rust/tests/ui/rfc-2027-object-safe-for-dispatch/manual-self-impl-for-unsafe-obj.rs
2023-01-11 09:32:08 +00:00

67 lines
1.2 KiB
Rust

// Check that we can manually implement an object-unsafe trait for its trait object.
// run-pass
#![feature(object_safe_for_dispatch)]
trait Bad {
fn stat() -> char {
'A'
}
fn virt(&self) -> char {
'B'
}
fn indirect(&self) -> char {
Self::stat()
}
}
trait Good {
fn good_virt(&self) -> char {
panic!()
}
fn good_indirect(&self) -> char {
panic!()
}
}
impl<'a> Bad for dyn Bad + 'a {
fn stat() -> char {
'C'
}
fn virt(&self) -> char {
'D'
}
}
struct Struct {}
impl Bad for Struct {}
impl Good for Struct {}
fn main() {
let s = Struct {};
let mut res = String::new();
// Directly call static.
res.push(Struct::stat()); // "A"
res.push(<dyn Bad>::stat()); // "AC"
let good: &dyn Good = &s;
// These look similar enough...
let bad = unsafe { std::mem::transmute::<&dyn Good, &dyn Bad>(good) };
// Call virtual.
res.push(s.virt()); // "ACB"
res.push(bad.virt()); // "ACBD"
// Indirectly call static.
res.push(s.indirect()); // "ACBDA"
res.push(bad.indirect()); // "ACBDAC"
assert_eq!(&res, "ACBDAC");
}