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Add SubmitBindSparseBuilder
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vulkano/src/command_buffer/submit/bind_sparse.rs
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498
vulkano/src/command_buffer/submit/bind_sparse.rs
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// Copyright (c) 2017 The vulkano developers
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// Licensed under the Apache License, Version 2.0
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// <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT
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// license <LICENSE-MIT or http://opensource.org/licenses/MIT>,
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// at your option. All files in the project carrying such
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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use std::error;
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use std::fmt;
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use std::marker::PhantomData;
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use std::ptr;
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use smallvec::SmallVec;
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use buffer::sys::UnsafeBuffer;
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use device::Queue;
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use image::sys::UnsafeImage;
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use memory::DeviceMemory;
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use sync::Fence;
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use sync::Semaphore;
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use check_errors;
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use vk;
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use Error;
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use OomError;
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use VulkanObject;
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use SynchronizedVulkanObject;
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// TODO: correctly implement Debug on all the structs of this module
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/// Prototype for a submission that binds sparse memory.
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// TODO: example here
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pub struct SubmitBindSparseBuilder<'a> {
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infos: SmallVec<[SubmitBindSparseBatchBuilder<'a>; 1]>,
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fence: vk::Fence,
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}
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impl<'a> SubmitBindSparseBuilder<'a> {
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/// Builds a new empty `SubmitBindSparseBuilder`.
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#[inline]
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pub fn new() -> SubmitBindSparseBuilder<'a> {
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SubmitBindSparseBuilder {
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infos: SmallVec::new(),
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fence: 0,
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}
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}
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/// Adds a batch to the command.
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///
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/// Batches start execution in order, but can finish in a different order. In other words any
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/// wait semaphore added to a batch will apply to further batches as well, but when a semaphore
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/// is signalled, it does **not** mean that previous batches have been completed.
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#[inline]
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pub fn add(&mut self, builder: SubmitBindSparseBatchBuilder<'a>) {
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self.infos.push(builder);
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}
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/// Returns true if this builder will signal a fence when submitted.
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///
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/// # Example
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///
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/// ```
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/// use vulkano::command_buffer::submit::SubmitBindSparseBuilder;
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/// use vulkano::sync::Fence;
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/// # let device: std::sync::Arc<vulkano::device::Device> = return;
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///
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/// unsafe {
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/// let fence = Fence::new(device.clone()).unwrap();
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///
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/// let mut builder = SubmitBindSparseBuilder::new();
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/// assert!(!builder.has_fence());
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/// builder.set_fence_signal(&fence);
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/// assert!(builder.has_fence());
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/// }
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/// ```
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#[inline]
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pub fn has_fence(&self) -> bool {
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self.fence != 0
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}
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/// Adds an operation that signals a fence after this submission ends.
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///
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/// # Example
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///
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/// ```
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/// use std::time::Duration;
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/// use vulkano::command_buffer::submit::SubmitBindSparseBuilder;
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/// use vulkano::sync::Fence;
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/// # let device: std::sync::Arc<vulkano::device::Device> = return;
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/// # let queue: std::sync::Arc<vulkano::device::Queue> = return;
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///
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/// unsafe {
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/// let fence = Fence::new(device.clone()).unwrap();
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///
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/// let mut builder = SubmitBindSparseBuilder::new();
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/// builder.set_fence_signal(&fence);
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///
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/// builder.submit(&queue).unwrap();
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///
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/// // We must not destroy the fence before it is signaled.
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/// fence.wait(None).unwrap();
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/// }
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/// ```
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///
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/// # Safety
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///
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/// - The fence must not be signaled at the time when you call `submit()`.
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///
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/// - If you use the fence for multiple submissions, only one at a time must be executed by the
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/// GPU. In other words, you must submit one, wait for the fence to be signaled, then reset
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/// the fence, and then only submit the second.
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///
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/// - If you submit this builder, the fence must be kept alive until it is signaled by the GPU.
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/// Destroying the fence earlier is an undefined behavior.
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///
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/// - The fence, buffers, images, and semaphores must all belong to the same device.
