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38 lines
686 B
Rust
38 lines
686 B
Rust
// build-pass
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#![allow(dead_code)]
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#![allow(unused_variables)]
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use std::any::TypeId;
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use std::rc::Rc;
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type Fp<T> = Rc<T>;
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struct Engine;
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trait Component: 'static {}
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impl Component for Engine {}
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trait Env {
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fn get_component_type_id(&self, type_id: TypeId) -> Option<Fp<dyn Component>>;
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}
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impl<'a> dyn Env + 'a {
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fn get_component<T: Component>(&self) -> Option<Fp<T>> {
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let x = self.get_component_type_id(TypeId::of::<T>());
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None
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}
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}
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trait Figment {
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fn init(&mut self, env: &dyn Env);
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}
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struct MyFigment;
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impl Figment for MyFigment {
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fn init(&mut self, env: &dyn Env) {
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let engine = env.get_component::<Engine>();
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}
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}
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fn main() {}
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