mirror of
https://github.com/vulkano-rs/vulkano.git
synced 2024-11-22 06:45:23 +00:00
Fix inconsistent trailing command in renderpass macro calls (#2163)
This commit is contained in:
parent
779ed1023f
commit
5ab869156d
@ -213,12 +213,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -143,12 +143,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -101,7 +101,8 @@ impl FrameSystem {
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// currently being processed by the fragment shader. If you want to read from attachments
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// but can't deal with these restrictions, then you should create multiple render passes
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// instead.
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let render_pass = vulkano::ordered_passes_renderpass!(gfx_queue.device().clone(),
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let render_pass = vulkano::ordered_passes_renderpass!(
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gfx_queue.device().clone(),
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attachments: {
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// The image that will contain the final rendering (in this example the swapchain
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// image, but it could be another image).
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@ -131,22 +132,22 @@ impl FrameSystem {
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store: DontCare,
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format: Format::D16_UNORM,
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samples: 1,
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}
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},
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},
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passes: [
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// Write to the diffuse, normals and depth attachments.
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{
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color: [diffuse, normals],
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depth_stencil: {depth},
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input: []
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input: [],
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},
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// Apply lighting by reading these three attachments and writing to `final_color`.
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{
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color: [final_color],
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depth_stencil: {},
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input: [diffuse, normals, depth]
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}
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]
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input: [diffuse, normals, depth],
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},
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],
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)
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.unwrap();
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@ -588,12 +588,12 @@ mod linux {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -200,12 +200,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -191,19 +191,20 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -197,19 +197,20 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -282,12 +282,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -275,12 +275,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -40,19 +40,20 @@ impl RenderPassPlaceOverFrame {
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descriptor_set_allocator: Arc<StandardDescriptorSetAllocator>,
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output_format: Format,
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) -> RenderPassPlaceOverFrame {
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let render_pass = vulkano::single_pass_renderpass!(gfx_queue.device().clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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gfx_queue.device().clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: output_format,
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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let subpass = Subpass::from(render_pass.clone(), 0).unwrap();
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@ -201,7 +201,7 @@ fn main() {
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format: Format::R8G8B8A8_UNORM,
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// Same here, this has to match.
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samples: 1,
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}
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},
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},
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pass: {
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// When drawing, we have only one output which is the intermediary image.
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@ -213,7 +213,7 @@ fn main() {
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// the end of the pass, the `intermediary` attachment will be copied to the attachment
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// named `color`.
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resolve: [color],
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}
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},
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)
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.unwrap();
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@ -248,12 +248,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -36,19 +36,20 @@ impl RenderPassPlaceOverFrame {
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gfx_queue: Arc<Queue>,
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output_format: Format,
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) -> RenderPassPlaceOverFrame {
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let render_pass = vulkano::single_pass_renderpass!(gfx_queue.device().clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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gfx_queue.device().clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: output_format,
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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let subpass = Subpass::from(render_pass.clone(), 0).unwrap();
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@ -289,12 +289,12 @@ fn main() {
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store: DontCare,
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format: Format::D16_UNORM,
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {depth}
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}
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depth_stencil: {depth},
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},
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)
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.unwrap();
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@ -187,19 +187,20 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -167,12 +167,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -254,19 +254,20 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -170,12 +170,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -199,7 +199,8 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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@ -212,12 +213,12 @@ fn main() {
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store: DontCare,
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format: Format::D16_UNORM,
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {depth}
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}
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depth_stencil: {depth},
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},
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)
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.unwrap();
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|
@ -324,12 +324,12 @@ fn main() {
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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|
@ -193,19 +193,20 @@ fn main() {
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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let render_pass = vulkano::single_pass_renderpass!(device.clone(),
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let render_pass = vulkano::single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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|
@ -365,14 +365,14 @@ fn main() {
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// (multisampling) for antialiasing. An example of this can be found in
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// msaa-renderpass.rs.
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samples: 1,
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}
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},
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},
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pass: {
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// We use the attachment named `color` as the one and only color attachment.
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color: [color],
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// No depth-stencil attachment is indicated with empty brackets.
