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https://github.com/vulkano-rs/vulkano.git
synced 2024-10-30 05:52:44 +00:00
Pass correct shader stages for the descriptors
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parent
5b14cbdb22
commit
c246a92a7e
@ -77,7 +77,7 @@ pub fn write_descriptor_sets(doc: &parse::Spirv) -> String {
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binding: {binding},
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binding: {binding},
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ty: {desc_ty},
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ty: {desc_ty},
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array_count: 1,
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array_count: 1,
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stages: ShaderStages::all(), // TODO:
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stages: stages.clone(),
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readonly: {readonly},
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readonly: {readonly},
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}}", binding = d.binding, desc_ty = d.desc_ty,
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}}", binding = d.binding, desc_ty = d.desc_ty,
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readonly = if d.readonly { "true" } else { "false" })
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readonly = if d.readonly { "true" } else { "false" })
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@ -85,7 +85,7 @@ pub fn write_descriptor_sets(doc: &parse::Spirv) -> String {
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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output.push_str(&format!(r#"
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output.push_str(&format!(r#"
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fn set{set}_layout() -> VecIntoIter<DescriptorDesc> {{
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fn set{set}_layout(stages: ShaderStages) -> VecIntoIter<DescriptorDesc> {{
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vec![
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vec![
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{descr}
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{descr}
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].into_iter()
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].into_iter()
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@ -96,8 +96,7 @@ pub fn write_descriptor_sets(doc: &parse::Spirv) -> String {
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let max_set = sets_list.iter().cloned().max().map(|v| v + 1).unwrap_or(0);
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let max_set = sets_list.iter().cloned().max().map(|v| v + 1).unwrap_or(0);
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output.push_str(&format!(r#"
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output.push_str(&format!(r#"
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#[derive(Default)]
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pub struct Layout(ShaderStages);
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pub struct Layout;
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#[allow(unsafe_code)]
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#[allow(unsafe_code)]
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unsafe impl PipelineLayoutDesc for Layout {{
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unsafe impl PipelineLayoutDesc for Layout {{
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@ -111,7 +110,7 @@ pub fn write_descriptor_sets(doc: &parse::Spirv) -> String {
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}}
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}}
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}}
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}}
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"#, layouts = (0 .. max_set).map(|n| format!("set{}_layout()", n)).collect::<Vec<_>>().join(",")));
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"#, layouts = (0 .. max_set).map(|n| format!("set{}_layout(self.0)", n)).collect::<Vec<_>>().join(",")));
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output
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output
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}
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}
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@ -32,37 +32,37 @@ pub fn write_entry_point(doc: &parse::Spirv, instruction: &parse::Instruction) -
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let (ty, f_call) = match *execution {
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let (ty, f_call) = match *execution {
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enums::ExecutionModel::ExecutionModelVertex => {
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enums::ExecutionModel::ExecutionModelVertex => {
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let t = format!("::vulkano::pipeline::shader::VertexShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let t = format!("::vulkano::pipeline::shader::VertexShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let f = format!("vertex_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout)", capitalized_ep_name);
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let f = format!("vertex_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout(ShaderStages {{ vertex: true, .. ShaderStages::none() }}))", capitalized_ep_name);
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(t, f)
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(t, f)
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},
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},
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enums::ExecutionModel::ExecutionModelTessellationControl => {
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enums::ExecutionModel::ExecutionModelTessellationControl => {
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let t = format!("::vulkano::pipeline::shader::TessControlShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let t = format!("::vulkano::pipeline::shader::TessControlShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let f = format!("tess_control_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout)", capitalized_ep_name);
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let f = format!("tess_control_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout(ShaderStages {{ tessellation_control: true, .. ShaderStages::none() }}))", capitalized_ep_name);
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(t, f)
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(t, f)
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},
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},
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enums::ExecutionModel::ExecutionModelTessellationEvaluation => {
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enums::ExecutionModel::ExecutionModelTessellationEvaluation => {
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let t = format!("::vulkano::pipeline::shader::TessEvaluationShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let t = format!("::vulkano::pipeline::shader::TessEvaluationShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let f = format!("tess_evaluation_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout)", capitalized_ep_name);
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let f = format!("tess_evaluation_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout(ShaderStages {{ tessellation_evaluation: true, .. ShaderStages::none() }}))", capitalized_ep_name);
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(t, f)
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(t, f)
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},
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},
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enums::ExecutionModel::ExecutionModelGeometry => {
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enums::ExecutionModel::ExecutionModelGeometry => {
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let t = format!("::vulkano::pipeline::shader::GeometryShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let t = format!("::vulkano::pipeline::shader::GeometryShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let f = format!("geometry_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout)", capitalized_ep_name);
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let f = format!("geometry_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout(ShaderStages {{ geometry: true, .. ShaderStages::none() }}))", capitalized_ep_name);
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(t, f)
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(t, f)
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},
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},
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enums::ExecutionModel::ExecutionModelFragment => {
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enums::ExecutionModel::ExecutionModelFragment => {
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let t = format!("::vulkano::pipeline::shader::FragmentShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let t = format!("::vulkano::pipeline::shader::FragmentShaderEntryPoint<(), {0}Input, {0}Output, Layout>", capitalized_ep_name);
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let f = format!("fragment_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout)", capitalized_ep_name);
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let f = format!("fragment_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), {0}Input, {0}Output, Layout(ShaderStages {{ fragment: true, .. ShaderStages::none() }}))", capitalized_ep_name);
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(t, f)
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(t, f)
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},
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},
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enums::ExecutionModel::ExecutionModelGLCompute => {
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enums::ExecutionModel::ExecutionModelGLCompute => {
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(format!("::vulkano::pipeline::shader::ComputeShaderEntryPoint<(), Layout>"),
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(format!("::vulkano::pipeline::shader::ComputeShaderEntryPoint<(), Layout>"),
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format!("compute_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), Layout)"))
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format!("compute_shader_entry_point(::std::ffi::CStr::from_ptr(NAME.as_ptr() as *const _), Layout(ShaderStages {{ compute: true, .. ShaderStages::none() }}))"))
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},
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},
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enums::ExecutionModel::ExecutionModelKernel => panic!("Kernels are not supported"),
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enums::ExecutionModel::ExecutionModelKernel => panic!("Kernels are not supported"),
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