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#1702 Changelog update
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- A new Vulkano-shaders macro option `shaders` to compile several shaders in a single macro invocation producing generated Rust structs common for all specified shaders without duplications. This feature improves type-safe interoperability between shaders.
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- Fixed CommandBufferExecFuture adding the command buffer to queue submission after being flushed.
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- Added a `spirv` module to the main crate, which contains an auto-generated parser for SPIR-V files, and various other utilities that can be used to analyze shaders at runtime.
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- `DescriptorSetLayout` now has `variable_descriptor_count` which returns the descriptor count in a variable count descriptor if present.
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# Version 0.25.0 (2021-08-10)
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