mirror of
https://github.com/vulkano-rs/vulkano.git
synced 2024-11-26 00:34:19 +00:00
Remove pipeline layout parameter from pipeline creation
This commit is contained in:
parent
fe726b4e28
commit
b9f4f8f2cf
@ -329,11 +329,6 @@ fn main() {
|
|||||||
// attachments without any change.
|
// attachments without any change.
|
||||||
blend: Blend::pass_through(),
|
blend: Blend::pass_through(),
|
||||||
|
|
||||||
// Shaders can usually access resources such as images or buffers. This parameters is here
|
|
||||||
// to indicate the layout of the accessed resources, which is also called the *pipeline
|
|
||||||
// layout*. Here we don't access anything, so we just create an `EmptyPipeline` object.
|
|
||||||
layout: PipelineLayout::new(&device, EmptyPipelineDesc).unwrap(),
|
|
||||||
|
|
||||||
// We have to indicate which subpass of which render pass this pipeline is going to be used
|
// We have to indicate which subpass of which render pass this pipeline is going to be used
|
||||||
// in. The pipeline will only be usable from this particular subpass.
|
// in. The pipeline will only be usable from this particular subpass.
|
||||||
render_pass: Subpass::from(render_pass.clone(), 0).unwrap(),
|
render_pass: Subpass::from(render_pass.clone(), 0).unwrap(),
|
||||||
|
@ -91,6 +91,7 @@ pub fn write_descriptor_sets(doc: &parse::Spirv) -> String {
|
|||||||
}).collect::<Vec<_>>().concat();
|
}).collect::<Vec<_>>().concat();
|
||||||
|
|
||||||
format!(r#"
|
format!(r#"
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
pub struct Layout(ShaderStages);
|
pub struct Layout(ShaderStages);
|
||||||
|
|
||||||
#[allow(unsafe_code)]
|
#[allow(unsafe_code)]
|
||||||
|
@ -15,8 +15,8 @@ use std::sync::Arc;
|
|||||||
|
|
||||||
use descriptor::PipelineLayoutRef;
|
use descriptor::PipelineLayoutRef;
|
||||||
use descriptor::descriptor_set::UnsafeDescriptorSetLayout;
|
use descriptor::descriptor_set::UnsafeDescriptorSetLayout;
|
||||||
|
use descriptor::pipeline_layout::PipelineLayout;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutSys;
|
use descriptor::pipeline_layout::PipelineLayoutSys;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutDesc;
|
|
||||||
use descriptor::pipeline_layout::PipelineLayoutDescNames;
|
use descriptor::pipeline_layout::PipelineLayoutDescNames;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutSuperset;
|
use descriptor::pipeline_layout::PipelineLayoutSuperset;
|
||||||
use pipeline::shader::ComputeShaderEntryPoint;
|
use pipeline::shader::ComputeShaderEntryPoint;
|
||||||
@ -40,17 +40,18 @@ pub struct ComputePipeline<Pl> {
|
|||||||
pipeline_layout: Pl,
|
pipeline_layout: Pl,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Pl> ComputePipeline<Pl> {
|
impl ComputePipeline<()> {
|
||||||
/// Builds a new `ComputePipeline`.
|
/// Builds a new `ComputePipeline`.
|
||||||
pub fn new<Css, Csl>(device: &Arc<Device>, pipeline_layout: Pl,
|
pub fn new<Css, Csl>(device: &Arc<Device>, shader: &ComputeShaderEntryPoint<Css, Csl>,
|
||||||
shader: &ComputeShaderEntryPoint<Css, Csl>, specialization: &Css)
|
specialization: &Css)
|
||||||
-> Result<Arc<ComputePipeline<Pl>>, ComputePipelineCreationError>
|
-> Result<Arc<ComputePipeline<PipelineLayout<Csl>>>, ComputePipelineCreationError>
|
||||||
where Pl: PipelineLayoutRef,
|
where Csl: PipelineLayoutDescNames + Clone,
|
||||||
Csl: PipelineLayoutDesc,
|
|
||||||
Css: SpecializationConstants
|
Css: SpecializationConstants
|
||||||
{
|
{
|
||||||
let vk = device.pointers();
|
let vk = device.pointers();
|
||||||
|
|
||||||
|
let pipeline_layout = shader.layout().clone().build(device).unwrap(); // TODO: error
|
||||||
|
|
||||||
// TODO: more details in the error
|
// TODO: more details in the error
|
||||||
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(), shader.layout()) {
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(), shader.layout()) {
|
||||||
return Err(ComputePipelineCreationError::IncompatiblePipelineLayout);
|
return Err(ComputePipelineCreationError::IncompatiblePipelineLayout);
|
||||||
@ -101,7 +102,9 @@ impl<Pl> ComputePipeline<Pl> {
|
|||||||
pipeline_layout: pipeline_layout,
|
pipeline_layout: pipeline_layout,
|
||||||
}))
|
}))
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<Pl> ComputePipeline<Pl> {
|
||||||
/// Returns the `Device` this compute pipeline was created with.
|
/// Returns the `Device` this compute pipeline was created with.
