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Upgrade dependencies (#1012)
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@ -1,7 +1,7 @@
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# Unreleased (major)
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- Use dynamically loaded `libvulkan` like on other platforms instead of linking to MoltenVK on macOS
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- Updated winit to version 0.16.
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- Updated winit to version 0.17.
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- Allow custom implementations of `RenderPassDesc` to specify `VK_SUBPASS_EXTERNAL` as a dependency source or destination
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- Added `vulkano_win::create_vk_surface` which allows creating a surface safely without taking ownership of
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the window.
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@ -10,5 +10,5 @@ vulkano-shader-derive = { path = "../vulkano-shader-derive" }
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vulkano-win = { path = "../vulkano-win" }
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cgmath = "0.16.1"
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image = "0.19.0"
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winit = "0.16.0"
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winit = "0.17"
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time = "0.1.38"
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@ -9,7 +9,7 @@ categories = ["rendering::graphics-api"]
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[dependencies]
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vulkano = { version = "0.9.0", path = "../vulkano" }
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winit = "0.16.0"
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winit = "0.17"
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[target.'cfg(target_os = "macos")'.dependencies]
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metal-rs = "0.6"
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@ -11,7 +11,7 @@ categories = ["rendering::graphics-api"]
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build = "build.rs"
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[dependencies]
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crossbeam = "0.3.0"
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crossbeam = "0.4"
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fnv = "1.0.6"
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shared_library = "0.1.7"
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smallvec = "0.6.0"
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@ -7,7 +7,7 @@
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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use crossbeam::sync::MsQueue;
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use crossbeam::queue::MsQueue;
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use fnv::FnvHashMap;
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use std::collections::hash_map::Entry;
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use std::marker::PhantomData;
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@ -7,7 +7,7 @@
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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use crossbeam::sync::SegQueue;
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use crossbeam::queue::SegQueue;
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use std::sync::Arc;
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use OomError;
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