rust/compiler/rustc_target
Julian Frimmel ba73166556
Support clobber_abi for AVR inline assembly
This commit adds the relevant registers to the list of clobbered regis-
ters (part of #93335). This follows the [ABI documentation] of AVR-GCC:

> The [...] call-clobbered general purpose registers (GPRs) are
> registers that might be destroyed (clobbered) by a function call.
>
> - **R18–R27, R30, R31**
>
>   These GPRs are call clobbered. An ordinary function may use them
>   without restoring the contents. [...]
>
> - **R0, T-Flag**
>
>   The temporary register and the T-flag in SREG are also call-
>   clobbered, but this knowledge is not exposed explicitly to the
>   compiler (R0 is a fixed register).

Therefore this commit lists the aforementioned registers `r18–r27`,
`r30` and `r31` as clobbered registers. Since the `r0` register (listed
above as well) is not available in inline assembly at all (potentially
because the AVR-GCC considers it a fixed register causing the register
to never be used in register allocation and LLVM adopting this), there
is no need to list it in the clobber list (the `r0`-variant is not even
available). A comment was added to ensure, that the `r0` gets added to
the clobber-list once the register gets usable in inline ASM.
Since the SREG is normally considered clobbered anyways (unless the user
supplies the `preserve_flags`-option), there is no need to explicitly
list a bit in this register (which is not possible to list anyways).

Note, that this commit completely ignores the case of interrupts (that
are described in the ABI-specification), since every register touched in
an ISR need to be saved anyways.

[ABI documentation]: https://gcc.gnu.org/wiki/avr-gcc#Call-Used_Registers
2024-11-28 16:12:02 +01:00
..
src Support clobber_abi for AVR inline assembly 2024-11-28 16:12:02 +01:00
Cargo.toml Remove unused intercrate dependencies 2024-11-07 14:17:16 +00:00
README.md Fix outdated crate names in compiler docs 2021-04-08 11:12:14 -05:00

rustc_target contains some very low-level details that are specific to different compilation targets and so forth.

For more information about how rustc works, see the rustc dev guide.