VUID-VkPipelineShaderStageCreateInfo-maxCombinedClipAndCullDistances-00710
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// VUID-VkPipelineShaderStageCreateInfo-maxSampleMaskWords-00711
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// VUID-VkPipelineShaderStageCreateInfo-stage-02596
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// VUID-VkPipelineShaderStageCreateInfo-stage-02597
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match stage_enum {
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ShaderStage::Vertex => {
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// VUID-VkPipelineShaderStageCreateInfo-stage-00712
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// TODO:
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}
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ShaderStage::TessellationControl | ShaderStage::TessellationEvaluation => {
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if !device.enabled_features().tessellation_shader {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "specifies a `ShaderStage::TessellationControl` or \
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`ShaderStage::TessellationEvaluation` entry point"
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.into(),
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requires_one_of: RequiresOneOf(&[RequiresAllOf(&[Requires::Feature(
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"tessellation_shader",
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)])]),
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00705"],
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}));
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}
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// VUID-VkPipelineShaderStageCreateInfo-stage-00713
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// TODO:
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}
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ShaderStage::Geometry => {
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if !device.enabled_features().geometry_shader {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "specifies a `ShaderStage::Geometry` entry point".into(),
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requires_one_of: RequiresOneOf(&[RequiresAllOf(&[Requires::Feature(
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"geometry_shader",
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)])]),
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00704"],
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}));
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}
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// TODO:
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// VUID-VkPipelineShaderStageCreateInfo-stage-00714
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// VUID-VkPipelineShaderStageCreateInfo-stage-00715
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}
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ShaderStage::Fragment => {
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// TODO:
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// VUID-VkPipelineShaderStageCreateInfo-stage-00718
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// VUID-VkPipelineShaderStageCreateInfo-stage-06685
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// VUID-VkPipelineShaderStageCreateInfo-stage-06686
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}
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ShaderStage::Compute => (),
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ShaderStage::Raygen => (),
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ShaderStage::AnyHit => (),
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ShaderStage::ClosestHit => (),
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ShaderStage::Miss => (),
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ShaderStage::Intersection => (),
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ShaderStage::Callable => (),
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ShaderStage::Task => {
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if !device.enabled_features().task_shader {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "specifies a `ShaderStage::Task` entry point".into(),
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requires_one_of: RequiresOneOf(&[RequiresAllOf(&[Requires::Feature(
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"task_shader",
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)])]),
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-02092"],
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}));
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}
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}
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ShaderStage::Mesh => {
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if !device.enabled_features().mesh_shader {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "specifies a `ShaderStage::Mesh` entry point".into(),
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requires_one_of: RequiresOneOf(&[RequiresAllOf(&[Requires::Feature(
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"mesh_shader",
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)])]),
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-02091"],
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}));
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}
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}
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ShaderStage::SubpassShading => (),
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}
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let spirv = entry_point.module().spirv();
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let entry_point_function = spirv.function(entry_point.id());
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let mut clip_distance_array_size = 0;
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let mut cull_distance_array_size = 0;
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for instruction in spirv.decorations() {
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if let Instruction::Decorate {
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target,
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decoration: Decoration::BuiltIn { built_in },
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} = *instruction
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{
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let variable_array_size = |variable| {
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let result_type_id = match *spirv.id(variable).instruction() {
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Instruction::Variable { result_type_id, .. } => result_type_id,
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_ => return None,
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};
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let length = match *spirv.id(result_type_id).instruction() {
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Instruction::TypeArray { length, .. } => length,
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_ => return None,
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};
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let value = match *spirv.id(length).instruction() {
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Instruction::Constant { ref value, .. } => {
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if value.len() > 1 {
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u32::MAX
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} else {
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value[0]
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}
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}
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_ => return None,
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};
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Some(value)
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};
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match built_in {
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BuiltIn::ClipDistance => {
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clip_distance_array_size = variable_array_size(target).unwrap();
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if clip_distance_array_size > properties.max_clip_distances {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "the number of elements in the `ClipDistance` built-in \
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variable is greater than the \
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`max_clip_distances` device limit"
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.into(),
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vuids: &[
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"VUID-VkPipelineShaderStageCreateInfo-maxClipDistances-00708",
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],
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..Default::default()
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}));
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}
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}
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BuiltIn::CullDistance => {
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cull_distance_array_size = variable_array_size(target).unwrap();
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if cull_distance_array_size > properties.max_cull_distances {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "the number of elements in the `CullDistance` built-in \
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variable is greater than the \
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`max_cull_distances` device limit"
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.into(),
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vuids: &[
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"VUID-VkPipelineShaderStageCreateInfo-maxCullDistances-00709",
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],
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..Default::default()
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}));
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}
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}
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BuiltIn::SampleMask => {
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if variable_array_size(target).unwrap() > properties.max_sample_mask_words {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "the number of elements in the `SampleMask` built-in \
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variable is greater than the \
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`max_sample_mask_words` device limit"
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.into(),
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vuids: &[
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"VUID-VkPipelineShaderStageCreateInfo-maxSampleMaskWords-00711",
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],
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..Default::default()
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}));
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}
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}
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_ => (),
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}
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}
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}
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if clip_distance_array_size
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.checked_add(cull_distance_array_size)
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.map_or(true, |sum| {
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sum > properties.max_combined_clip_and_cull_distances
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})
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{
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
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problem: "the sum of the number of elements in the `ClipDistance` and \
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`CullDistance` built-in variables is greater than the \
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`max_combined_clip_and_cull_distances` device limit"
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.into(),
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vuids: &[
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"VUID-VkPipelineShaderStageCreateInfo-maxCombinedClipAndCullDistances-00710",
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],
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..Default::default()
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}));
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}
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for instruction in entry_point_function.execution_modes() {
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if let Instruction::ExecutionMode {
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mode: ExecutionMode::OutputVertices { vertex_count },
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..
