rust/compiler/rustc_query_system
bors e7aca89598 Auto merge of #93741 - Mark-Simulacrum:global-job-id, r=cjgillot
Refactor query system to maintain a global job id counter

This replaces the per-shard counters with a single global counter, simplifying
the JobId struct down to just a u64 and removing the need to pipe a DepKind
generic through a bunch of code. The performance implications on non-parallel
compilers are likely minimal (this switches to `Cell<u64>` as the backing
storage over a `u64`, but the latter was already inside a `RefCell` so it's not
really a significance divergence). On parallel compilers, the cost of a single
global u64 counter may be more significant: it adds a serialization point in
theory. On the other hand, we can imagine changing the counter to have a
thread-local component if it becomes worrisome or some similar structure.

The new design is sufficiently simpler that it warrants the potential for slight
changes down the line if/when we get parallel compilation to be more of a
default.

A u64 counter, instead of u32 (the old per-shard width), is chosen to avoid
possibly overflowing it and causing problems; it is effectively impossible that
we would overflow a u64 counter in this context.
2022-02-09 18:54:30 +00:00
..
src Auto merge of #93741 - Mark-Simulacrum:global-job-id, r=cjgillot 2022-02-09 18:54:30 +00:00
Cargo.toml Update rayon and rustc-rayon 2022-01-10 11:34:07 -08:00