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///
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#[inline]
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pub unsafe fn set_fence_signal(&mut self, fence: &'a Fence) {
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self.fence = fence.internal_object();
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}
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/// Attempts to merge this builder with another one.
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///
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/// If both builders have a fence already set, then this function will return `other` as an
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/// error.
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#[inline]
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pub fn merge(&mut self, other: SubmitBindSparseBuilder<'a>)
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-> Result<(), SubmitBindSparseBuilder<'a>>
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{
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if self.fence != 0 && other.fence != 0 {
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return Err(other);
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}
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self.infos.extend(other.infos.into_iter());
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Ok(())
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}
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/// Submits the command. Calls `vkQueueBindSparse`.
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pub fn submit(self, queue: &Queue) -> Result<(), SubmitBindSparseError> {
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unsafe {
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debug_assert!(queue.family().supports_sparse_binding());
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let vk = queue.device().pointers();
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let queue = queue.internal_object_guard();
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// We start by storing all the `VkSparseBufferMemoryBindInfo`s of the whole command
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// in the same collection.
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let buffer_binds_storage: SmallVec<[_; 4]> = self.infos.iter()
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.flat_map(|infos| infos.buffer_binds.iter())
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.map(|buf_bind| {
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vk::SparseBufferMemoryBindInfo {
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buffer: buf_bind.buffer,
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bindCount: buf_bind.binds.len() as u32,
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pBinds: buf_bind.binds.as_ptr(),
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}
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})
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.collect();
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// Same for all the `VkSparseImageOpaqueMemoryBindInfo`s.
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let image_opaque_binds_storage: SmallVec<[_; 4]> = self.infos.iter()
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.flat_map(|infos| infos.image_opaque_binds.iter())
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.map(|img_bind| {
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vk::SparseImageOpaqueMemoryBindInfo {
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image: img_bind.image,
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bindCount: img_bind.binds.len() as u32,
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pBinds: img_bind.binds.as_ptr(),
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}
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})
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.collect();
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// And finally the `VkSparseImageMemoryBindInfo`s.
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let image_binds_storage: SmallVec<[_; 4]> = self.infos.iter()
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.flat_map(|infos| infos.image_binds.iter())
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.map(|img_bind| {
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vk::SparseImageMemoryBindInfo {
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image: img_bind.image,
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bindCount: img_bind.binds.len() as u32,
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pBinds: img_bind.binds.as_ptr(),
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}
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})
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.collect();
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// Now building the collection of `VkBindSparseInfo`s.
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let bs_infos = {
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let mut bs_infos: SmallVec<[_; 4]> = SmallVec::new();
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// Since we stores all the bind infos contiguously, we keep track of the current
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// offset within these containers.
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let mut next_buffer_bind = 0;
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let mut next_image_opaque_bind = 0;
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let mut next_image_bind = 0;
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for builder in self.infos.iter() {
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bs_infos.push(vk::BindSparseInfo {
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sType: vk::STRUCTURE_TYPE_BIND_SPARSE_INFO,
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pNext: ptr::null(),
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waitSemaphoreCount: builder.wait_semaphores.len() as u32,
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pWaitSemaphores: builder.wait_semaphores.as_ptr(),
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bufferBindCount: builder.buffer_binds.len() as u32,
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pBufferBinds: if next_buffer_bind != 0 {
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// We need that `if` because `.as_ptr().offset(0)` is technically UB.
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buffer_binds_storage.as_ptr().offset(next_buffer_bind)
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} else {
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buffer_binds_storage.as_ptr()
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},
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imageOpaqueBindCount: builder.image_opaque_binds.len() as u32,
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pImageOpaqueBinds: if next_image_opaque_bind != 0 {
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// We need that `if` because `.as_ptr().offset(0)` is technically UB.
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image_opaque_binds_storage.as_ptr().offset(next_image_opaque_bind)
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} else {
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image_opaque_binds_storage.as_ptr()
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},
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imageBindCount: builder.image_binds.len() as u32,
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pImageBinds: if next_image_bind != 0 {
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// We need that `if` because `.as_ptr().offset(0)` is technically UB.
