Add ResourceMemory::from_device_memory_unchecked (#2519)

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marc0246 2024-04-19 13:54:50 +02:00 committed by GitHub
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@ -146,11 +146,43 @@ impl ResourceMemory {
unsafe { Self::new_dedicated_unchecked(Arc::new(device_memory)) }
}
#[cfg_attr(not(feature = "document_unchecked"), doc(hidden))]
/// Same as [`new_dedicated`], except that this allows creating aliasing resources.
///
/// # Safety
///
/// - Two resources must not alias each other, and if they do, you must ensure correct
/// synchronization yourself.
pub unsafe fn new_dedicated_unchecked(device_memory: Arc<DeviceMemory>) -> Self {
let size = device_memory.allocation_size();
unsafe { Self::from_device_memory_unchecked(device_memory, 0, size) }
}
/// Creates a new `ResourceMemory` from the given portion of the given device memory block. You
/// may use this when you need to portion an existing memory block in a specific way. Note that
/// when you don't have this requirement of placing resources at specific offsets, you should
/// use a memory allocator instead.
///
/// # Safety
///
/// - Two resources must not alias each other (as returned by [`Buffer::memory_requirements`]
/// or [`Image::memory_requirements`]), and if they do, you must ensure correct
/// synchronization yourself.
///
/// # Panics
///
/// - Panics if `offset + size` is greater than `device_memory.allocation_size()`.
pub unsafe fn from_device_memory_unchecked(
device_memory: Arc<DeviceMemory>,
offset: DeviceSize,
size: DeviceSize,
) -> Self {
assert!(offset <= device_memory.allocation_size());
assert!(size <= device_memory.allocation_size() - offset);
ResourceMemory {
offset: 0,
size: device_memory.allocation_size(),
offset,
size,
allocation_type: AllocationType::Unknown,
allocation_handle: AllocationHandle::null(),
suballocation_handle: None,