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bors a2da4af33c Auto merge of #97577 - betrusted-io:add-xous-target, r=nagisa
riscv32imac-unknown-xous-elf: add target

This PR starts the process of upstreaming support for our operating system, thanks to a suggestion from `@yaahc` [on Twitter](https://twitter.com/yaahc_/status/1530558574706839567?s=20&t=Mgkn1LEYvGU6FEi5SpZRsA). We have maintained a fork of Rust and have made changes to improve support for our platform since Rust 1.51. Now we would like to upstream these changes.

Xous is a microkernel operating system designed to run on small systems. The kernel contains a wide range of userspace processes that provide common services such as console output, networking, and time access.

The kernel and its services are completely written in Rust using a custom build of libstd. This adds support for this target to upstream Rust so that we can drop support for our out-of-tree `target.json` file.

This first patch adds a Tier 3 target for Xous running on RISC-V. Future patches will add libstd support, but those patches require changes to `dlmalloc` and `compiler_builtins`.

> Tier 3 policy:
>
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)

I will be the target maintainer for this target on matters that pertain to the `xous` part of the triple. For matters pertaining to the `riscv32imac` part of the triple, there should be no difference from all other `riscv` targets. If there are issues, I will address issues regarding the target.

> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.

This is a new OS, so I have taken the `riscv32imac-unknown-none-elf` target and changed the `os` section of the triple. This follows convention on targets such as `riscv32gc-unknown-linux-gnu` and `mipsel-unknown-linux-uclibc`. An argument could be made for omitting the `-elf` section of the triple, such as `riscv32imc-esp-espidf`, however I'm not certain what benefit that has.

> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.

I feel that the target name does not introduce any ambiguity.

> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.

The only unusual requirement for building the `compiler-builtins` crate is a standard RISC-V C compiler supported by `cc-rs`, and using this target does not require any additional software beyond what is shipped by `rustup`.

> The target must not introduce license incompatibilities.

All of the additional code will use Apache-2.0.

> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).

Agreed, and there is no problem here.

> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.

The only new dependency will be the `xous` crate, which is licensed `MIT OR Apache-2.0`

> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.

Linking is performed by `rust-lld`

> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.

There are no terms. Xous is completely open. It runs on open hardware. We even provide the source to the CPU.

> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.

This paragraph makes sense, but I don't think it's directed at me.

> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.

This paragraph also does not appear to be directed at me.

> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.

So far we have:

 * Thread
 * Mutexex
 * Condvar
 * TcpStream
 * TcpListener
 * UdpSocket
 * DateTime
 * alloc

These will be merged as part of libstd in a future patch once I submit support for Xous in `dlmalloc` and `compiler-builtins`.

> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.

Testing is currently done on real hardware or in a Renode emulator. I can add documentation on how to do this in a future patch, and I would need instructions on where to add said documentation.

> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.

Alright.

> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.

Sounds good.

> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.

This shouldn't affect any other targets, so this is understood.

> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.

