Merge pull request #247 from tomaka/readme-update

Minor future work in the README
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tomaka 2016-09-05 13:52:02 +02:00 committed by GitHub
commit af1aa0383d

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@ -41,7 +41,11 @@ This repository contains four libraries:
- `vulkano-shaders` can analyse SPIR-V shaders at compile-time.
- `vulkano-win` provides a safe link between vulkano and the `winit` library which can create
a window where to render to.
- `glsl-to-spirv` can compile GLSL to SPIR-V by wrapping around `glslang`.
- `glsl-to-spirv` can compile GLSL to SPIR-V by wrapping around `glslang`. `glsl-to-spirv` is an
implementation detail that you don't need to use manually if you use vulkano.
Once procedural macros are stabilized in Rust, the `vulkano-shaders` crate will be merged with the
`vulkano` crate.
## License