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image_binds_storage.as_ptr().offset(next_image_bind)
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} else {
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image_binds_storage.as_ptr()
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},
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signalSemaphoreCount: builder.signal_semaphores.len() as u32,
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pSignalSemaphores: builder.signal_semaphores.as_ptr(),
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});
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next_buffer_bind += builder.buffer_binds.len() as isize;
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next_image_opaque_bind += builder.image_opaque_binds.len() as isize;
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next_image_bind += builder.image_binds.len() as isize;
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}
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// If these assertions fail, then there's something wrong in the code above.
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debug_assert_eq!(next_buffer_bind as usize, buffer_binds_storage.len());
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debug_assert_eq!(next_image_opaque_bind as usize, image_opaque_binds_storage.len());
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debug_assert_eq!(next_image_bind as usize, image_binds_storage.len());
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bs_infos
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};
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// Finally executing the command.
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check_errors(vk.QueueBindSparse(*queue, bs_infos.len() as u32, bs_infos.as_ptr(),
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self.fence))?;
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Ok(())
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}
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}
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}
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impl<'a> fmt::Debug for SubmitBindSparseBuilder<'a> {
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#[inline]
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fn fmt(&self, fmt: &mut fmt::Formatter) -> Result<(), fmt::Error> {
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write!(fmt, "<Bind sparse operation>")
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}
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}
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/// A single batch of a sparse bind operation.
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pub struct SubmitBindSparseBatchBuilder<'a> {
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wait_semaphores: SmallVec<[vk::Semaphore; 8]>,
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buffer_binds: SmallVec<[SubmitBindSparseBufferBindBuilder<'a>; 2]>,
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image_opaque_binds: SmallVec<[SubmitBindSparseImageOpaqueBindBuilder<'a>; 2]>,
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image_binds: SmallVec<[SubmitBindSparseImageBindBuilder<'a>; 2]>,
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signal_semaphores: SmallVec<[vk::Semaphore; 8]>,
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marker: PhantomData<&'a ()>,
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}
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impl<'a> SubmitBindSparseBatchBuilder<'a> {
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/// Builds a new empty `SubmitBindSparseBatchBuilder`.
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#[inline]
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pub fn new() -> SubmitBindSparseBatchBuilder<'a> {
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SubmitBindSparseBatchBuilder {
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wait_semaphores: SmallVec::new(),
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buffer_binds: SmallVec::new(),
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image_opaque_binds: SmallVec::new(),
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image_binds: SmallVec::new(),
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signal_semaphores: SmallVec::new(),
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marker: PhantomData,
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}
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}
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/// Adds an operation that binds memory to a buffer.
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pub fn add_buffer(&mut self, cmd: SubmitBindSparseBufferBindBuilder<'a>) {
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self.buffer_binds.push(cmd);
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}
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/// Adds an operation that binds memory to an opaque image.
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pub fn add_image_opaque(&mut self, cmd: SubmitBindSparseImageOpaqueBindBuilder<'a>) {
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self.image_opaque_binds.push(cmd);
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}
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/// Adds an operation that binds memory to an image.
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pub fn add_image(&mut self, cmd: SubmitBindSparseImageBindBuilder<'a>) {
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self.image_binds.push(cmd);
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}
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/// Adds a semaphore to be waited upon before the sparse binding is executed.
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///
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/// # Safety
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///
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/// - If you submit this builder, the semaphore must be kept alive until you are guaranteed
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/// that the GPU has at least started executing the operation.
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///
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/// - If you submit this builder, no other queue must be waiting on these semaphores. In other
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/// words, each semaphore signal can only correspond to one semaphore wait.
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///
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/// - If you submit this builder, the semaphores must be signaled when the queue execution
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/// reaches this submission, or there must be one or more submissions in queues that are
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/// going to signal these semaphores. In other words, you must not block the queue with
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/// semaphores that can't get signaled.
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///
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/// - The fence, buffers, images, and semaphores must all belong to the same device.
