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84 lines
2.1 KiB
Rust
84 lines
2.1 KiB
Rust
//@ ignore-windows
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//@ ignore-android
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//@ ignore-test // Test temporarily ignored due to debuginfo tests being disabled, see PR 47155
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//@ min-lldb-version: 310
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#![allow(unused)]
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//@ compile-flags:-g -O -C no-prepopulate-passes
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// -O -C no-prepopulate-passes added to work around https://bugs.llvm.org/show_bug.cgi?id=32123
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// This test checks that drop glue code gets attributed to scope's closing brace,
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// and function epilogues - to function's closing brace.
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc1[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc2[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc3[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc4[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc5[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc6[...]
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// === LLDB TESTS ==================================================================================
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// lldb-command:set set stop-line-count-before 0
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// lldb-command:set set stop-line-count-after 1
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// Can't set both to zero or lldb will stop printing source at all. So it will output the current
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// line and the next. We deal with this by having at least 2 lines between the #loc's
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// lldb-command:run
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc1 [...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc2 [...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc3 [...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc4 [...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc5 [...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...] #loc6 [...]
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fn main() {
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foo();
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zzz(); // #loc5
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} // #loc6
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fn foo() {
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{
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let s = String::from("s"); // #break
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zzz(); // #loc1
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} // #loc2
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zzz(); // #loc3
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} // #loc4
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fn zzz() {()}
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