2019-03-15 03:05:07 +00:00
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// Copyright (c) 2016 The vulkano developers
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// Licensed under the Apache License, Version 2.0
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// <LICENSE-APACHE or
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2020-11-10 17:03:50 +00:00
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// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
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// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
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2019-03-15 03:05:07 +00:00
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// at your option. All files in the project carrying such
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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// Welcome to the instancing example!
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//
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// This is a simple, modified version of the `triangle.rs` example that demonstrates how we can use
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// the "instancing" technique with vulkano to draw many instances of the triangle.
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2022-03-06 19:30:49 +00:00
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use bytemuck::{Pod, Zeroable};
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2021-05-23 16:09:50 +00:00
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use std::sync::Arc;
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use vulkano::{
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buffer::{BufferUsage, CpuAccessibleBuffer, TypedBufferAccess},
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2022-04-24 01:16:19 +00:00
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command_buffer::{
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AutoCommandBufferBuilder, CommandBufferUsage, RenderPassBeginInfo, SubpassContents,
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},
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device::{
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physical::PhysicalDeviceType, Device, DeviceCreateInfo, DeviceExtensions, QueueCreateInfo,
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},
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image::{view::ImageView, ImageAccess, ImageUsage, SwapchainImage},
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impl_vertex,
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instance::{Instance, InstanceCreateInfo},
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pipeline::{
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graphics::{
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input_assembly::InputAssemblyState,
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vertex_input::BuffersDefinition,
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viewport::{Viewport, ViewportState},
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},
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GraphicsPipeline,
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},
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render_pass::{Framebuffer, FramebufferCreateInfo, RenderPass, Subpass},
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single_pass_renderpass,
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swapchain::{
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acquire_next_image, AcquireError, Swapchain, SwapchainCreateInfo, SwapchainCreationError,
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},
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sync::{self, FlushError, GpuFuture},
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2022-07-30 06:53:52 +00:00
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VulkanLibrary,
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2022-02-20 09:55:34 +00:00
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};
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2019-03-15 03:05:07 +00:00
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use vulkano_win::VkSurfaceBuild;
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::{Window, WindowBuilder},
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};
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2019-03-15 03:05:07 +00:00
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// # Vertex Types
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//
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// Seeing as we are going to use the `OneVertexOneInstanceDefinition` vertex definition for our
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// graphics pipeline, we need to define two vertex types:
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//
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// 1. `Vertex` is the vertex type that we will use to describe the triangle's geometry.
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#[repr(C)]
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#[derive(Clone, Copy, Debug, Default, Zeroable, Pod)]
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struct Vertex {
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position: [f32; 2],
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}
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impl_vertex!(Vertex, position);
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// 2. `InstanceData` is the vertex type that describes the unique data per instance.
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#[repr(C)]
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#[derive(Clone, Copy, Debug, Default, Zeroable, Pod)]
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struct InstanceData {
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position_offset: [f32; 2],
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scale: f32,
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}
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impl_vertex!(InstanceData, position_offset, scale);
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fn main() {
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let library = VulkanLibrary::new().unwrap();
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let required_extensions = vulkano_win::required_extensions(&library);
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let instance = Instance::new(
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library,
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InstanceCreateInfo {
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enabled_extensions: required_extensions,
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// Enable enumerating devices that use non-conformant vulkan implementations. (ex. MoltenVK)
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enumerate_portability: true,
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..Default::default()
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},
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)
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.unwrap();
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2020-01-23 07:37:12 +00:00
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let event_loop = EventLoop::new();
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let surface = WindowBuilder::new()
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.build_vk_surface(&event_loop, instance.clone())
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.unwrap();
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let device_extensions = DeviceExtensions {
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khr_swapchain: true,
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..DeviceExtensions::empty()
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};
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let (physical_device, queue_family_index) = instance
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.enumerate_physical_devices()
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.unwrap()
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.filter(|p| p.supported_extensions().contains(&device_extensions))
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.filter_map(|p| {
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p.queue_family_properties()
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.iter()
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.enumerate()
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.position(|(i, q)| {
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q.queue_flags.graphics && p.surface_support(i as u32, &surface).unwrap_or(false)
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})
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.map(|i| (p, i as u32))
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})
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.min_by_key(|(p, _)| match p.properties().device_type {
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PhysicalDeviceType::DiscreteGpu => 0,
