2017-07-22 19:47:53 +00:00
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// Copyright (c) 2017 The vulkano developers
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// Licensed under the Apache License, Version 2.0
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// <LICENSE-APACHE or
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2020-11-10 17:03:50 +00:00
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// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
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// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
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2017-07-22 19:47:53 +00:00
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// at your option. All files in the project carrying such
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// notice may not be copied, modified, or distributed except
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// according to those terms.
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//
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// Use your GLSL to Vulkan SPIRV tools to build these files.
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#version 450
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layout(location = 0) in vec2 position;
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layout(location = 1) in vec3 color;
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layout(location = 0) out vec3 v_color;
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void main() {
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v_color = color;
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gl_Position = vec4(position, 0.0, 1.0);
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}
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