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Currently constants are "pulled forward" and have their stack spills emitted first. This confuses LLVM as to where to place breakpoints at function entry, and results in argument values being wrong in the debugger. It's straightforward to avoid emitting the stack spills for constants until arguments/etc have been introduced in debug_introduce_locals, so do that. Example LLVM IR (irrelevant IR elided): Before: define internal void @_ZN11rust_1289457binding17h2c78f956ba4bd2c3E(i64 %a, i64 %b, double %c) unnamed_addr #0 !dbg !178 { start: %c.dbg.spill = alloca [8 x i8], align 8 %b.dbg.spill = alloca [8 x i8], align 8 %a.dbg.spill = alloca [8 x i8], align 8 %x.dbg.spill = alloca [4 x i8], align 4 store i32 0, ptr %x.dbg.spill, align 4, !dbg !192 ; LLVM places breakpoint here. #dbg_declare(ptr %x.dbg.spill, !190, !DIExpression(), !192) store i64 %a, ptr %a.dbg.spill, align 8 #dbg_declare(ptr %a.dbg.spill, !187, !DIExpression(), !193) store i64 %b, ptr %b.dbg.spill, align 8 #dbg_declare(ptr %b.dbg.spill, !188, !DIExpression(), !194) store double %c, ptr %c.dbg.spill, align 8 #dbg_declare(ptr %c.dbg.spill, !189, !DIExpression(), !195) ret void, !dbg !196 } After: define internal void @_ZN11rust_1289457binding17h2c78f956ba4bd2c3E(i64 %a, i64 %b, double %c) unnamed_addr #0 !dbg !178 { start: %x.dbg.spill = alloca [4 x i8], align 4 %c.dbg.spill = alloca [8 x i8], align 8 %b.dbg.spill = alloca [8 x i8], align 8 %a.dbg.spill = alloca [8 x i8], align 8 store i64 %a, ptr %a.dbg.spill, align 8 #dbg_declare(ptr %a.dbg.spill, !187, !DIExpression(), !192) store i64 %b, ptr %b.dbg.spill, align 8 #dbg_declare(ptr %b.dbg.spill, !188, !DIExpression(), !193) store double %c, ptr %c.dbg.spill, align 8 #dbg_declare(ptr %c.dbg.spill, !189, !DIExpression(), !194) store i32 0, ptr %x.dbg.spill, align 4, !dbg !195 ; LLVM places breakpoint here. #dbg_declare(ptr %x.dbg.spill, !190, !DIExpression(), !195) ret void, !dbg !196 } Note in particular the position of the "LLVM places breakpoint here" comment relative to the stack spills for the function arguments. LLVM assumes that the first instruction with with a debug location is the end of the prologue. As LLVM does not currently offer front ends any direct control over the placement of the prologue end reordering the IR is the only mechanism available to fix argument values at function entry in the presence of MIR optimizations like SingleUseConsts. Fixes #128945
36 lines
767 B
Rust
36 lines
767 B
Rust
//@ min-lldb-version: 310
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//@ compile-flags:-g
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// === GDB TESTS ===================================================================================
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// gdb-command:break constant_ordering_prologue::binding
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// gdb-command:run
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// gdb-command:print a
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// gdb-check: = 19
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// gdb-command:print b
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// gdb-check: = 20
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// gdb-command:print c
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// gdb-check: = 21.5
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// === LLDB TESTS ==================================================================================
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// lldb-command:b "constant_ordering_prologue::binding"
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// lldb-command:run
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// lldb-command:print a
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// lldb-check: = 19
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// lldb-command:print b
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// lldb-check: = 20
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// lldb-command:print c
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// lldb-check: = 21.5
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fn binding(a: i64, b: u64, c: f64) {
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let x = 0;
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}
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fn main() {
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binding(19, 20, 21.5);
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}
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