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PhysicalDeviceType::IntegratedGpu => 1,
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PhysicalDeviceType::VirtualGpu => 2,
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PhysicalDeviceType::Cpu => 3,
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PhysicalDeviceType::Other => 4,
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_ => 5,
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})
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.unwrap();
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println!(
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"Using device: {} (type: {:?})",
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physical_device.properties().device_name,
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physical_device.properties().device_type,
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);
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2020-05-10 00:36:20 +00:00
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let (device, mut queues) = Device::new(
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physical_device,
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DeviceCreateInfo {
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enabled_extensions: device_extensions,
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queue_create_infos: vec![QueueCreateInfo {
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queue_family_index,
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..Default::default()
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}],
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..Default::default()
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},
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)
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.unwrap();
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let queue = queues.next().unwrap();
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let (mut swapchain, images) = {
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let surface_capabilities = device
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.physical_device()
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.surface_capabilities(&surface, Default::default())
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.unwrap();
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let image_format = Some(
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device
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.physical_device()
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.surface_formats(&surface, Default::default())
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.unwrap()[0]
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.0,
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);
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Swapchain::new(
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device.clone(),
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surface.clone(),
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SwapchainCreateInfo {
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min_image_count: surface_capabilities.min_image_count,
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image_format,
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image_extent: surface.window().inner_size().into(),
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image_usage: ImageUsage {
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color_attachment: true,
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..ImageUsage::empty()
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},
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composite_alpha: surface_capabilities
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.supported_composite_alpha
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.iter()
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.next()
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.unwrap(),
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..Default::default()
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},
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)
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.unwrap()
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};
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// We now create a buffer that will store the shape of our triangle.
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// This triangle is identical to the one in the `triangle.rs` example.
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let vertices = [
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Vertex {
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position: [-0.5, -0.25],
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},
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Vertex {
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position: [0.0, 0.5],
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},
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Vertex {
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position: [0.25, -0.1],
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},
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];
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let vertex_buffer = {
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CpuAccessibleBuffer::from_iter(
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device.clone(),
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BufferUsage {
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vertex_buffer: true,
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..BufferUsage::empty()
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},
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false,
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vertices,
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)
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.unwrap()
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};
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// Now we create another buffer that will store the unique data per instance.
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// For this example, we'll have the instances form a 10x10 grid that slowly gets larger.
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let instances = {
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let rows = 10;
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let cols = 10;
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let n_instances = rows * cols;
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let mut data = Vec::new();
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for c in 0..cols {
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for r in 0..rows {
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let half_cell_w = 0.5 / cols as f32;
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let half_cell_h = 0.5 / rows as f32;
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let x = half_cell_w + (c as f32 / cols as f32) * 2.0 - 1.0;
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let y = half_cell_h + (r as f32 / rows as f32) * 2.0 - 1.0;
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let position_offset = [x, y];
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let scale = (2.0 / rows as f32) * (c * rows + r) as f32 / n_instances as f32;
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2020-05-10 00:36:20 +00:00
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data.push(InstanceData {
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position_offset,
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scale,
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});
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}
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}
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data
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};
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let instance_buffer = CpuAccessibleBuffer::from_iter(
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device.clone(),
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BufferUsage {
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vertex_buffer: true,
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..BufferUsage::empty()
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},
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false,
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instances,
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)
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.unwrap();
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mod vs {
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vulkano_shaders::shader! {
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ty: "vertex",
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src: "
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2020-01-23 07:37:12 +00:00
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#version 450
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// The triangle vertex positions.
