Fix stack overflow when checking for structural recursion
This pull request aims to fix#74224 and fix#84611. The current logic for detecting ADTs with structural recursion is flawed because it only looks at the root type, and then for exact matches. What I mean by this is that for examples such as:
```rust
struct A<T> {
x: T,
y: A<A<T>>,
}
struct B {
z: A<usize>
}
fn main() {}
```
When checking `A`, the compiler correctly determines that it has an infinite size (because the "root" type is `A`, and `A` occurs, albeit with different type arguments, as a nested type in `A`).
However, when checking `B`, it also recurses into `A`, but now `B` is the root type, and it only checks for _exact_ matches of `A`, but since `A` never precisely contains itself (only `A<A<T>>`, `A<A<A<T>>>`, etc.), an endless recursion ensues until the stack overflows.
In this PR, I have attempted to fix this behavior by implementing a two-phase checking: When checking `B`, my code first checks `A` _separately_ and stops if `A` already turns out to be infinite. If not (such as for `Option<T>`), the second phase checks whether the root type (`B`) is ever nested inside itself, e.g.:
```rust
struct Foo { x: Option<Option<Foo>> }
```
Special care needs to be taken for mutually recursive types, e.g.:
```rust
struct A<T> {
z: T,
x: B<T>,
}
struct B<T> {
y: A<T>
}
```
Here, both `A` and `B` both _are_ `SelfRecursive` and _contain_ a recursive type. The current behavior, which I have maintained, is to treat both `A` and `B` as `SelfRecursive`, and accordingly report errors for both.