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///
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#[inline]
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pub unsafe fn add_wait_semaphore(&mut self, semaphore: &'a Semaphore) {
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self.wait_semaphores.push(semaphore.internal_object());
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}
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/// Returns the number of semaphores to signal.
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///
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/// In other words, this is the number of times `add_signal_semaphore` has been called.
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#[inline]
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pub fn num_signal_semaphores(&self) -> usize {
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self.signal_semaphores.len()
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}
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/// Adds a semaphore that is going to be signaled at the end of the submission.
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///
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/// # Safety
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///
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/// - If you submit this builder, the semaphore must be kept alive until you are guaranteed
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/// that the GPU has finished executing this submission.
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///
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/// - The semaphore must be in the unsignaled state when queue execution reaches this
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/// submission.
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///
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/// - The fence, buffers, images, and semaphores must all belong to the same device.
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///
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#[inline]
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pub unsafe fn add_signal_semaphore(&mut self, semaphore: &'a Semaphore) {
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self.signal_semaphores.push(semaphore.internal_object());
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}
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}
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pub struct SubmitBindSparseBufferBindBuilder<'a> {
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buffer: vk::Buffer,
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binds: SmallVec<[vk::SparseMemoryBind; 1]>,
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marker: PhantomData<&'a ()>,
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}
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impl<'a> SubmitBindSparseBufferBindBuilder<'a> {
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///
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/// # Safety
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///
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/// - `buffer` must be a buffer with sparse binding enabled.
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pub unsafe fn new(buffer: &'a UnsafeBuffer) -> SubmitBindSparseBufferBindBuilder {
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SubmitBindSparseBufferBindBuilder {
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buffer: buffer.internal_object(),
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binds: SmallVec::new(),
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marker: PhantomData,
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}
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}
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pub unsafe fn add_bind(&mut self, offset: usize, size: usize, memory: &DeviceMemory,
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||||||
|
memory_offset: usize)
|
||||||
|
{
|
||||||
|
self.binds.push(vk::SparseMemoryBind {
|
||||||
|
resourceOffset: offset as vk::DeviceSize,
|
||||||
|
size: size as vk::DeviceSize,
|
||||||
|
memory: memory.internal_object(),
|
||||||
|
memoryOffset: memory_offset as vk::DeviceSize,
|
||||||
|
flags: 0, // Flags are only relevant for images.
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
pub unsafe fn add_unbind(&mut self, offset: usize, size: usize) {
|
||||||
|
self.binds.push(vk::SparseMemoryBind {
|
||||||
|
resourceOffset: offset as vk::DeviceSize,
|
||||||
|
size: size as vk::DeviceSize,
|
||||||
|
memory: 0,
|
||||||
|
memoryOffset: 0,
|
||||||
|
flags: 0,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct SubmitBindSparseImageOpaqueBindBuilder<'a> {
|
||||||
|
image: vk::Image,
|
||||||
|
binds: SmallVec<[vk::SparseMemoryBind; 1]>,
|
||||||
|
marker: PhantomData<&'a ()>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a> SubmitBindSparseImageOpaqueBindBuilder<'a> {
|
||||||
|
///
|
||||||
|
/// # Safety
|
||||||
|
///
|
||||||
|
/// - `image` must be an image with sparse binding enabled.
|
||||||
|
pub unsafe fn new(image: &'a UnsafeImage) -> SubmitBindSparseImageOpaqueBindBuilder {
|
||||||
|
SubmitBindSparseImageOpaqueBindBuilder {
|
||||||
|
image: image.internal_object(),
|
||||||
|
binds: SmallVec::new(),
|
||||||
|
marker: PhantomData,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub unsafe fn add_bind(&mut self, offset: usize, size: usize, memory: &DeviceMemory,
|
||||||
|
memory_offset: usize, bind_metadata: bool)
|
||||||
|
{
|
||||||
|
self.binds.push(vk::SparseMemoryBind {
|
||||||
|
resourceOffset: offset as vk::DeviceSize,
|
||||||
|
size: size as vk::DeviceSize,
|
||||||
|
memory: memory.internal_object(),
|
||||||
|
memoryOffset: memory_offset as vk::DeviceSize,
|
||||||
|
flags: if bind_metadata {
|
||||||
|
vk::SPARSE_MEMORY_BIND_METADATA_BIT
|
||||||
|
} else {
|
||||||
|
0
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
pub unsafe fn add_unbind(&mut self, offset: usize, size: usize) {
|
||||||
|
self.binds.push(vk::SparseMemoryBind {
|
||||||
|
resourceOffset: offset as vk::DeviceSize,
|
||||||
|
size: size as vk::DeviceSize,
|
||||||
|
memory: 0,
|
||||||
|
memoryOffset: 0,
|
||||||
|
flags: 0, // TODO: is that relevant?