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layout(location = 0) in vec2 position;
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2020-01-23 07:37:12 +00:00
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// The per-instance data.
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layout(location = 1) in vec2 position_offset;
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layout(location = 2) in float scale;
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2020-01-23 07:37:12 +00:00
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void main() {
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// Apply the scale and offset for the instance.
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gl_Position = vec4(position * scale + position_offset, 0.0, 1.0);
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}
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"
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2019-03-15 03:05:07 +00:00
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}
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}
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mod fs {
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vulkano_shaders::shader! {
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ty: "fragment",
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src: "
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#version 450
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2020-01-23 07:37:12 +00:00
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layout(location = 0) out vec4 f_color;
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2020-01-23 07:37:12 +00:00
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void main() {
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f_color = vec4(1.0, 0.0, 0.0, 1.0);
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}
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"
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2019-03-15 03:05:07 +00:00
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}
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}
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2021-11-13 15:06:16 +00:00
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let vs = vs::load(device.clone()).unwrap();
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let fs = fs::load(device.clone()).unwrap();
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2021-11-02 20:33:58 +00:00
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let render_pass = single_pass_renderpass!(
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device.clone(),
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attachments: {
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color: {
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load: Clear,
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store: Store,
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format: swapchain.image_format(),
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samples: 1,
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}
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},
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pass: {
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color: [color],
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depth_stencil: {}
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}
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)
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.unwrap();
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2020-05-10 00:36:20 +00:00
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2021-11-02 20:33:58 +00:00
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let pipeline = GraphicsPipeline::start()
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// Use the `BuffersDefinition` to describe to vulkano how the two vertex types
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// are expected to be used.
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2021-12-05 20:30:56 +00:00
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.vertex_input_state(
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BuffersDefinition::new()
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.vertex::<Vertex>()
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.instance::<InstanceData>(),
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)
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.vertex_shader(vs.entry_point("main").unwrap(), ())
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.input_assembly_state(InputAssemblyState::new())
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.viewport_state(ViewportState::viewport_dynamic_scissor_irrelevant())
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.fragment_shader(fs.entry_point("main").unwrap(), ())
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.render_pass(Subpass::from(render_pass.clone(), 0).unwrap())
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.build(device.clone())
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.unwrap();
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2020-05-10 00:36:20 +00:00
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2021-08-27 06:24:16 +00:00
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let mut viewport = Viewport {
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origin: [0.0, 0.0],
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dimensions: [0.0, 0.0],
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depth_range: 0.0..1.0,
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2020-05-10 00:36:20 +00:00
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};
|
2021-08-27 06:24:16 +00:00
|
|
|
let mut framebuffers = window_size_dependent_setup(&images, render_pass.clone(), &mut viewport);
|
2019-03-15 03:05:07 +00:00
|
|
|
let mut recreate_swapchain = false;
|
2020-05-12 23:05:09 +00:00
|
|
|
let mut previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2019-03-15 03:05:07 +00:00
|
|
|
|
2020-01-23 07:37:12 +00:00
|
|
|
event_loop.run(move |event, _, control_flow| {
|
|
|
|
match event {
|
2020-05-10 00:36:20 +00:00
|
|
|
Event::WindowEvent {
|
|
|
|
event: WindowEvent::CloseRequested,
|
|
|
|
..
|
|
|
|
} => {
|
2020-01-23 07:37:12 +00:00
|
|
|
*control_flow = ControlFlow::Exit;
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
|
|
|
Event::WindowEvent {
|
|
|
|
event: WindowEvent::Resized(_),
|
|
|
|
..
