b8d1fa3994
This overhauls `std::run` to instead run on top of libuv. This is *not* in a mergeable state, I've been attempting to diagnose failures in the compiletest suite. I've managed to find a fair number of bugs so far, but I still don't seem to be done yet. Notable changes: * This requires upgrading libuv. From the discussion on #6567, I took libuv master from a few days ago, applied one patch to fix process spawning with multiple event loops in libuv, and pushed to my own fork * The build system for libuv has changed since we last used it. There's some extra checkout from a google build system which apparently does all the magic if you don't want to require autotools, and the google system just requires python. I updated the Makefile to get this build system and build libuv with it instead. This is untested on windows and arm, and both will probably need to see some improvement. * This required adding some pipe bindings to libuv as well. Currently the support is pretty simple and probably completely unsafe for pipes, but you at least get read/write methods. This is necessary for capturing output of processes. * I didn't redesign `std::run` at all, I simply tried to reimplement all the existing functionality on top of libuv. Some functions ended up dying, but nothing major. All uses of `std::run` in the compiler still work just fine. I'm not quite sure how the rest of the runtime deals with this, but I marked process structures as `no_send` because the waiting/waking up has to happen in the same event loop right now. If processes start migrating between event loops then very bad things can happen. This may be what threadsafe I/O would fix, and I would be more than willing to rebase on that if it lands first. Anyway, for now I wanted to put this up for review, I'm still investigating the corruption/deadlock bugs, but this is in an *almost* workable state. Once I find the bugs I'll also rebase on the current master. |
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doc | ||
man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
Windows
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
Linux / OS X
-
Install the prerequisites (if not already installed)
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
-
Download and build Rust You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-0.7.tar.gz $ tar -xzf rust-0.7.tar.gz $ cd rust-0.7
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler;rustdoc
, the API-documentation tool, andrustpkg
, the Rust package manager and build system. -
Read the tutorial.
-
Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is lots more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.