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Fix vkDestroyDescriptorSetLayout being used instead of vkDestroyPipelineLayout
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@ -414,7 +414,7 @@ impl<P> Drop for PipelineLayout<P> {
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fn drop(&mut self) {
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fn drop(&mut self) {
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unsafe {
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unsafe {
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let vk = self.device.pointers();
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let vk = self.device.pointers();
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vk.DestroyDescriptorSetLayout(self.device.internal_object(), self.layout, ptr::null());
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vk.DestroyPipelineLayout(self.device.internal_object(), self.layout, ptr::null());
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}
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}
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}
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}
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}
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}
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