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn device(&self) -> &Arc<Device> {
|
pub fn device(&self) -> &Arc<Device> {
|
||||||
|
@ -18,8 +18,10 @@ use smallvec::SmallVec;
|
|||||||
use device::Device;
|
use device::Device;
|
||||||
use descriptor::PipelineLayoutRef;
|
use descriptor::PipelineLayoutRef;
|
||||||
use descriptor::descriptor_set::UnsafeDescriptorSetLayout;
|
use descriptor::descriptor_set::UnsafeDescriptorSetLayout;
|
||||||
|
use descriptor::pipeline_layout::PipelineLayout;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutDesc;
|
use descriptor::pipeline_layout::PipelineLayoutDesc;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutDescNames;
|
use descriptor::pipeline_layout::PipelineLayoutDescNames;
|
||||||
|
use descriptor::pipeline_layout::PipelineLayoutDescUnion;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutSuperset;
|
use descriptor::pipeline_layout::PipelineLayoutSuperset;
|
||||||
use descriptor::pipeline_layout::PipelineLayoutSys;
|
use descriptor::pipeline_layout::PipelineLayoutSys;
|
||||||
use descriptor::pipeline_layout::EmptyPipelineDesc;
|
use descriptor::pipeline_layout::EmptyPipelineDesc;
|
||||||
@ -61,7 +63,7 @@ mod tests;
|
|||||||
|
|
||||||
/// Description of a `GraphicsPipeline`.
|
/// Description of a `GraphicsPipeline`.
|
||||||
pub struct GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes, Tei, Teo,
|
pub struct GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes, Tei, Teo,
|
||||||
Tel, Gs, Gi, Go, Gl, Fs, Fi, Fo, Fl, L, Rp>
|
Tel, Gs, Gi, Go, Gl, Fs, Fi, Fo, Fl, Rp>
|
||||||
{
|
{
|
||||||
/// Describes the layout of the vertex input.
|
/// Describes the layout of the vertex input.
|
||||||
///
|
///
|
||||||
@ -107,10 +109,6 @@ pub struct GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl,
|
|||||||
/// the existing value in the attachments.
|
/// the existing value in the attachments.
|
||||||
pub blend: Blend,
|
pub blend: Blend,
|
||||||
|
|
||||||
/// Describes the list of descriptors and push constants that the various shaders are going to
|
|
||||||
/// use.
|
|
||||||
pub layout: L,
|
|
||||||
|
|
||||||
/// Which subpass of which render pass this pipeline will run on. It is an error to run a
|
/// Which subpass of which render pass this pipeline will run on. It is an error to run a
|
||||||
/// graphics pipeline on a different subpass.
|
/// graphics pipeline on a different subpass.
|
||||||
pub render_pass: Subpass<Rp>,
|
pub render_pass: Subpass<Rp>,
|
||||||
@ -151,8 +149,8 @@ pub struct GraphicsPipeline<VertexDefinition, Layout, RenderP> {
|
|||||||
num_viewports: u32,
|
num_viewports: u32,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
impl<Vdef, Rp> GraphicsPipeline<Vdef, (), Rp>
|
||||||
where L: PipelineLayoutRef, Rp: RenderPass + RenderPassDesc
|
where Rp: RenderPass + RenderPassDesc
|
||||||
{
|
{
|
||||||
/// Builds a new graphics pipeline object.
|
/// Builds a new graphics pipeline object.
