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fmt
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@ -352,8 +352,9 @@ impl ApplicationHandler for App {
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// Begin rendering by acquiring the gpu future from the window renderer.
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let previous_frame_end = window_renderer
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.acquire(Some(Duration::from_millis(1000)), |swapchain_images| {
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// Whenever the swapchain gets recreated, we need to recreate everything dependent upon it.
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// In this example, that is only the framebuffers.
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// Whenever the swapchain gets recreated, we need to recreate everything
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// dependent upon it. In this example, that is only
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// the framebuffers.
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rcx.framebuffers =
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window_size_dependent_setup(swapchain_images, &rcx.render_pass);
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})
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@ -403,10 +404,15 @@ impl ApplicationHandler for App {
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// We are now inside the first subpass of the render pass.
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//
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// TODO: Document state setting and how it affects subsequent draw commands.
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.set_viewport(0, [Viewport {
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extent: window_size.into(),
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..Default::default()
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}].into_iter().collect())
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.set_viewport(
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0,
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[Viewport {
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extent: window_size.into(),
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..Default::default()
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}]
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.into_iter()
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.collect(),
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)
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.unwrap()
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.bind_pipeline_graphics(rcx.pipeline.clone())
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.unwrap()
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