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} = *instruction
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{
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match stage_enum {
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ShaderStage::TessellationControl | ShaderStage::TessellationEvaluation => {
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if vertex_count == 0 {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
|
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problem: "the `vertex_count` of the \
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`ExecutionMode::OutputVertices` is zero"
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.into(),
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00713"],
|
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..Default::default()
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}));
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}
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if vertex_count > properties.max_tessellation_patch_size {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
|
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problem: "the `vertex_count` of the \
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`ExecutionMode::OutputVertices` is greater than the \
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`max_tessellation_patch_size` device limit"
|
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.into(),
|
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00713"],
|
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..Default::default()
|
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}));
|
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}
|
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}
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ShaderStage::Geometry => {
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if vertex_count == 0 {
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return Err(Box::new(ValidationError {
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context: "entry_point".into(),
|
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problem: "the `vertex_count` of the \
|
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`ExecutionMode::OutputVertices` is zero"
|
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.into(),
|
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00714"],
|
||||
..Default::default()
|
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}));
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}
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|
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if vertex_count > properties.max_geometry_output_vertices {
|
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return Err(Box::new(ValidationError {
|
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context: "entry_point".into(),
|
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problem: "the `vertex_count` of the \
|
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`ExecutionMode::OutputVertices` is greater than the \
|
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`max_geometry_output_vertices` device limit"
|
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.into(),
|
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vuids: &["VUID-VkPipelineShaderStageCreateInfo-stage-00714"],
|
||||
..Default::default()
|
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}));
|
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}
|
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}
|
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_ => (),
|
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}
|
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}
|
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}
|
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let local_size = (spirv
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.decorations()
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.iter()
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.find_map(|instruction| match *instruction {
|
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Instruction::Decorate {
|
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target,
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decoration:
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Decoration::BuiltIn {
|
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built_in: BuiltIn::WorkgroupSize,
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},
|
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} => {
|
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let constituents: &[Id; 3] = match *spirv.id(target).instruction() {
|
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Instruction::ConstantComposite {
|
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ref constituents, ..
|
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} => constituents.as_slice().try_into().unwrap(),
|
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_ => unreachable!(),
|
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};
|
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|
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let local_size = constituents.map(|id| match *spirv.id(id).instruction() {
|
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Instruction::Constant { ref value, .. } => {
|
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assert!(value.len() == 1);
|
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value[0]
|
||||
}
|
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_ => unreachable!(),
|
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});
|
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|
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Some(local_size)
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}
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_ => None,
|
||||
}))
|
||||
.or_else(|| {
|
||||
entry_point_function
|
||||
.execution_modes()
|
||||
.iter()
|
||||
.find_map(|instruction| match *instruction {
|
||||
Instruction::ExecutionMode {
|
||||
mode:
|
||||
ExecutionMode::LocalSize {
|
||||
x_size,
|
||||
y_size,
|
||||
z_size,
|
||||
},
|
||||
..
|
||||
} => Some([x_size, y_size, z_size]),
|
||||
Instruction::ExecutionModeId {
|
||||
mode:
|
||||
ExecutionMode::LocalSizeId {
|
||||
x_size,
|
||||
y_size,
|
||||
z_size,
|
||||
},
|
||||
..