This shouldn't come up right away. `xous` is a new operating system, and most features are keyed off of `target(os = "xous")` rather than a given architecture.
2022-06-05 07:03:50 +00:00
.github update: actions/checkout@v2 to actions/checkout@v3 2022-04-14 13:20:39 -07:00
compiler Auto merge of #97577 - betrusted-io:add-xous-target, r=nagisa 2022-06-05 07:03:50 +00:00
library Auto merge of #97742 - matthiaskrgr:rollup-fr3j0t8, r=matthiaskrgr 2022-06-04 23:14:09 +00:00
src Auto merge of #97577 - betrusted-io:add-xous-target, r=nagisa 2022-06-05 07:03:50 +00:00
.editorconfig Add .editorconfig 2021-02-02 18:13:18 +01:00
.git-blame-ignore-revs Ignore "format the world" commit in git blame 2022-03-27 10:40:06 -05:00
.gitattributes Remove rustfmt tests from top-level .gitattributes 2021-06-04 09:04:54 -04:00
.gitignore Add package.json in gitignore 2022-02-01 17:14:59 +01:00
.gitmodules Update to LLVM 14.0.0 final 2022-03-23 11:42:13 -07:00
.mailmap Update .mailmap 2022-05-19 14:13:13 -05:00
Cargo.lock Auto merge of #93717 - pietroalbini:pa-ci-profiler, r=Mark-Simulacrum 2022-06-05 01:35:03 +00:00
Cargo.toml Allow cargo run instead of cargo run -p bootstrap 2022-03-09 22:37:44 -06:00
CODE_OF_CONDUCT.md Remove the code of conduct; instead link https://www.rust-lang.org/conduct.html 2019-10-05 22:55:19 +02:00
config.toml.example Auto merge of #93717 - pietroalbini:pa-ci-profiler, r=Mark-Simulacrum 2022-06-05 01:35:03 +00:00
configure Enforce Python 3 as much as possible 2020-04-10 09:09:58 -04:00
CONTRIBUTING.md Give people a single link they can click in the contributing guide 2021-11-22 13:10:22 -06:00
COPYRIGHT Rebase to the llvm-project monorepo 2019-01-25 15:39:54 -08:00
LICENSE-APACHE Remove appendix from LICENCE-APACHE 2019-12-30 14:25:53 +00:00
LICENSE-MIT LICENSE-MIT: Remove inaccurate (misattributed) copyright notice 2017-07-26 16:51:58 -07:00
README.md Give people a single link they can click in the contributing guide 2021-11-22 13:10:22 -06:00
RELEASES.md Adjust language 2022-05-17 15:33:15 -04:00
rustfmt.toml Enforce formatting for rustc_codegen_cranelift 2022-01-01 16:52:30 +01:00
triagebot.toml Add #T-types/nominated zulip notification 2022-06-03 07:08:17 -07:00
x.py Choose the version of python at runtime (portable version) 2021-01-14 21:00:42 -05:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read the Getting Started section of the rustc-dev-guide instead. You can ask for help in the #new members Zulip stream.

Quick Start

Read "Installation" from The Book.

Installing from Source

The Rust build system uses a Python script called x.py to build the compiler, which manages the bootstrapping process. It lives in the root of the project.

The x.py command can be run directly on most systems in the following format:

./x.py <subcommand> [flags]

This is how the documentation and examples assume you are running x.py.

Systems such as Ubuntu 20.04 LTS do not create the necessary python command by default when Python is installed that allows x.py to be run directly. In that case you can either create a symlink for python (Ubuntu provides the python-is-python3 package for this), or run x.py using Python itself:

# Python 3
python3 x.py <subcommand> [flags]

# Python 2.7
python2.7 x.py <subcommand> [flags]

More information about x.py can be found by running it with the --help flag or reading the rustc dev guide.

Building on a Unix-like system

  1. Make sure you have installed the dependencies:

    • g++ 5.1 or later or clang++ 3.5 or later
    • python 3 or 2.7
    • GNU make 3.81 or later
    • cmake 3.13.4 or later
    • ninja
    • curl
    • git
    • ssl which comes in libssl-dev or openssl-devel
    • pkg-config if you are compiling on Linux and targeting Linux
  2. Clone the source with git:

    git clone https://github.com/rust-lang/rust.git
    cd rust
    
  1. Configure the build settings:

    The Rust build system uses a file named config.toml in the root of the source tree to determine various configuration settings for the build. Copy the default config.toml.example to config.toml to get started.

    cp config.toml.example config.toml
    

    If you plan to use x.py install to create an installation, it is recommended that you set the prefix value in the [install] section to a directory.

    Create install directory if you are not installing in default directory

  2. Build and install:

    ./x.py build && ./x.py install
    

    When complete, ./x.py install will place several programs into $PREFIX/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager. To build and install Cargo, you may run ./x.py install cargo or set the build.extended key in config.toml to true to build and install all tools.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc \
                mingw-w64-x86_64-ninja
    
  4. Navigate to Rust's source code (or clone it), then build it:

    ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get the Visual Studio, check the “C++ build tools” and “Windows 10 SDK” workload.

(If you're installing cmake yourself, be careful that “C++ CMake tools for Windows” doesn't get included under “Individual components”.)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

python x.py build

Currently, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Installing From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

./configure
make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, 10, ...)
Linux (kernel 2.6.32, glibc 2.11 or later)
macOS (10.7 Lion or later) (*)

(*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. Due to this decision from Apple, the targets are no longer useful to our users. Please read our blog post for more info.

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Getting Help

The Rust community congregates in a few places:

Contributing

If you are interested in contributing to the Rust project, please take a look at the Getting Started guide in the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.