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156 lines
3.7 KiB
Rust
156 lines
3.7 KiB
Rust
#![allow(dead_code, clippy::mixed_read_write_in_expression)]
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#![deny(clippy::if_same_then_else, clippy::branches_sharing_code)]
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// This tests valid if blocks that shouldn't trigger the lint
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// Tests with value references are includes in "shared_code_at_bottom.rs"
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fn valid_examples() {
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let x = 2;
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// The edge statements are different
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if x == 9 {
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let y = 1 << 5;
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println!("This is the same: vvv");
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let _z = y;
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println!("The block expression is different");
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println!("Different end 1");
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} else {
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let y = 1 << 7;
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println!("This is the same: vvv");
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let _z = y;
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println!("The block expression is different");
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println!("Different end 2");
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}
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// No else
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if x == 2 {
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println!("Hello world!");
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println!("Hello back, how are you?");
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// This is different vvvv
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println!("Howdy stranger =^.^=");
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println!("Bye Bye World");
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} else if x == 9 {
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println!("Hello world!");
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println!("Hello back, how are you?");
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// This is different vvvv
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println!("Hello reviewer :D");
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println!("Bye Bye World");
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}
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// Overlapping statements only in else if blocks -> Don't lint
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if x == 0 {
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println!("I'm important!")
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} else if x == 17 {
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println!("I share code in else if");
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println!("x is 17");
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} else {
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println!("I share code in else if");
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println!("x is nether x nor 17");
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}
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// Mutability is different
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if x == 13 {
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let mut y = 9;
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println!("Value y is: {}", y);
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y += 16;
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let _z1 = y;
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} else {
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let y = 9;
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println!("Value y is: {}", y);
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let _z2 = y;
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}
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// Same blocks but at start and bottom so no `if_same_then_else` lint
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if x == 418 {
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let y = 9;
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let z = 8;
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let _ = (x, y, z);
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// Don't tell the programmer, my code is also in the else block
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} else if x == 419 {
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println!("+-----------+");
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println!("| |");
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println!("| O O |");
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println!("| ° |");
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println!("| \\_____/ |");
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println!("| |");
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println!("+-----------+");
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} else {
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let y = 9;
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let z = 8;
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let _ = (x, y, z);
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// I'm so much better than the x == 418 block. Trust me
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}
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let x = 1;
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if true {
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println!("{}", x);
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} else {
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let x = 2;
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println!("{}", x);
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}
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// Let's test empty blocks
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if false {
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} else {
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}
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}
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/// This makes sure that the `if_same_then_else` masks the `shared_code_in_if_blocks` lint
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fn trigger_other_lint() {
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let x = 0;
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let y = 1;
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// Same block
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if x == 0 {
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let u = 19;
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println!("How are u today?");
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let _ = "This is a string";
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} else {
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let u = 19;
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println!("How are u today?");
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let _ = "This is a string";
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}
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// Only same expression
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let _ = if x == 6 { 7 } else { 7 };
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// Same in else if block
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let _ = if x == 67 {
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println!("Well I'm the most important block");
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"I'm a pretty string"
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} else if x == 68 {
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println!("I'm a doppelgänger");
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// Don't listen to my clone below
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if y == 90 { "=^.^=" } else { ":D" }
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} else {
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// Don't listen to my clone above
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println!("I'm a doppelgänger");
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if y == 90 { "=^.^=" } else { ":D" }
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};
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if x == 0 {
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println!("I'm single");
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} else if x == 68 {
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println!("I'm a doppelgänger");
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// Don't listen to my clone below
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} else {
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// Don't listen to my clone above
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println!("I'm a doppelgänger");
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}
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}
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fn main() {}
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