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Merge pull request #247 from tomaka/readme-update
Minor future work in the README
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@ -41,7 +41,11 @@ This repository contains four libraries:
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- `vulkano-shaders` can analyse SPIR-V shaders at compile-time.
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- `vulkano-win` provides a safe link between vulkano and the `winit` library which can create
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a window where to render to.
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- `glsl-to-spirv` can compile GLSL to SPIR-V by wrapping around `glslang`.
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- `glsl-to-spirv` can compile GLSL to SPIR-V by wrapping around `glslang`. `glsl-to-spirv` is an
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implementation detail that you don't need to use manually if you use vulkano.
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Once procedural macros are stabilized in Rust, the `vulkano-shaders` crate will be merged with the
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`vulkano` crate.
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## License
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