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#2201 changelog
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@ -18,10 +18,15 @@ Changes to pipeline construction:
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- `GraphicsPipelineCreateInfo` now requires you to provide `input_assembly_state`, `rasterization_state`, `multisample_state` and `color_blend_state` instead of them having default values. You can still call `default()` to generate default values for each of them.
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- Instead of an entry point and specialization constants, pipeline construction now takes a `PipelineShaderStageCreateInfo` structure. `GraphicsPipelineCreateInfo` has a `stages` member that takes all shader stages at once, instead of separate members for each shader type. `EntryPoint` now owns instead of borrows a reference to the `ShaderModule`, so this is easier.
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- Specialization constants are now provided with a `HashMap` containing `SpecializationConstant` enum values. The `SpecializationConstants` trait is removed, and `vulkano_shaders` no longer generates structs for specialization constants.
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Changes to images:
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- Removed the `ImageInner` type. The `inner` method of the `ImageAccess` trait now returns a reference to the inner image directly.
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- The `buffer_with_range(_array)` constructor of `WriteDescriptorSet` now takes `DescriptorBufferInfo` structs.
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- Removed the `descriptor_layouts` method on the `ImageAccess` trait. All images by default now use the `General` layout for storage image descriptors, and `ShaderReadOnlyOptimal` for all other image descriptors.
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Changes to buffers:
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- The `Subbuffer::{try_cast, try_cast_slice, try_from_bytes}` functions were replaced by `Subbuffer::reinterpret[_ref]`.
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- The `buffer_with_range(_array)` constructor of `WriteDescriptorSet` now takes `DescriptorBufferInfo` structs.
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Changes to error reporting:
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- `VulkanError` is renamed to `RuntimeError`.
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- Added new types `ValidationError` and `VulkanError` (enum of `ValidationError` + `RuntimeError`) to return errors from any function. Some existing functions have been converted to use these types, others will follow later.
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