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct SubmitBindSparseImageBindBuilder<'a> {
|
||||||
|
image: vk::Image,
|
||||||
|
binds: SmallVec<[vk::SparseImageMemoryBind; 1]>,
|
||||||
|
marker: PhantomData<&'a ()>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a> SubmitBindSparseImageBindBuilder<'a> {
|
||||||
|
///
|
||||||
|
/// # Safety
|
||||||
|
///
|
||||||
|
/// - `image` must be an image with sparse binding enabled.
|
||||||
|
pub unsafe fn new(image: &'a UnsafeImage) -> SubmitBindSparseImageBindBuilder {
|
||||||
|
SubmitBindSparseImageBindBuilder {
|
||||||
|
image: image.internal_object(),
|
||||||
|
binds: SmallVec::new(),
|
||||||
|
marker: PhantomData,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: finish
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Error that can happen when submitting the present prototype.
|
||||||
|
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||||
|
#[repr(u32)]
|
||||||
|
pub enum SubmitBindSparseError {
|
||||||
|
/// Not enough memory.
|
||||||
|
OomError(OomError),
|
||||||
|
|
||||||
|
/// The connection to the device has been lost.
|
||||||
|
DeviceLost,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl error::Error for SubmitBindSparseError {
|
||||||
|
#[inline]
|
||||||
|
fn description(&self) -> &str {
|
||||||
|
match *self {
|
||||||
|
SubmitBindSparseError::OomError(_) => "not enough memory",
|
||||||
|
SubmitBindSparseError::DeviceLost => "the connection to the device has been lost",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn cause(&self) -> Option<&error::Error> {
|
||||||
|
match *self {
|
||||||
|
SubmitBindSparseError::OomError(ref err) => Some(err),
|
||||||
|
_ => None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl fmt::Display for SubmitBindSparseError {
|
||||||
|
#[inline]
|
||||||
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> Result<(), fmt::Error> {
|
||||||
|
write!(fmt, "{}", error::Error::description(self))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<Error> for SubmitBindSparseError {
|
||||||
|
#[inline]
|
||||||
|
fn from(err: Error) -> SubmitBindSparseError {
|
||||||
|
match err {
|
||||||
|
err @ Error::OutOfHostMemory => SubmitBindSparseError::OomError(OomError::from(err)),
|
||||||
|
err @ Error::OutOfDeviceMemory => SubmitBindSparseError::OomError(OomError::from(err)),
|
||||||
|
Error::DeviceLost => SubmitBindSparseError::DeviceLost,
|
||||||
|
_ => panic!("unexpected error: {:?}", err)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,12 +13,19 @@
|
|||||||
//! module. These structs are low-level and unsafe, and are mostly used to implement other parts
|
//! module. These structs are low-level and unsafe, and are mostly used to implement other parts
|
||||||
//! of vulkano, so you are encouraged to not use them directly.
|
//! of vulkano, so you are encouraged to not use them directly.