|
||||
} => Some([x_size, y_size, z_size].map(
|
||||
|id| match *spirv.id(id).instruction() {
|
||||
Instruction::Constant { ref value, .. } => {
|
||||
assert!(value.len() == 1);
|
||||
value[0]
|
||||
}
|
||||
_ => unreachable!(),
|
||||
},
|
||||
)),
|
||||
_ => None,
|
||||
})
|
||||
})
|
||||
.unwrap_or_default();
|
||||
let workgroup_size = local_size.into_iter().try_fold(1, u32::checked_mul);
|
||||
|
||||
match stage_enum {
|
||||
ShaderStage::Compute => {
|
||||
if local_size[0] > properties.max_compute_work_group_size[0] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_compute_work_group_size[0]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-x-06429"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[1] > properties.max_compute_work_group_size[1] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_y` of `entry_point` is greater than \
|
||||
`max_compute_work_group_size[1]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-x-06430"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[2] > properties.max_compute_work_group_size[2] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_compute_work_group_size[2]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-x-06431"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if workgroup_size.map_or(true, |size| {
|
||||
size > properties.max_compute_work_group_invocations
|
||||
}) {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the product of the `local_size_x`, `local_size_y` and \
|
||||
`local_size_z` of `entry_point` is greater than the \
|
||||
`max_compute_work_group_invocations` device limit"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-x-06432"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
}
|
||||
ShaderStage::Task => {
|
||||
if local_size[0] > properties.max_task_work_group_size.unwrap_or_default()[0] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_task_work_group_size[0]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-TaskEXT-07291"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[1] > properties.max_task_work_group_size.unwrap_or_default()[1] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_y` of `entry_point` is greater than \
|
||||
`max_task_work_group_size[1]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-TaskEXT-07292"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[2] > properties.max_task_work_group_size.unwrap_or_default()[2] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_task_work_group_size[2]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-TaskEXT-07293"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if workgroup_size.map_or(true, |size| {
|
||||
size > properties
|
||||
.max_task_work_group_invocations
|
||||
.unwrap_or_default()
|
||||
}) {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the product of the `local_size_x`, `local_size_y` and \
|
||||
`local_size_z` of `entry_point` is greater than the \
|
||||
`max_task_work_group_invocations` device limit"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-TaskEXT-07294"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
}
|
||||
ShaderStage::Mesh => {
|
||||
if local_size[0] > properties.max_mesh_work_group_size.unwrap_or_default()[0] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_mesh_work_group_size[0]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-MeshEXT-07295"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[1] > properties.max_mesh_work_group_size.unwrap_or_default()[1] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_y` of `entry_point` is greater than \
|
||||
`max_mesh_work_group_size[1]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-MeshEXT-07296"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if local_size[2] > properties.max_mesh_work_group_size.unwrap_or_default()[2] {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the `local_size_x` of `entry_point` is greater than \
|
||||
`max_mesh_work_group_size[2]`"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-MeshEXT-07297"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if workgroup_size.map_or(true, |size| {
|
||||
size > properties
|
||||
.max_mesh_work_group_invocations
|
||||
.unwrap_or_default()
|
||||
}) {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the product of the `local_size_x`, `local_size_y` and \
|
||||
`local_size_z` of `entry_point` is greater than the \
|
||||
`max_mesh_work_group_invocations` device limit"
|
||||
.into(),
|
||||
vuids: &["VUID-RuntimeSpirv-MeshEXT-07298"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
let workgroup_size = workgroup_size.unwrap();
|
||||
|
||||
if let Some(required_subgroup_size) = required_subgroup_size {
|
||||
if !device.enabled_features().subgroup_size_control {
|
||||
return Err(Box::new(ValidationError {
|
||||
context: "required_subgroup_size".into(),
|
||||
problem: "is `Some`".into(),
|
||||
requires_one_of: RequiresOneOf(&[RequiresAllOf(&[Requires::Feature(
|
||||
"subgroup_size_control",
|
||||
)])]),
|
||||
vuids: &["VUID-VkPipelineShaderStageCreateInfo-pNext-02755"],
|
||||
}));
|
||||
}
|
||||
|
||||
if !properties
|
||||
.required_subgroup_size_stages
|
||||
.unwrap_or_default()
|
||||
.contains_enum(stage_enum)
|
||||
{
