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328 lines
8.7 KiB
Rust
328 lines
8.7 KiB
Rust
// run-pass
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#![allow(dead_code)]
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#![allow(unused_unsafe)]
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#![allow(unused_imports)]
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#![allow(non_camel_case_types)]
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pub type Task = isize;
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// tjc: I don't know why
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pub mod pipes {
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use self::state::{empty, full, blocked, terminated};
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use super::Task;
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use std::mem::{forget, transmute};
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use std::mem::{replace, swap};
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use std::mem;
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use std::thread;
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use std::marker::Send;
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pub struct Stuff<T> {
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state: state,
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blocked_task: Option<Task>,
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payload: Option<T>
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}
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#[derive(PartialEq, Debug)]
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#[repr(isize)]
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pub enum state {
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empty,
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full,
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blocked,
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terminated
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}
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pub struct packet<T> {
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state: state,
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blocked_task: Option<Task>,
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payload: Option<T>
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}
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unsafe impl<T:Send> Send for packet<T> {}
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pub fn packet<T:Send>() -> *const packet<T> {
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unsafe {
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let p: *const packet<T> = mem::transmute(Box::new(Stuff{
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state: empty,
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blocked_task: None::<Task>,
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payload: None::<T>
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}));
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p
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}
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}
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mod rusti {
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pub fn atomic_xchg(_dst: &mut isize, _src: isize) -> isize { panic!(); }
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pub fn atomic_xchg_acq(_dst: &mut isize, _src: isize) -> isize { panic!(); }
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pub fn atomic_xchg_rel(_dst: &mut isize, _src: isize) -> isize { panic!(); }
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}
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// We should consider moving this to ::std::unsafe, although I
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// suspect graydon would want us to use void pointers instead.
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pub unsafe fn uniquify<T>(x: *const T) -> Box<T> {
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mem::transmute(x)
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}
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pub fn swap_state_acq(dst: &mut state, src: state) -> state {
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unsafe {
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transmute(rusti::atomic_xchg_acq(transmute(dst), src as isize))
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}
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}
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pub fn swap_state_rel(dst: &mut state, src: state) -> state {
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unsafe {
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transmute(rusti::atomic_xchg_rel(transmute(dst), src as isize))
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}
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}
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pub fn send<T:Send>(mut p: send_packet<T>, payload: T) {
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let p = p.unwrap();
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let mut p = unsafe { uniquify(p) };
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assert!((*p).payload.is_none());
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(*p).payload = Some(payload);
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let old_state = swap_state_rel(&mut (*p).state, full);
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match old_state {
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empty => {
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// Yay, fastpath.
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// The receiver will eventually clean this up.
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unsafe { forget(p); }
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}
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full => { panic!("duplicate send") }
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blocked => {
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// The receiver will eventually clean this up.
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unsafe { forget(p); }
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}
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terminated => {
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// The receiver will never receive this. Rely on drop_glue
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// to clean everything up.
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}
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}
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}
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pub fn recv<T:Send>(mut p: recv_packet<T>) -> Option<T> {
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let p = p.unwrap();
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let mut p = unsafe { uniquify(p) };
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loop {
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let old_state = swap_state_acq(&mut (*p).state,
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blocked);
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match old_state {
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empty | blocked => { thread::yield_now(); }
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full => {
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let payload = replace(&mut p.payload, None);
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return Some(payload.unwrap())
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}
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terminated => {
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assert_eq!(old_state, terminated);
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return None;
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}
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}
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}
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}
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pub fn sender_terminate<T:Send>(p: *const packet<T>) {
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let mut p = unsafe { uniquify(p) };
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match swap_state_rel(&mut (*p).state, terminated) {
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empty | blocked => {
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// The receiver will eventually clean up.
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unsafe { forget(p) }
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}
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full => {
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// This is impossible
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panic!("you dun goofed")
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}
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terminated => {
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// I have to clean up, use drop_glue
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}
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}
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}
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pub fn receiver_terminate<T:Send>(p: *const packet<T>) {
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let mut p = unsafe { uniquify(p) };
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match swap_state_rel(&mut (*p).state, terminated) {
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empty => {
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// the sender will clean up
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unsafe { forget(p) }
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}
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blocked => {
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// this shouldn't happen.
