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bors d0f8e2913a Auto merge of #45825 - nikomatsakis:nll-factor-region-inference, r=arielb1
integrate MIR type-checker with NLL inference

This branch refactors NLL type inference so that it uses the MIR type-checker to gather constraints. Along the way, it also refactors how region constraints are gathered in the normal inference context mildly. The new setup is like this:

- What used to be `region_inference` is split into two parts:
    - `region_constraints`, which just collects up sets of constraints
    - `lexical_region_resolve`, which does the iterative, lexical region resolution
- When `resolve_regions_and_report_errors` is invoked, the inference engine converts the constraints into final values.
- In the MIR type checker, however, we do not invoke this method, but instead periodically take the region constraints and package them up for the NLL solver to use later.
    - This allows us to track when and where those constraints were incurred.
    - We also remove the central fulfillment context from the MIR type checker, instead instantiating new fulfillment contexts at each point. This allows us to capture the set of obligations that occurred at a particular point, and also to ensure that if the same obligation arises at two points, we will enforce the region constraints at both locations.
- The MIR type checker is also enhanced to instantiate late-bound-regions with fresh variables and handle a few other corner cases that arose.
- I also extracted some of the 'outlives' logic from the regionck, which will be needed later (see future work) to handle the type-outlives relationships.

One concern I have with this branch: since the MIR type checker is used even without the `-Znll` switch, I'm not sure if it will impact performance. One simple fix here would be to only enable the MIR type-checker if debug-assertions are enabled, since it just serves to validate the MIR. Longer term I hope to address this by improving the interface to the trait solver to be more query-based (ongoing work).

There is plenty of future work left. Here are two things that leap to mind:

- **Type-region outlives.** Currently, the NLL solver will ICE if it is required to handle a constraint like `T: 'a`. Fixing this will require a small amount of refactoring to extract the implied bounds code. I plan to follow a file-up bug on this (hopefully with mentoring instructions).
- **Testing.** It's a good idea to enumerate some of the tricky scenarios that need testing, but I think it'd be nice to try and parallelize some of the actual test writing (and resulting bug fixing):
    - Same obligation occurring at two points.
    - Well-formedness and trait obligations of various kinds (which are not all processed by the current MIR type-checker).
    - More tests for how subtyping and region inferencing interact.
    - More suggestions welcome!

r? @arielb1
2017-11-16 20:56:26 +00:00
src Auto merge of #45825 - nikomatsakis:nll-factor-region-inference, r=arielb1 2017-11-16 20:56:26 +00:00
.gitattributes fix gitattributes for vendor 2017-02-13 13:41:13 -05:00
.gitignore Allow writing metadata without llvm 2017-09-23 12:54:53 +02:00
.gitmodules Get the miri test suite to run inside the rustc dev environment 2017-09-17 21:40:13 +02:00
.mailmap Rollup merge of #43846 - frewsxcv:frewsxcv-mailmap, r=Mark-Simulacrum 2017-08-14 20:28:45 -04:00
.travis.yml Auto merge of #45810 - SimonSapin:ac-dc, r=aturon 2017-11-13 11:46:55 +00:00
appveyor.yml Move cargotest to separate jobs on Travis-CI and AppVeyor 2017-10-23 13:12:12 +02:00
CODE_OF_CONDUCT.md Remove "gender" from code of conduct, keep only "gender identity and expression" 2017-10-20 10:11:41 -07:00
config.toml.example config.toml: Add stubs for recognized-but-unused install paths 2017-10-26 17:23:14 -07:00
configure rustbuild: Rewrite the configure script in Python 2017-08-27 18:53:30 -07:00
CONTRIBUTING.md Rollup merge of #45098 - sunjay:breakingrustfmtrls, r=alexcrichton 2017-10-19 01:59:47 +08:00
COPYRIGHT COPYRIGHT: Provide a better explanation of Rust copyrights 2017-07-26 16:52:15 -07:00
LICENSE-APACHE
LICENSE-MIT LICENSE-MIT: Remove inaccurate (misattributed) copyright notice 2017-07-26 16:51:58 -07:00
README.md Add "Buidling on *nix" sub-header 2017-10-14 16:59:58 -05:00
RELEASES.md Fix a mistake in release notes for 1.21.0 2017-10-10 15:45:04 +03:00
x.py Rename os variable in bootstrap.py to avoid shadowing os module. 2017-04-30 16:10:31 -04:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Quick Start

Read "Installation" from The Book.

Building from Source

Building on *nix

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or later or clang++ 3.x or later
    • python 2.7 (but not 3.x)
    • GNU make 3.81 or later
    • cmake 3.4.3 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./x.py build && sudo ./x.py install
    

    Note: Install locations can be adjusted by copying the config file from ./config.toml.example to ./config.toml, and adjusting the prefix option under [install]. Various other options, such as enabling debug information, are also supported, and are documented in the config file.

    When complete, sudo ./x.py install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    $ pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2' and 'cmake'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    $ pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python2 \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc
    
  4. Navigate to Rust's source code (or clone it), then build it:

    $ ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2013 (or later) so rustc can use its linker. Make sure to check the “C++ tools” option.

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

> python x.py build

Currently building Rust only works with some known versions of Visual Studio. If you have a more recent version installed the build system doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in powershell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Building From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

$ ./configure
$ make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

$ ./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform. If it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust. And a good place to ask for help would be #rust-beginners.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.