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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|
@ -306,12 +306,12 @@ mod simple_rp {
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load: Clear,
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store: Store,
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format: Format,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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}
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}
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|
@ -719,19 +719,20 @@ mod tests {
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fn simple_create() {
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let (device, _) = gfx_dev_and_queue!();
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let render_pass = single_pass_renderpass!(device.clone(),
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let render_pass = single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: DontCare,
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format: Format::R8G8B8A8_UNORM,
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samples: 1,
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}
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},
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -787,19 +788,20 @@ mod tests {
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fn attachment_format_mismatch() {
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let (device, _) = gfx_dev_and_queue!();
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let render_pass = single_pass_renderpass!(device.clone(),
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let render_pass = single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: DontCare,
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format: Format::R8G8B8A8_UNORM,
|
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samples: 1,
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}
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},
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},
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pass: {
|
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color: [color],
|
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depth_stencil: {}
|
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}
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depth_stencil: {},
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},
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)
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.unwrap();
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@ -827,19 +829,20 @@ mod tests {
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fn attachment_dims_larger_than_specified_valid() {
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let (device, _) = gfx_dev_and_queue!();
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let render_pass = single_pass_renderpass!(device.clone(),
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let render_pass = single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
|
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store: DontCare,
|
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format: Format::R8G8B8A8_UNORM,
|
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samples: 1,
|
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}
|
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},
|
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},
|
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pass: {
|
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color: [color],
|
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depth_stencil: {}
|
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}
|
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depth_stencil: {},
|
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},
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)
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.unwrap();
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@ -865,19 +868,20 @@ mod tests {
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fn attachment_dims_smaller_than_specified() {
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let (device, _) = gfx_dev_and_queue!();
|
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|
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let render_pass = single_pass_renderpass!(device.clone(),
|
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let render_pass = single_pass_renderpass!(
|
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device.clone(),
|
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attachments: {
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color: {
|
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load: Clear,
|
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store: DontCare,
|
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format: Format::R8G8B8A8_UNORM,
|
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samples: 1,
|
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}
|
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},
|
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},
|
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pass: {