|
||||||
///
|
///
|
||||||
@ -166,11 +164,11 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
(device: &Arc<Device>,
|
(device: &Arc<Device>,
|
||||||
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, (), (), (), EmptyPipelineDesc,
|
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, (), (), (), EmptyPipelineDesc,
|
||||||
(), (), (), EmptyPipelineDesc, (), (), (), EmptyPipelineDesc,
|
(), (), (), EmptyPipelineDesc, (), (), (), EmptyPipelineDesc,
|
||||||
Fs, Fi, Fo, Fl, L, Rp>)
|
Fs, Fi, Fo, Fl, Rp>)
|
||||||
-> Result<Arc<GraphicsPipeline<Vdef, L, Rp>>, GraphicsPipelineCreationError>
|
-> Result<Arc<GraphicsPipeline<Vdef, PipelineLayout<PipelineLayoutDescUnion<Vl, Fl>>, Rp>>, GraphicsPipelineCreationError>
|
||||||
where Vdef: VertexDefinition<Vi>,
|
where Vdef: VertexDefinition<Vi>,
|
||||||
L: PipelineLayoutRef,
|
Vl: PipelineLayoutDescNames + Clone,
|
||||||
Vl: PipelineLayoutDesc, Fl: PipelineLayoutDesc,
|
Fl: PipelineLayoutDescNames + Clone,
|
||||||
Fi: ShaderInterfaceDefMatch<Vo>,
|
Fi: ShaderInterfaceDefMatch<Vo>,
|
||||||
Fo: ShaderInterfaceDef,
|
Fo: ShaderInterfaceDef,
|
||||||
Vo: ShaderInterfaceDef,
|
Vo: ShaderInterfaceDef,
|
||||||
@ -180,9 +178,13 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
return Err(GraphicsPipelineCreationError::VertexFragmentStagesMismatch(err));
|
return Err(GraphicsPipelineCreationError::VertexFragmentStagesMismatch(err));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
let pl = params.vertex_shader.layout().clone()
|
||||||
|
.union(params.fragment_shader.layout().clone())
|
||||||
|
.build(device).unwrap(); // TODO: error
|
||||||
|
|
||||||
GraphicsPipeline::new_inner::<_, _, _, _, (), (), (), EmptyPipelineDesc, (), (), (),
|
GraphicsPipeline::new_inner::<_, _, _, _, (), (), (), EmptyPipelineDesc, (), (), (),
|
||||||
EmptyPipelineDesc, (), (), (), EmptyPipelineDesc, _, _, _, _>
|
EmptyPipelineDesc, (), (), (), EmptyPipelineDesc, _, _, _, _>
|
||||||
(device, params)
|
(device, params, pl)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Builds a new graphics pipeline object with a geometry shader.
|
/// Builds a new graphics pipeline object with a geometry shader.
|
||||||
@ -197,13 +199,12 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
(device: &Arc<Device>,
|
(device: &Arc<Device>,
|
||||||
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, (), (), (), EmptyPipelineDesc,
|
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, (), (), (), EmptyPipelineDesc,
|
||||||
(), (), (), EmptyPipelineDesc, Gsp, Gi, Go, Gl, Fs, Fi,
|
(), (), (), EmptyPipelineDesc, Gsp, Gi, Go, Gl, Fs, Fi,
|
||||||
Fo, Fl, L, Rp>)
|
Fo, Fl, Rp>)
|
||||||
-> Result<Arc<GraphicsPipeline<Vdef, L, Rp>>, GraphicsPipelineCreationError>
|
-> Result<Arc<GraphicsPipeline<Vdef, PipelineLayout<PipelineLayoutDescUnion<PipelineLayoutDescUnion<Vl, Fl>, Gl>>, Rp>>, GraphicsPipelineCreationError>
|
||||||
where Vdef: VertexDefinition<Vi>,
|
where Vdef: VertexDefinition<Vi>,
|
||||||
L: PipelineLayoutRef,
|
Vl: PipelineLayoutDescNames + Clone,
|
||||||
Vl: PipelineLayoutDesc,
|
Fl: PipelineLayoutDescNames + Clone,
|
||||||
Fl: PipelineLayoutDesc,
|
Gl: PipelineLayoutDescNames + Clone,
|
||||||
Gl: PipelineLayoutDesc,
|
|
||||||
Gi: ShaderInterfaceDefMatch<Vo>,
|
Gi: ShaderInterfaceDefMatch<Vo>,
|
||||||
Vo: ShaderInterfaceDef,
|
Vo: ShaderInterfaceDef,
|
||||||
Fi: ShaderInterfaceDefMatch<Go> + ShaderInterfaceDefMatch<Vo>,
|
Fi: ShaderInterfaceDefMatch<Go> + ShaderInterfaceDefMatch<Vo>,
|
||||||
@ -225,7 +226,12 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GraphicsPipeline::new_inner(device, params)
|
let pl = params.vertex_shader.layout().clone()
|
||||||
|
.union(params.fragment_shader.layout().clone())
|
||||||
|
.union(params.geometry_shader.as_ref().unwrap().layout().clone()) // FIXME: unwrap()
|
||||||
|
.build(device).unwrap(); // TODO: error
|
||||||
|
|
||||||
|
GraphicsPipeline::new_inner(device, params, pl)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Builds a new graphics pipeline object with tessellation shaders.
