Upgrade dependencies (#1012)

This commit is contained in:
Lucas Kent 2018-08-10 22:50:38 +10:00 committed by Pierre Krieger
parent ab59ca7461
commit 44e8207a27
6 changed files with 25 additions and 25 deletions

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@ -1,7 +1,7 @@
# Unreleased (major)
- Use dynamically loaded `libvulkan` like on other platforms instead of linking to MoltenVK on macOS
- Updated winit to version 0.16.
- Updated winit to version 0.17.
- Allow custom implementations of `RenderPassDesc` to specify `VK_SUBPASS_EXTERNAL` as a dependency source or destination
- Added `vulkano_win::create_vk_surface` which allows creating a surface safely without taking ownership of
the window.

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@ -10,5 +10,5 @@ vulkano-shader-derive = { path = "../vulkano-shader-derive" }
vulkano-win = { path = "../vulkano-win" }
cgmath = "0.16.1"
image = "0.19.0"
winit = "0.16.0"
winit = "0.17"
time = "0.1.38"

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@ -9,7 +9,7 @@ categories = ["rendering::graphics-api"]
[dependencies]
vulkano = { version = "0.9.0", path = "../vulkano" }
winit = "0.16.0"
winit = "0.17"
[target.'cfg(target_os = "macos")'.dependencies]
metal-rs = "0.6"

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@ -11,7 +11,7 @@ categories = ["rendering::graphics-api"]
build = "build.rs"
[dependencies]
crossbeam = "0.3.0"
crossbeam = "0.4"
fnv = "1.0.6"
shared_library = "0.1.7"
smallvec = "0.6.0"

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@ -7,7 +7,7 @@
// notice may not be copied, modified, or distributed except
// according to those terms.
use crossbeam::sync::MsQueue;
use crossbeam::queue::MsQueue;
use fnv::FnvHashMap;
use std::collections::hash_map::Entry;
use std::marker::PhantomData;

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@ -7,7 +7,7 @@
// notice may not be copied, modified, or distributed except
// according to those terms.
use crossbeam::sync::SegQueue;
use crossbeam::queue::SegQueue;
use std::sync::Arc;
use OomError;