|
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color: [color],
|
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depth_stencil: {}
|
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}
|
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depth_stencil: {},
|
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},
|
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)
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.unwrap();
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|
||||
@ -905,7 +909,8 @@ mod tests {
|
||||
fn multi_attachments_auto_smaller() {
|
||||
let (device, _) = gfx_dev_and_queue!();
|
||||
|
||||
let render_pass = single_pass_renderpass!(device.clone(),
|
||||
let render_pass = single_pass_renderpass!(
|
||||
device.clone(),
|
||||
attachments: {
|
||||
a: {
|
||||
load: Clear,
|
||||
@ -918,12 +923,12 @@ mod tests {
|
||||
store: DontCare,
|
||||
format: Format::R8G8B8A8_UNORM,
|
||||
samples: 1,
|
||||
}
|
||||
},
|
||||
},
|
||||
pass: {
|
||||
color: [a, b],
|
||||
depth_stencil: {}
|
||||
}
|
||||
depth_stencil: {},
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
@ -956,7 +961,8 @@ mod tests {
|
||||
fn not_enough_attachments() {
|
||||
let (device, _) = gfx_dev_and_queue!();
|
||||
|
||||
let render_pass = single_pass_renderpass!(device.clone(),
|
||||
let render_pass = single_pass_renderpass!(
|
||||
device.clone(),
|
||||
attachments: {
|
||||
a: {
|
||||
load: Clear,
|
||||
@ -969,12 +975,12 @@ mod tests {
|
||||
store: DontCare,
|
||||
format: Format::R8G8B8A8_UNORM,
|
||||
samples: 1,
|
||||
}
|
||||
},
|
||||
},
|
||||
pass: {
|
||||
color: [a, b],
|
||||
depth_stencil: {}
|
||||
}
|
||||
depth_stencil: {},
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
@ -1005,19 +1011,20 @@ mod tests {
|
||||
fn too_many_attachments() {
|
||||
let (device, _) = gfx_dev_and_queue!();
|
||||
|
||||
let render_pass = single_pass_renderpass!(device.clone(),
|
||||
let render_pass = single_pass_renderpass!(
|
||||
device.clone(),
|
||||
attachments: {
|
||||
a: {
|
||||
load: Clear,
|
||||
store: DontCare,
|
||||
format: Format::R8G8B8A8_UNORM,
|
||||
samples: 1,
|
||||
}
|
||||
},
|
||||
},
|
||||
pass: {
|
||||
color: [a],
|
||||
depth_stencil: {}
|
||||
}
|
||||
depth_stencil: {},
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
|
@ -233,7 +233,8 @@ mod tests {
|
||||
#[test]
|
||||
fn single_pass_resolve() {
|
||||
let (device, _) = gfx_dev_and_queue!();
|
||||
let _ = single_pass_renderpass!(device,
|
||||
let _ = single_pass_renderpass!(
|
||||
device,
|
||||
attachments: {
|
||||
a: {
|
||||
load: Clear,
|
||||
@ -246,13 +247,13 @@ mod tests {
|
||||
store: Store,
|
||||
format: Format::R8G8B8A8_UNORM,
|
||||
samples: 1,
|
||||
}
|
||||
},
|
||||
},
|
||||
pass: {
|
||||
color: [a],
|
||||
depth_stencil: {},
|
||||
resolve: [b],
|
||||
}
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
@ -79,7 +79,8 @@ mod framebuffer;
|
||||
/// # let device: std::sync::Arc<vulkano::device::Device> = return;
|
||||
/// use vulkano::format::Format;
|
||||
///
|
||||
/// let render_pass = single_pass_renderpass!(device.clone(),
|
||||
/// let render_pass = single_pass_renderpass!(
|
||||
/// device.clone(),
|
||||
/// attachments: {
|
||||
/// // `foo` is a custom name we give to the first and only attachment.
|
||||
/// foo: {
|
||||
@ -87,13 +88,14 @@ mod framebuffer;
|
||||
/// store: Store,
|
||||
/// format: Format::R8G8B8A8_UNORM,
|
||||
/// samples: 1,
|
||||
/// }
|
||||
/// },
|
||||
/// },
|
||||
/// pass: {
|
||||
/// color: [foo], // Repeat the attachment name here.
|
||||
/// depth_stencil: {}
|
||||
/// }
|
||||
/// ).unwrap();
|
||||
/// depth_stencil: {},
|
||||
/// },
|
||||
/// )
|
||||
/// .unwrap();
|
||||
/// # }
|
||||
/// ```
|
||||
///
|
||||
@ -1261,7 +1263,7 @@ mod tests {
|
||||
return; // test ignored
|
||||
}
|
||||
|
||||
let rp = single_pass_renderpass! {
|
||||
let rp = single_pass_renderpass!(
|
||||
device,
|
||||
attachments: {
|
||||
a1: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
@ -1273,13 +1275,13 @@ mod tests {
|
||||
a7: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
a8: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
a9: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
a10: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, }
|
||||
a10: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
},
|
||||
pass: {
|
||||
color: [a1, a2, a3, a4, a5, a6, a7, a8, a9, a10],
|
||||
depth_stencil: {}
|
||||
}
|
||||
};
|
||||
depth_stencil: {},
|
||||
},
|
||||
);
|
||||
|
||||
match rp {
|
||||
Err(RenderPassCreationError::SubpassMaxColorAttachmentsExceeded { .. }) => (),
|
||||
@ -1291,16 +1293,16 @@ mod tests {
|
||||
fn non_zero_granularity() {
|
||||
let (device, _) = gfx_dev_and_queue!();
|
||||
|
||||
let rp = single_pass_renderpass! {
|
||||
let rp = single_pass_renderpass!(
|
||||
device,
|
||||
attachments: {
|
||||
a: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, }
|
||||
a: { load: Clear, store: DontCare, format: Format::R8G8B8A8_UNORM, samples: 1, },
|
||||
},
|
||||
pass: {
|
||||
color: [a],
|
||||
depth_stencil: {}
|
||||
}
|
||||
}
|
||||
depth_stencil: {},
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let granularity = rp.granularity();
|
||||
|
Loading…
Reference in New Issue
Block a user