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Austin Johnson 2022-10-01 21:18:26 -05:00 committed by GitHub
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commit 6bee63404f
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@ -26,6 +26,7 @@ Changes to `Swapchain`:
### Additions ### Additions
- Added `bind_sparse_unchecked`, `present_unchecked` and `submit_unchecked` methods to `QueueGuard`. - Added `bind_sparse_unchecked`, `present_unchecked` and `submit_unchecked` methods to `QueueGuard`.
- Added the `device_coherent`, `device_uncached` and `rdma_capable` flags to `MemoryPropertyFlags`, and improved the documentation of all flags with additional usage advice. - Added the `device_coherent`, `device_uncached` and `rdma_capable` flags to `MemoryPropertyFlags`, and improved the documentation of all flags with additional usage advice.
- Some methods of `PhysicalDevice` now cache their results, so that another call with the same arguments will retrieve them faster.
### Bugs fixed ### Bugs fixed
- Incorrect check for descriptor set validity when the shader declares a runtime-sized array. - Incorrect check for descriptor set validity when the shader declares a runtime-sized array.