|
||||||
|
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseBuilder;
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseBatchBuilder;
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseBufferBindBuilder;
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseImageOpaqueBindBuilder;
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseImageBindBuilder;
|
||||||
|
pub use self::bind_sparse::SubmitBindSparseError;
|
||||||
pub use self::queue_present::SubmitPresentBuilder;
|
pub use self::queue_present::SubmitPresentBuilder;
|
||||||
pub use self::queue_present::SubmitPresentError;
|
pub use self::queue_present::SubmitPresentError;
|
||||||
pub use self::queue_submit::SubmitCommandBufferBuilder;
|
pub use self::queue_submit::SubmitCommandBufferBuilder;
|
||||||
pub use self::queue_submit::SubmitCommandBufferError;
|
pub use self::queue_submit::SubmitCommandBufferError;
|
||||||
pub use self::semaphores_wait::SubmitSemaphoresWaitBuilder;
|
pub use self::semaphores_wait::SubmitSemaphoresWaitBuilder;
|
||||||
|
|
||||||
|
mod bind_sparse;
|
||||||
mod queue_present;
|
mod queue_present;
|
||||||
mod queue_submit;
|
mod queue_submit;
|
||||||
mod semaphores_wait;
|
mod semaphores_wait;
|
||||||
@ -30,6 +37,7 @@ pub enum SubmitAnyBuilder<'a> {
|
|||||||
SemaphoresWait(SubmitSemaphoresWaitBuilder<'a>),
|
SemaphoresWait(SubmitSemaphoresWaitBuilder<'a>),
|
||||||
CommandBuffer(SubmitCommandBufferBuilder<'a>),
|
CommandBuffer(SubmitCommandBufferBuilder<'a>),
|
||||||
QueuePresent(SubmitPresentBuilder<'a>),
|
QueuePresent(SubmitPresentBuilder<'a>),
|
||||||
|
BindSparse(SubmitBindSparseBuilder<'a>),
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> SubmitAnyBuilder<'a> {
|
impl<'a> SubmitAnyBuilder<'a> {
|
||||||
|
@ -220,7 +220,7 @@ unsafe impl<F, Cb> GpuFuture for CommandBufferExecFuture<F, Cb>
|
|||||||
builder.add_command_buffer(self.command_buffer.inner());
|
builder.add_command_buffer(self.command_buffer.inner());
|
||||||
SubmitAnyBuilder::CommandBuffer(builder)
|
SubmitAnyBuilder::CommandBuffer(builder)
|
||||||
},
|
},
|
||||||
SubmitAnyBuilder::QueuePresent(present) => {
|
SubmitAnyBuilder::QueuePresent(_) | SubmitAnyBuilder::BindSparse(_) => {
|
||||||
unimplemented!() // TODO:
|
unimplemented!() // TODO:
|
||||||
/*present.submit(); // TODO: wrong
|
/*present.submit(); // TODO: wrong
|
||||||
let mut builder = SubmitCommandBufferBuilder::new();
|
let mut builder = SubmitCommandBufferBuilder::new();
|
||||||
|
@ -708,6 +708,12 @@ unsafe impl<P> GpuFuture for PresentFuture<P> where P: GpuFuture {
|
|||||||
builder.add_swapchain(&self.swapchain, self.image_id as u32);
|
builder.add_swapchain(&self.swapchain, self.image_id as u32);
|
||||||
SubmitAnyBuilder::QueuePresent(builder)
|
SubmitAnyBuilder::QueuePresent(builder)
|
||||||
},
|
},
|
||||||
|
SubmitAnyBuilder::BindSparse(cb) => {
|
||||||
|
try!(cb.submit(&queue.unwrap())); // FIXME: wrong because build_submission can be called multiple times
|
||||||
|
let mut builder = SubmitPresentBuilder::new();
|
||||||
|
builder.add_swapchain(&self.swapchain, self.image_id as u32);
|
||||||
|
SubmitAnyBuilder::QueuePresent(builder)
|
||||||
|
},
|
||||||
SubmitAnyBuilder::QueuePresent(present) => {
|
SubmitAnyBuilder::QueuePresent(present) => {
|
||||||
unimplemented!() // TODO:
|
unimplemented!() // TODO:
|
||||||
/*present.submit();
|
/*present.submit();
|
||||||
|
@ -237,6 +237,13 @@ impl<F> FenceSignalFuture<F> where F: GpuFuture {
|
|||||||
cb_builder.set_fence_signal(&fence);
|
cb_builder.set_fence_signal(&fence);
|
||||||
cb_builder.submit(&queue).map_err(|err| OutcomeErr::Full(err.into()))
|
cb_builder.submit(&queue).map_err(|err| OutcomeErr::Full(err.into()))
|
||||||
},
|
},
|
||||||
|
SubmitAnyBuilder::BindSparse(mut sparse) => {
|
||||||
|
debug_assert!(!partially_flushed);
|
||||||
|
// Same remark as `CommandBuffer`.
