#1824 Changelog update

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Rua 2022-02-13 11:38:44 +01:00 committed by GitHub
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@ -13,6 +13,7 @@
- Fixed buffer overflow bug in `AutoCommandBufferBuilder::push_constants`.
- Fixed `AutoCommandBufferBuilder::push_constants` to push multiple times in case of range overlap (to accommodate VUIDs 01795 and 01796)
- Fixed `shader!` macro failing to compile with geometry shaders.
- Refactored `VertexBuffersCollection` to allow `Arc<dyn BufferAccess>`
# Version 0.28.0 (2022-02-02)