|
/// Builds a new graphics pipeline object with tessellation shaders.
|
||||||
@ -242,14 +248,13 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
(device: &Arc<Device>,
|
(device: &Arc<Device>,
|
||||||
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes,
|
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes,
|
||||||
Tei, Teo, Tel, (), (), (), EmptyPipelineDesc, Fs, Fi,
|
Tei, Teo, Tel, (), (), (), EmptyPipelineDesc, Fs, Fi,
|
||||||
Fo, Fl, L, Rp>)
|
Fo, Fl, Rp>)
|
||||||
-> Result<Arc<GraphicsPipeline<Vdef, L, Rp>>, GraphicsPipelineCreationError>
|
-> Result<Arc<GraphicsPipeline<Vdef, PipelineLayout<PipelineLayoutDescUnion<PipelineLayoutDescUnion<PipelineLayoutDescUnion<Vl, Fl>, Tcl>, Tel>>, Rp>>, GraphicsPipelineCreationError>
|
||||||
where Vdef: VertexDefinition<Vi>,
|
where Vdef: VertexDefinition<Vi>,
|
||||||
L: PipelineLayoutRef,
|
Vl: PipelineLayoutDescNames + Clone,
|
||||||
Vl: PipelineLayoutDesc,
|
Fl: PipelineLayoutDescNames + Clone,
|
||||||
Fl: PipelineLayoutDesc,
|
Tcl: PipelineLayoutDescNames + Clone,
|
||||||
Tcl: PipelineLayoutDesc,
|
Tel: PipelineLayoutDescNames + Clone,
|
||||||
Tel: PipelineLayoutDesc,
|
|
||||||
Tci: ShaderInterfaceDefMatch<Vo>,
|
Tci: ShaderInterfaceDefMatch<Vo>,
|
||||||
Tei: ShaderInterfaceDefMatch<Tco>,
|
Tei: ShaderInterfaceDefMatch<Tco>,
|
||||||
Vo: ShaderInterfaceDef,
|
Vo: ShaderInterfaceDef,
|
||||||
@ -276,54 +281,63 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GraphicsPipeline::new_inner(device, params)
|
let pl = params.vertex_shader.layout().clone()
|
||||||
}
|
.union(params.fragment_shader.layout().clone())
|
||||||
|
.union(params.tessellation.as_ref().unwrap().tessellation_control_shader.layout().clone()) // FIXME: unwrap()
|
||||||
|
.union(params.tessellation.as_ref().unwrap().tessellation_evaluation_shader.layout().clone()) // FIXME: unwrap()
|
||||||
|
.build(device).unwrap(); // TODO: error
|
||||||
|
|
||||||
|
GraphicsPipeline::new_inner(device, params, pl)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
||||||
|
where L: PipelineLayoutRef, Rp: RenderPass + RenderPassDesc
|
||||||
|
{
|
||||||
fn new_inner<'a, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes, Tei, Teo, Tel, Gsp, Gi, Go, Gl, Fs,
|
fn new_inner<'a, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes, Tei, Teo, Tel, Gsp, Gi, Go, Gl, Fs,
|
||||||
Fi, Fo, Fl>
|
Fi, Fo, Fl>
|
||||||
(device: &Arc<Device>,
|
(device: &Arc<Device>,
|
||||||
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes,
|
params: GraphicsPipelineParams<'a, Vdef, Vsp, Vi, Vo, Vl, Tcs, Tci, Tco, Tcl, Tes,
|
||||||
Tei, Teo, Tel, Gsp, Gi, Go, Gl, Fs, Fi, Fo, Fl, L,
|
Tei, Teo, Tel, Gsp, Gi, Go, Gl, Fs, Fi, Fo, Fl, Rp>,
|
||||||
Rp>)
|
pipeline_layout: L)
|
||||||
-> Result<Arc<GraphicsPipeline<Vdef, L, Rp>>, GraphicsPipelineCreationError>
|
-> Result<Arc<GraphicsPipeline<Vdef, L, Rp>>, GraphicsPipelineCreationError>
|
||||||
where Vdef: VertexDefinition<Vi>,
|
where Vdef: VertexDefinition<Vi>,
|
||||||
Fo: ShaderInterfaceDef,
|
Fo: ShaderInterfaceDef,
|
||||||
L: PipelineLayoutRef,
|
Vl: PipelineLayoutDescNames,
|
||||||
Vl: PipelineLayoutDesc,
|
Fl: PipelineLayoutDescNames,
|
||||||
Fl: PipelineLayoutDesc,
|
Gl: PipelineLayoutDescNames,
|
||||||
Gl: PipelineLayoutDesc,
|
Tcl: PipelineLayoutDescNames,
|
||||||
Tcl: PipelineLayoutDesc,
|
Tel: PipelineLayoutDescNames,
|
||||||
Tel: PipelineLayoutDesc,
|
|
||||||
Rp: RenderPassSubpassInterface<Fo>,
|
Rp: RenderPassSubpassInterface<Fo>,
|
||||||
{
|
{
|
||||||
let vk = device.pointers();
|
let vk = device.pointers();
|
||||||
|
|
||||||
// Checking that the pipeline layout matches the shader stages.
