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#2006 Changelog
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@ -26,6 +26,7 @@ Changes to `Swapchain`:
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### Additions
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### Additions
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- Added `bind_sparse_unchecked`, `present_unchecked` and `submit_unchecked` methods to `QueueGuard`.
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- Added `bind_sparse_unchecked`, `present_unchecked` and `submit_unchecked` methods to `QueueGuard`.
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- Added the `device_coherent`, `device_uncached` and `rdma_capable` flags to `MemoryPropertyFlags`, and improved the documentation of all flags with additional usage advice.
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- Added the `device_coherent`, `device_uncached` and `rdma_capable` flags to `MemoryPropertyFlags`, and improved the documentation of all flags with additional usage advice.
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- Some methods of `PhysicalDevice` now cache their results, so that another call with the same arguments will retrieve them faster.
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### Bugs fixed
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### Bugs fixed
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- Incorrect check for descriptor set validity when the shader declares a runtime-sized array.
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- Incorrect check for descriptor set validity when the shader declares a runtime-sized array.
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