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![]() Explain differences between `{Once,Lazy}{Cell,Lock}` types The question of "which once-ish cell-ish type should I use?" has been raised multiple times, and is especially important now that we have stabilized the `LazyCell` and `LazyLock` types. The answer for the `Lazy*` types is that you would be better off using them if you want to use what is by far the most common pattern: initialize it with a single nullary function that you would call at every `get_or_init` site. For everything else there's the `Once*` types. "For everything else" is a somewhat weak motivation, as it only describes by negation. While contrasting them is inevitable, I feel positive motivations are more understandable. For this, I now offer a distinct example that helps explain why `OnceLock` can be useful, despite `LazyLock` existing: you can do some cool stuff with it that `LazyLock` simply can't support due to its mere definition. The pair of `std::sync::*Lock`s are usable inside a `static`, and can serve roles in async or multithreaded (or asynchronously multithreaded) programs that `*Cell`s cannot. Because of this, they received most of my attention. Fixes #124696 Fixes #125615 |
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alloc | ||
backtrace@5e05efa879 | ||
core | ||
panic_abort | ||
panic_unwind | ||
portable-simd | ||
proc_macro | ||
profiler_builtins | ||
rtstartup | ||
rustc-std-workspace-alloc | ||
rustc-std-workspace-core | ||
rustc-std-workspace-std | ||
std | ||
stdarch@df3618d9f3 | ||
sysroot | ||
test | ||
unwind |