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cb3071b273
This commit updates the `dist` target for MSVC to not build the mingw components and to also ensure that the `llvm-ar.exe` binary is ferried along into the right location for installs.
83 lines
3.8 KiB
Makefile
83 lines
3.8 KiB
Makefile
# x86_64-pc-windows-msvc configuration
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CC_x86_64-pc-windows-msvc="$(CFG_MSVC_CL)" -nologo
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LINK_x86_64-pc-windows-msvc="$(CFG_MSVC_LINK)" -nologo
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CXX_x86_64-pc-windows-msvc="$(CFG_MSVC_CL)" -nologo
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CPP_x86_64-pc-windows-msvc="$(CFG_MSVC_CL)" -nologo
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AR_x86_64-pc-windows-msvc="$(CFG_MSVC_LIB)" -nologo
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CFG_LIB_NAME_x86_64-pc-windows-msvc=$(1).dll
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CFG_STATIC_LIB_NAME_x86_64-pc-windows-msvc=$(1).lib
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CFG_LIB_GLOB_x86_64-pc-windows-msvc=$(1)-*.dll
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CFG_LIB_DSYM_GLOB_x86_64-pc-windows-msvc=$(1)-*.dylib.dSYM
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CFG_JEMALLOC_CFLAGS_x86_64-pc-windows-msvc :=
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CFG_GCCISH_CFLAGS_x86_64-pc-windows-msvc :=
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CFG_GCCISH_CXXFLAGS_x86_64-pc-windows-msvc :=
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CFG_GCCISH_LINK_FLAGS_x86_64-pc-windows-msvc :=
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CFG_GCCISH_DEF_FLAG_x86_64-pc-windows-msvc :=
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CFG_LLC_FLAGS_x86_64-pc-windows-msvc :=
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CFG_INSTALL_NAME_x86_64-pc-windows-msvc =
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CFG_EXE_SUFFIX_x86_64-pc-windows-msvc := .exe
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CFG_WINDOWSY_x86_64-pc-windows-msvc := 1
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CFG_UNIXY_x86_64-pc-windows-msvc :=
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CFG_LDPATH_x86_64-pc-windows-msvc :=
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CFG_RUN_x86_64-pc-windows-msvc=$(2)
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CFG_RUN_TARG_x86_64-pc-windows-msvc=$(call CFG_RUN_x86_64-pc-windows-msvc,,$(2))
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CFG_GNU_TRIPLE_x86_64-pc-windows-msvc := x86_64-pc-win32
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# These two environment variables are scraped by the `./configure` script and
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# are necessary for `cl.exe` to find standard headers (the INCLUDE variable) and
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# for `link.exe` to find standard libraries (the LIB variable).
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ifdef CFG_MSVC_INCLUDE_PATH
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export INCLUDE := $(CFG_MSVC_INCLUDE_PATH)
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endif
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ifdef CFG_MSVC_LIB_PATH
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export LIB := $(CFG_MSVC_LIB_PATH)
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endif
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# Unfortunately `link.exe` is also a program in `/usr/bin` on MinGW installs,
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# but it's not the one that we want. As a result we make sure that our detected
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# `link.exe` shows up in PATH first.
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ifdef CFG_MSVC_LINK
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export PATH := $(CFG_MSVC_ROOT)/VC/bin/amd64:$(PATH)
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endif
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# There are more comments about this available in the target specification for
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# Windows MSVC in the compiler, but the gist of it is that we use `llvm-ar.exe`
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# instead of `lib.exe` for assembling archives, so we need to inject this custom
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# dependency here.
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NATIVE_TOOL_DEPS_core_T_x86_64-pc-windows-msvc += llvm-ar.exe
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INSTALLED_BINS_x86_64-pc-windows-msvc += llvm-ar.exe
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# When working with MSVC on windows, each DLL needs to explicitly declare its
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# interface to the outside world through some means. The options for doing so
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# include:
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#
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# 1. A custom attribute on each function itself
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# 2. A linker argument saying what to export
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# 3. A file which lists all symbols that need to be exported
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#
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# The Rust compiler takes care (1) for us for all Rust code by annotating all
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# public-facing functions with dllexport, but we have a few native dependencies
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# which need to cross the DLL boundary. The most important of these dependencies
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# is LLVM which is linked into `rustc_llvm.dll` but primarily used from
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# `rustc_trans.dll`. This means that many of LLVM's C API functions need to be
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# exposed from `rustc_llvm.dll` to be forwarded over the boundary.
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#
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# Unfortunately, at this time, LLVM does not handle this sort of exportation on
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# Windows for us, so we're forced to do it ourselves if we want it (which seems
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# like the path of least resistance right now). To do this we generate a `.DEF`
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# file [1] which we then custom-pass to the linker when building the rustc_llvm
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# crate. This DEF file list all symbols that are exported from
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# `src/librustc_llvm/lib.rs` and is generated by a small python script.
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#
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# Fun times!
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#
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# [1]: https://msdn.microsoft.com/en-us/library/28d6s79h.aspx
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RUSTFLAGS_rustc_llvm_T_x86_64-pc-windows-msvc += \
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-C link-args="-DEF:x86_64-pc-windows-msvc/rt/rustc_llvm.def"
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CUSTOM_DEPS_rustc_llvm_T_x86_64-pc-windows-msvc += \
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x86_64-pc-windows-msvc/rt/rustc_llvm.def
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x86_64-pc-windows-msvc/rt/rustc_llvm.def: $(S)src/etc/mklldef.py \
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$(S)src/librustc_llvm/lib.rs
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$(CFG_PYTHON) $^ $@ rustc_llvm-$(CFG_FILENAME_EXTRA)
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