2017-09-09 06:55:20 +00:00
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# Unreleased (major)
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2017-09-09 07:11:58 +00:00
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- Changed `BufferAccess::conflict_*` and `ImageAccess::conflict_*` to forbid querying a specific
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range of the resource.
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2017-09-09 06:55:20 +00:00
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- Changed `CpuBufferPool::next()` and `chunk()` to return a `Result` in case of an error when
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allocating or mapping memory.
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2017-09-10 11:02:53 +00:00
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- Fixed `layers` argument validation in `Swapchain::new_inner`.
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2017-09-11 10:37:48 +00:00
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- Provide 32-bit word constructor for `ShaderModule` (`ShaderModule::from_words`).
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2017-09-06 12:36:06 +00:00
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2017-09-06 13:47:46 +00:00
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# Version 0.6.2 (2017-09-06)
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2017-09-06 12:36:06 +00:00
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- Added checking compatibility between the descriptor sets and the pipeline object when adding a
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draw or compute command.
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- Fixed several bugs in the validation checks of `blit_image`.
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- Fixed `blit_image`, `copy_buffer_to_image` and `copy_image_to_buffer` not taking the mipmap level
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into account when checking for the correct image dimensions.
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- Added `ImageDimensions::mipmap_dimensions()` and `ImageDimensions::num_mipmaps()`.
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- Added an implementation of `DeviceOwned` for `QueuesIter` and `Queue`.
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- Fixed the standard command pool and descriptor pool being destroyed too often.
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- Added `#[allow(non_snake_case)]` to structs generated by vulkano-shaders.
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