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minicore makes it much easier to add new language items to all of the existing `no_core` tests.
50 lines
1.0 KiB
Rust
50 lines
1.0 KiB
Rust
//@ add-core-stubs
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//@ revisions: linux apple win
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//@ compile-flags: -Copt-level=3 -C no-prepopulate-passes
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//@[linux] compile-flags: --target x86_64-unknown-linux-gnu
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//@[linux] needs-llvm-components: x86
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//@[apple] compile-flags: --target x86_64-apple-darwin
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//@[apple] needs-llvm-components: x86
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//@[win] compile-flags: --target x86_64-pc-windows-msvc
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//@[win] needs-llvm-components: x86
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#![feature(no_core, lang_items)]
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#![crate_type = "lib"]
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#![no_std]
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#![no_core]
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extern crate minicore;
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use minicore::*;
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#[repr(C)]
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pub struct Rgb8 {
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r: u8,
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g: u8,
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b: u8,
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}
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#[repr(transparent)]
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pub struct Rgb8Wrap(Rgb8);
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// CHECK: i24 @test_Rgb8Wrap(i24{{( %0)?}})
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#[no_mangle]
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pub extern "sysv64" fn test_Rgb8Wrap(_: Rgb8Wrap) -> Rgb8Wrap {
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loop {}
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}
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#[repr(C)]
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pub union FloatBits {
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float: f32,
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bits: u32,
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}
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#[repr(transparent)]
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pub struct SmallUnion(FloatBits);
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// CHECK: i32 @test_SmallUnion(i32{{( %0)?}})
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#[no_mangle]
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pub extern "sysv64" fn test_SmallUnion(_: SmallUnion) -> SmallUnion {
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loop {}
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}
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