|
|
|
|
} => {
|
2019-03-15 03:05:07 +00:00
|
|
|
recreate_swapchain = true;
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
2020-01-23 07:37:12 +00:00
|
|
|
Event::RedrawEventsCleared => {
|
2022-05-09 12:25:26 +00:00
|
|
|
let dimensions = surface.window().inner_size();
|
|
|
|
if dimensions.width == 0 || dimensions.height == 0 {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-01-23 07:37:12 +00:00
|
|
|
previous_frame_end.as_mut().unwrap().cleanup_finished();
|
|
|
|
|
|
|
|
if recreate_swapchain {
|
2020-05-10 00:36:20 +00:00
|
|
|
let (new_swapchain, new_images) =
|
2022-02-20 09:55:34 +00:00
|
|
|
match swapchain.recreate(SwapchainCreateInfo {
|
2022-05-09 12:25:26 +00:00
|
|
|
image_extent: dimensions.into(),
|
2022-02-20 09:55:34 +00:00
|
|
|
..swapchain.create_info()
|
|
|
|
}) {
|
2020-05-10 00:36:20 +00:00
|
|
|
Ok(r) => r,
|
2022-02-20 09:55:34 +00:00
|
|
|
Err(SwapchainCreationError::ImageExtentNotSupported { .. }) => return,
|
2020-05-10 00:36:20 +00:00
|
|
|
Err(e) => panic!("Failed to recreate swapchain: {:?}", e),
|
|
|
|
};
|
2020-01-23 07:37:12 +00:00
|
|
|
|
|
|
|
swapchain = new_swapchain;
|
2020-05-10 00:36:20 +00:00
|
|
|
framebuffers = window_size_dependent_setup(
|
|
|
|
&new_images,
|
|
|
|
render_pass.clone(),
|
2021-08-27 06:24:16 +00:00
|
|
|
&mut viewport,
|
2020-05-10 00:36:20 +00:00
|
|
|
);
|
2020-01-23 07:37:12 +00:00
|
|
|
recreate_swapchain = false;
|
|
|
|
}
|
|
|
|
|
2020-05-10 00:36:20 +00:00
|
|
|
let (image_num, suboptimal, acquire_future) =
|
2022-03-06 19:30:49 +00:00
|
|
|
match acquire_next_image(swapchain.clone(), None) {
|
2020-05-10 00:36:20 +00:00
|
|
|
Ok(r) => r,
|
|
|
|
Err(AcquireError::OutOfDate) => {
|
|
|
|
recreate_swapchain = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
Err(e) => panic!("Failed to acquire next image: {:?}", e),
|
|
|
|
};
|
2020-01-23 07:37:12 +00:00
|
|
|
|
2020-01-29 07:44:28 +00:00
|
|
|
if suboptimal {
|
|
|
|
recreate_swapchain = true;
|
|
|
|
}
|
|
|
|
|
2021-04-26 14:53:18 +00:00
|
|
|
let mut builder = AutoCommandBufferBuilder::primary(
|
2020-05-10 00:36:20 +00:00
|
|
|
device.clone(),
|
2022-09-10 06:00:08 +00:00
|
|
|
queue.queue_family_index(),
|
2021-04-26 14:53:18 +00:00
|
|
|
CommandBufferUsage::OneTimeSubmit,
|
2020-05-10 00:36:20 +00:00
|
|
|
)
|
|
|
|
.unwrap();
|
2020-06-01 14:41:42 +00:00
|
|
|
builder
|
2020-11-10 17:01:13 +00:00
|
|
|
.begin_render_pass(
|
2022-04-24 01:16:19 +00:00
|
|
|
RenderPassBeginInfo {
|
|
|
|
clear_values: vec![Some([0.0, 0.0, 1.0, 1.0].into())],
|
|
|
|
..RenderPassBeginInfo::framebuffer(framebuffers[image_num].clone())
|
|
|
|
},
|
2020-11-10 17:01:13 +00:00
|
|
|
SubpassContents::Inline,
|
|
|
|
)
|
2020-06-01 14:41:42 +00:00
|
|
|
.unwrap()
|
2021-08-27 06:24:16 +00:00
|
|
|
.set_viewport(0, [viewport.clone()])
|
|
|
|
.bind_pipeline_graphics(pipeline.clone())
|
|
|
|
// We pass both our lists of vertices here.