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panic!("terminating a blocked packet")
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}
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terminated | full => {
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// I have to clean up, use drop_glue
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}
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}
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}
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pub struct send_packet<T:Send> {
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p: Option<*const packet<T>>,
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}
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impl<T:Send> Drop for send_packet<T> {
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fn drop(&mut self) {
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unsafe {
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if self.p != None {
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let self_p: &mut Option<*const packet<T>> =
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mem::transmute(&mut self.p);
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let p = replace(self_p, None);
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sender_terminate(p.unwrap())
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}
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}
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}
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}
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impl<T:Send> send_packet<T> {
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pub fn unwrap(&mut self) -> *const packet<T> {
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replace(&mut self.p, None).unwrap()
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}
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}
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pub fn send_packet<T:Send>(p: *const packet<T>) -> send_packet<T> {
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send_packet {
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p: Some(p)
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}
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}
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pub struct recv_packet<T:Send> {
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p: Option<*const packet<T>>,
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}
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impl<T:Send> Drop for recv_packet<T> {
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fn drop(&mut self) {
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unsafe {
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if self.p != None {
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let self_p: &mut Option<*const packet<T>> =
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mem::transmute(&mut self.p);
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let p = replace(self_p, None);
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receiver_terminate(p.unwrap())
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}
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}
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}
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}
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impl<T:Send> recv_packet<T> {
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pub fn unwrap(&mut self) -> *const packet<T> {
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replace(&mut self.p, None).unwrap()
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}
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}
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pub fn recv_packet<T:Send>(p: *const packet<T>) -> recv_packet<T> {
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recv_packet {
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p: Some(p)
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}
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}
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pub fn entangle<T:Send>() -> (send_packet<T>, recv_packet<T>) {
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let p = packet();
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(send_packet(p), recv_packet(p))
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}
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}
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pub mod pingpong {
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use std::mem;
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pub struct ping(::pipes::send_packet<pong>);
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unsafe impl Send for ping {}
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pub struct pong(::pipes::send_packet<ping>);
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unsafe impl Send for pong {}
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pub fn liberate_ping(p: ping) -> ::pipes::send_packet<pong> {
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unsafe {
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let _addr : *const ::pipes::send_packet<pong> = match &p {
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&ping(ref x) => { mem::transmute(x) }
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};
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panic!()
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}
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}
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pub fn liberate_pong(p: pong) -> ::pipes::send_packet<ping> {
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unsafe {
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let _addr : *const ::pipes::send_packet<ping> = match &p {
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&pong(ref x) => { mem::transmute(x) }
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};
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panic!()
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}
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}
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pub fn init() -> (client::ping, server::ping) {
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::pipes::entangle()
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}
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pub mod client {
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use pingpong;
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pub type ping = ::pipes::send_packet<pingpong::ping>;
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pub type pong = ::pipes::recv_packet<pingpong::pong>;
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pub fn do_ping(c: ping) -> pong {
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let (sp, rp) = ::pipes::entangle();
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::pipes::send(c, pingpong::ping(sp));
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rp
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}
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pub fn do_pong(c: pong) -> (ping, ()) {
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let packet = ::pipes::recv(c);
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if packet.is_none() {
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panic!("sender closed the connection")
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}
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(pingpong::liberate_pong(packet.unwrap()), ())
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}
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}
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pub mod server {
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use pingpong;
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pub type ping = ::pipes::recv_packet<pingpong::ping>;
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pub type pong = ::pipes::send_packet<pingpong::pong>;
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pub fn do_ping(c: ping) -> (pong, ()) {
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let packet = ::pipes::recv(c);
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if packet.is_none() {
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panic!("sender closed the connection")
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}
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(pingpong::liberate_ping(packet.unwrap()), ())
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}
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pub fn do_pong(c: pong) -> ping {
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let (sp, rp) = ::pipes::entangle();
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::pipes::send(c, pingpong::pong(sp));
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rp
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}
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}
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}
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fn client(chan: pingpong::client::ping) {
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let chan = pingpong::client::do_ping(chan);
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println!("Sent ping");
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let (_chan, _data) = pingpong::client::do_pong(chan);
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println!("Received pong");
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}
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fn server(chan: pingpong::server::ping) {
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let (chan, _data) = pingpong::server::do_ping(chan);
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println!("Received ping");
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let _chan = pingpong::server::do_pong(chan);
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println!("Sent pong");
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}
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pub fn main() {
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/*
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// Commented out because of option::get error
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let (client_, server_) = pingpong::init();
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task::spawn {|client_|
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let client__ = client_.take();
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client(client__);
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};
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task::spawn {|server_|
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let server__ = server_.take();
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server(server_ˊ);
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};
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*/
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}
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