|
||||||
|
assert!(!sparse.has_fence());
|
||||||
|
sparse.set_fence_signal(&fence);
|
||||||
|
sparse.submit(&queue).map_err(|err| OutcomeErr::Full(err.into()))
|
||||||
|
},
|
||||||
SubmitAnyBuilder::QueuePresent(present) => {
|
SubmitAnyBuilder::QueuePresent(present) => {
|
||||||
let intermediary_result = if partially_flushed {
|
let intermediary_result = if partially_flushed {
|
||||||
Ok(())
|
Ok(())
|
||||||
|
@ -76,6 +76,8 @@ unsafe impl<A, B> GpuFuture for JoinFuture<A, B> where A: GpuFuture, B: GpuFutur
|
|||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
unsafe fn build_submission(&self) -> Result<SubmitAnyBuilder, FlushError> {
|
unsafe fn build_submission(&self) -> Result<SubmitAnyBuilder, FlushError> {
|
||||||
|
// TODO: review this function
|
||||||
|
|
||||||
let first = try!(self.first.build_submission());
|
let first = try!(self.first.build_submission());
|
||||||
let second = try!(self.second.build_submission());
|
let second = try!(self.second.build_submission());
|
||||||
|
|
||||||
@ -102,6 +104,14 @@ unsafe impl<A, B> GpuFuture for JoinFuture<A, B> where A: GpuFuture, B: GpuFutur
|
|||||||
try!(a.submit(&self.first.queue().clone().unwrap()));
|
try!(a.submit(&self.first.queue().clone().unwrap()));
|
||||||
SubmitAnyBuilder::SemaphoresWait(b)
|
SubmitAnyBuilder::SemaphoresWait(b)
|
||||||
},
|
},
|
||||||
|
(SubmitAnyBuilder::SemaphoresWait(a), SubmitAnyBuilder::BindSparse(b)) => {
|
||||||
|
try!(b.submit(&self.second.queue().clone().unwrap()));
|
||||||
|
SubmitAnyBuilder::SemaphoresWait(a)
|
||||||
|
},
|
||||||
|
(SubmitAnyBuilder::BindSparse(a), SubmitAnyBuilder::SemaphoresWait(b)) => {
|
||||||
|
try!(a.submit(&self.first.queue().clone().unwrap()));
|
||||||
|
SubmitAnyBuilder::SemaphoresWait(b)
|
||||||
|
},
|
||||||
(SubmitAnyBuilder::CommandBuffer(a), SubmitAnyBuilder::CommandBuffer(b)) => {
|
(SubmitAnyBuilder::CommandBuffer(a), SubmitAnyBuilder::CommandBuffer(b)) => {
|
||||||
// TODO: we may want to add debug asserts here
|
// TODO: we may want to add debug asserts here
|
||||||
let new = a.merge(b);
|
let new = a.merge(b);
|
||||||
@ -118,6 +128,28 @@ unsafe impl<A, B> GpuFuture for JoinFuture<A, B> where A: GpuFuture, B: GpuFutur
|
|||||||
(SubmitAnyBuilder::QueuePresent(a), SubmitAnyBuilder::CommandBuffer(b)) => {
|
(SubmitAnyBuilder::QueuePresent(a), SubmitAnyBuilder::CommandBuffer(b)) => {
|
||||||
unimplemented!()
|
unimplemented!()
|
||||||
},
|
},
|
||||||
|
(SubmitAnyBuilder::BindSparse(a), SubmitAnyBuilder::QueuePresent(b)) => {
|
||||||
|
unimplemented!()
|
||||||
|
},
|
||||||
|
(SubmitAnyBuilder::QueuePresent(a), SubmitAnyBuilder::BindSparse(b)) => {
|
||||||
|
unimplemented!()
|
||||||
|
},
|
||||||
|
(SubmitAnyBuilder::BindSparse(a), SubmitAnyBuilder::CommandBuffer(b)) => {
|
||||||
|
unimplemented!()
|
||||||
|
},
|
||||||
|