|
2022-03-06 19:30:49 +00:00
|
|
|
.bind_vertex_buffers(0, (vertex_buffer.clone(), instance_buffer.clone()))
|
2020-06-01 14:41:42 +00:00
|
|
|
.draw(
|
2022-03-06 19:30:49 +00:00
|
|
|
vertex_buffer.len() as u32,
|
|
|
|
instance_buffer.len() as u32,
|
2021-08-12 14:14:02 +00:00
|
|
|
0,
|
|
|
|
0,
|
2020-06-01 14:41:42 +00:00
|
|
|
)
|
|
|
|
.unwrap()
|
|
|
|
.end_render_pass()
|
|
|
|
.unwrap();
|
|
|
|
let command_buffer = builder.build().unwrap();
|
2020-05-10 00:36:20 +00:00
|
|
|
|
|
|
|
let future = previous_frame_end
|
|
|
|
.take()
|
2020-01-23 07:37:12 +00:00
|
|
|
.unwrap()
|
|
|
|
.join(acquire_future)
|
2020-05-10 00:36:20 +00:00
|
|
|
.then_execute(queue.clone(), command_buffer)
|
|
|
|
.unwrap()
|
2020-01-23 07:37:12 +00:00
|
|
|
.then_swapchain_present(queue.clone(), swapchain.clone(), image_num)
|
|
|
|
.then_signal_fence_and_flush();
|
|
|
|
|
|
|
|
match future {
|
|
|
|
Ok(future) => {
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(future.boxed());
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
2020-01-23 07:37:12 +00:00
|
|
|
Err(FlushError::OutOfDate) => {
|
|
|
|
recreate_swapchain = true;
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2020-01-23 07:37:12 +00:00
|
|
|
}
|
|
|
|
Err(e) => {
|
|
|
|
println!("Failed to flush future: {:?}", e);
|
2020-05-12 23:05:09 +00:00
|
|
|
previous_frame_end = Some(sync::now(device.clone()).boxed());
|
2020-01-23 07:37:12 +00:00
|
|
|
}
|
|
|
|
}
|
2020-05-10 00:36:20 +00:00
|
|
|
}
|
|
|
|
_ => (),
|
2019-03-15 03:05:07 +00:00
|
|
|
}
|
2020-01-23 07:37:12 +00:00
|
|
|
});
|
2019-03-15 03:05:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// This method is called once during initialization, then again whenever the window is resized
|
|
|
|
fn window_size_dependent_setup(
|
|
|
|
images: &[Arc<SwapchainImage<Window>>],
|
2021-04-10 11:09:03 +00:00
|
|
|
render_pass: Arc<RenderPass>,
|
2021-08-27 06:24:16 +00:00
|
|
|
viewport: &mut Viewport,
|
2021-11-02 20:33:58 +00:00
|
|
|
) -> Vec<Arc<Framebuffer>> {
|
|
|
|
let dimensions = images[0].dimensions().width_height();
|
2021-08-27 06:24:16 +00:00
|
|
|
viewport.dimensions = [dimensions[0] as f32, dimensions[1] as f32];
|
2020-05-10 00:36:20 +00:00
|
|
|
|
|
|
|
images
|
|
|
|
.iter()
|
|
|
|
.map(|image| {
|
2022-02-27 06:18:14 +00:00
|
|
|
let view = ImageView::new_default(image.clone()).unwrap();
|
2022-02-20 00:14:16 +00:00
|
|
|
Framebuffer::new(
|
|
|
|
render_pass.clone(),
|
|
|
|
FramebufferCreateInfo {
|
|
|
|
attachments: vec![view],
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
)
|
|
|
|
.unwrap()
|
2020-05-10 00:36:20 +00:00
|
|
|
})
|
|
|
|
.collect::<Vec<_>>()
|
2019-03-15 03:05:07 +00:00
|
|
|
}
|