![]() Rollup of 13 pull requests Successful merges: - #133411 (the emscripten OS no longer exists on non-wasm targets) - #133419 (Added a doc test for std::path::strip_prefix) - #133430 (Tweak parameter mismatch explanation to not say `{unknown}`) - #133443 (Remove dead code stemming from the old effects desugaring (II)) - #133450 (remove "onur-ozkan" from users_on_vacation) - #133454 (Update test expectations to accept LLVM 'initializes' attribute) - #133462 (Use ReadCache for archive reading in bootstrap) - #133464 (std:🧵 avoid leading whitespace in some panic messages) - #133467 (tests: Add recursive associated type bound regression tests) - #133470 (Cleanup: delete `//@ pretty-expanded` directive) - #133473 (tests: Add regression test for recursive enum with Cow and Clone) - #133481 (Disable `avr-rjmp-offset` on Windows for now) - #133495 (add test for alias-bound shadowing, rename folder) r? `@ghost` `@rustbot` modify labels: rollup |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.