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#1993 Changelog
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@ -7,6 +7,8 @@
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Pull Request merge.
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-->
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- **Breaking** Changes to queues:
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- When doing operations on a queue, you must now first call `lock()` on the queue, which prevents concurrent access.
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- Bugs fixed:
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- Incorrect check for descriptor set validity when the shader declares a runtime-sized array.
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