|
// Checking that the pipeline layout matches the shader stages.
|
||||||
// TODO: more details in the errors
|
// TODO: more details in the errors
|
||||||
if !PipelineLayoutSuperset::is_superset_of(params.layout.desc(),
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(),
|
||||||
params.vertex_shader.layout())
|
params.vertex_shader.layout())
|
||||||
{
|
{
|
||||||
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
||||||
}
|
}
|
||||||
if !PipelineLayoutSuperset::is_superset_of(params.layout.desc(),
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(),
|
||||||
params.fragment_shader.layout())
|
params.fragment_shader.layout())
|
||||||
{
|
{
|
||||||
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
||||||
}
|
}
|
||||||
if let Some(ref geometry_shader) = params.geometry_shader {
|
if let Some(ref geometry_shader) = params.geometry_shader {
|
||||||
if !PipelineLayoutSuperset::is_superset_of(params.layout.desc(),
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(),
|
||||||
geometry_shader.layout())
|
geometry_shader.layout())
|
||||||
{
|
{
|
||||||
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if let Some(ref tess) = params.tessellation {
|
if let Some(ref tess) = params.tessellation {
|
||||||
if !PipelineLayoutSuperset::is_superset_of(params.layout.desc(),
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(),
|
||||||
tess.tessellation_control_shader.layout())
|
tess.tessellation_control_shader.layout())
|
||||||
{
|
{
|
||||||
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
||||||
}
|
}
|
||||||
if !PipelineLayoutSuperset::is_superset_of(params.layout.desc(),
|
if !PipelineLayoutSuperset::is_superset_of(pipeline_layout.desc(),
|
||||||
tess.tessellation_evaluation_shader.layout())
|
tess.tessellation_evaluation_shader.layout())
|
||||||
{
|
{
|
||||||
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
return Err(GraphicsPipelineCreationError::IncompatiblePipelineLayout);
|
||||||
@ -849,7 +863,7 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
pColorBlendState: &blend,
|
pColorBlendState: &blend,
|
||||||
pDynamicState: dynamic_states.as_ref().map(|s| s as *const _)
|
pDynamicState: dynamic_states.as_ref().map(|s| s as *const _)
|
||||||
.unwrap_or(ptr::null()),
|
.unwrap_or(ptr::null()),
|
||||||
layout: PipelineLayoutRef::sys(¶ms.layout).internal_object(),
|
layout: PipelineLayoutRef::sys(&pipeline_layout).internal_object(),
|
||||||
renderPass: params.render_pass.render_pass().inner().internal_object(),
|
renderPass: params.render_pass.render_pass().inner().internal_object(),
|
||||||
subpass: params.render_pass.index(),
|
subpass: params.render_pass.index(),
|
||||||
basePipelineHandle: 0, // TODO:
|
basePipelineHandle: 0, // TODO:
|
||||||
@ -867,7 +881,7 @@ impl<Vdef, L, Rp> GraphicsPipeline<Vdef, L, Rp>
|
|||||||
Ok(Arc::new(GraphicsPipeline {
|
Ok(Arc::new(GraphicsPipeline {
|
||||||
device: device.clone(),
|
device: device.clone(),
|
||||||
pipeline: pipeline,
|
pipeline: pipeline,
|
||||||
layout: params.layout,
|
layout: pipeline_layout,
|
||||||
|
|
||||||
vertex_definition: params.vertex_input,
|
vertex_definition: params.vertex_input,
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user