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "`required_subgroup_size` is `Some`, but the \
|
||||
`required_subgroup_size_stages` device property does not contain the \
|
||||
shader stage of `entry_point`"
|
||||
.into(),
|
||||
vuids: &["VUID-VkPipelineShaderStageCreateInfo-pNext-02755"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if !required_subgroup_size.is_power_of_two() {
|
||||
return Err(Box::new(ValidationError {
|
||||
context: "required_subgroup_size".into(),
|
||||
problem: "is not a power of 2".into(),
|
||||
vuids: &["VUID-VkPipelineShaderStageRequiredSubgroupSizeCreateInfo-requiredSubgroupSize-02760"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if required_subgroup_size < properties.min_subgroup_size.unwrap_or(1) {
|
||||
return Err(Box::new(ValidationError {
|
||||
context: "required_subgroup_size".into(),
|
||||
problem: "is less than the `min_subgroup_size` device limit".into(),
|
||||
vuids: &["VUID-VkPipelineShaderStageRequiredSubgroupSizeCreateInfo-requiredSubgroupSize-02761"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if required_subgroup_size > properties.max_subgroup_size.unwrap_or(128) {
|
||||
return Err(Box::new(ValidationError {
|
||||
context: "required_subgroup_size".into(),
|
||||
problem: "is greater than the `max_subgroup_size` device limit".into(),
|
||||
vuids: &["VUID-VkPipelineShaderStageRequiredSubgroupSizeCreateInfo-requiredSubgroupSize-02762"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
if matches!(
|
||||
stage_enum,
|
||||
ShaderStage::Compute | ShaderStage::Mesh | ShaderStage::Task
|
||||
) && workgroup_size
|
||||
> required_subgroup_size
|
||||
.checked_mul(
|
||||
properties
|
||||
.max_compute_workgroup_subgroups
|
||||
.unwrap_or_default(),
|
||||
)
|
||||
.unwrap_or(u32::MAX)
|
||||
{
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the product of the `local_size_x`, `local_size_y` and \
|
||||
`local_size_z` of `entry_point` is greater than the the product \
|
||||
of `required_subgroup_size` and the \
|
||||
`max_compute_workgroup_subgroups` device limit"
|
||||
.into(),
|
||||
vuids: &["VUID-VkPipelineShaderStageCreateInfo-pNext-02756"],
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
// TODO:
|
||||
// VUID-VkPipelineShaderStageCreateInfo-module-08987
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
vulkan_bitflags! {
|
||||
#[non_exhaustive]
|
||||
|
||||
/// Flags specifying additional properties of a pipeline shader stage.
|
||||
PipelineShaderStageCreateFlags = PipelineShaderStageCreateFlags(u32);
|
||||
|
||||
/* TODO: enable
|
||||
// TODO: document
|
||||
ALLOW_VARYING_SUBGROUP_SIZE = ALLOW_VARYING_SUBGROUP_SIZE
|
||||
RequiresOneOf([
|
||||
RequiresAllOf([APIVersion(V1_3)]),
|
||||
RequiresAllOf([DeviceExtension(ext_subgroup_size_control)]),
|
||||
]),
|
||||
*/
|
||||
|
||||
/* TODO: enable
|
||||
// TODO: document
|
||||
REQUIRE_FULL_SUBGROUPS = REQUIRE_FULL_SUBGROUPS
|
||||
RequiresOneOf([
|
||||
RequiresAllOf([APIVersion(V1_3)]),
|
||||
RequiresAllOf([DeviceExtension(ext_subgroup_size_control)]),
|
||||
]),
|
||||
*/
|
||||
}
|
||||
|
||||
vulkan_enum! {
|
||||
#[non_exhaustive]
|
||||
|
||||
|
1366
vulkano/src/pipeline/shader.rs
Normal file
1366
vulkano/src/pipeline/shader.rs
Normal file
File diff suppressed because it is too large
Load Diff
@ -1115,65 +1115,6 @@ impl ShaderInterface {
|
||||
pub fn elements(&self) -> &[ShaderInterfaceEntry] {
|
||||
self.elements.as_ref()
|
||||
}
|
||||
|
||||
/// Checks whether the interface is potentially compatible with another one.
|
||||
///
|
||||
/// Returns `Ok` if the two interfaces are compatible.
|
||||
#[inline]
|
||||
pub fn matches(&self, other: &ShaderInterface) -> Result<(), Box<ValidationError>> {
|
||||
if self.elements().len() != other.elements().len() {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: "the number of elements in the shader interfaces are not equal".into(),
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
for a in self.elements() {
|
||||
let location_range = a.location..a.location + a.ty.num_locations();
|
||||
for loc in location_range {
|
||||
let b = match other
|
||||
.elements()
|
||||
.iter()
|
||||
.find(|e| loc >= e.location && loc < e.location + e.ty.num_locations())
|
||||
{
|
||||
None => {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: format!(
|
||||
"the second shader is missing an interface element at location {}",
|
||||
loc
|
||||
)
|
||||
.into(),
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
Some(b) => b,
|
||||
};
|
||||
|
||||
if a.ty != b.ty {
|
||||
return Err(Box::new(ValidationError {
|
||||
problem: format!(
|
||||
"the interface element at location {} does not have the same type \
|
||||
in both shaders",
|
||||
loc
|
||||
)
|
||||
.into(),
|
||||
..Default::default()
|
||||
}));
|
||||
}
|
||||
|
||||
// TODO: enforce this?
|
||||
/*match (a.name, b.name) {
|
||||
(Some(ref an), Some(ref bn)) => if an != bn { return false },
|
||||
_ => ()
|
||||
};*/
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: since we check that the number of elements is the same, we don't need to iterate
|
||||
// over b's elements.
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Entry of a shader interface definition.
|
||||
|
Loading…
Reference in New Issue
Block a user