(SubmitAnyBuilder::CommandBuffer(a), SubmitAnyBuilder::BindSparse(b)) => {
|
||||||
|
unimplemented!()
|
||||||
|
},
|
||||||
|
(SubmitAnyBuilder::BindSparse(mut a), SubmitAnyBuilder::BindSparse(b)) => {
|
||||||
|
match a.merge(b) {
|
||||||
|
Ok(()) => SubmitAnyBuilder::BindSparse(a),
|
||||||
|
Err(_) => {
|
||||||
|
// TODO: this happens if both bind sparse have been given a fence already
|
||||||
|
// annoying, but not impossible, to handle
|
||||||
|
unimplemented!()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,6 +16,7 @@ use command_buffer::CommandBuffer;
|
|||||||
use command_buffer::CommandBufferExecError;
|
use command_buffer::CommandBufferExecError;
|
||||||
use command_buffer::CommandBufferExecFuture;
|
use command_buffer::CommandBufferExecFuture;
|
||||||
use command_buffer::submit::SubmitAnyBuilder;
|
use command_buffer::submit::SubmitAnyBuilder;
|
||||||
|
use command_buffer::submit::SubmitBindSparseError;
|
||||||
use command_buffer::submit::SubmitPresentError;
|
use command_buffer::submit::SubmitPresentError;
|
||||||
use command_buffer::submit::SubmitCommandBufferError;
|
use command_buffer::submit::SubmitCommandBufferError;
|
||||||
use device::DeviceOwned;
|
use device::DeviceOwned;
|
||||||
@ -458,6 +459,16 @@ impl From<SubmitCommandBufferError> for FlushError {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl From<SubmitBindSparseError> for FlushError {
|
||||||
|
#[inline]
|
||||||
|
fn from(err: SubmitBindSparseError) -> FlushError {
|
||||||
|
match err {
|
||||||
|
SubmitBindSparseError::OomError(err) => FlushError::OomError(err),
|
||||||
|
SubmitBindSparseError::DeviceLost => FlushError::DeviceLost,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl From<FenceWaitError> for FlushError {
|
impl From<FenceWaitError> for FlushError {
|
||||||
#[inline]
|
#[inline]
|
||||||
fn from(err: FenceWaitError) -> FlushError {
|
fn from(err: FenceWaitError) -> FlushError {
|
||||||
|
@ -97,6 +97,12 @@ unsafe impl<F> GpuFuture for SemaphoreSignalFuture<F> where F: GpuFuture {
|
|||||||
builder.add_signal_semaphore(&self.semaphore);
|
builder.add_signal_semaphore(&self.semaphore);
|
||||||
try!(builder.submit(&queue));
|
try!(builder.submit(&queue));
|
||||||
},
|
},
|
||||||
|
SubmitAnyBuilder::BindSparse(_) => {
|
||||||
|
unimplemented!() // TODO: how to do that?
|
||||||
|
/*debug_assert_eq!(builder.num_signal_semaphores(), 0);
|
||||||
|
builder.add_signal_semaphore(&self.semaphore);
|
||||||
|
try!(builder.submit(&queue));*/
|
||||||
|
},
|
||||||
SubmitAnyBuilder::QueuePresent(present) => {
|
SubmitAnyBuilder::QueuePresent(present) => {
|
||||||
try!(present.submit(&queue));
|
try!(present.submit(&queue));
|
||||||
let mut builder = SubmitCommandBufferBuilder::new();
|
let mut builder = SubmitCommandBufferBuilder::new();
|
||||||
|
Loading…
Reference in New Issue
Block a user