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189 lines
6.4 KiB
Rust
189 lines
6.4 KiB
Rust
//@ run-pass
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// alloc::heap::reallocate test.
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//
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// Ideally this would be revised to use no_std, but for now it serves
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// well enough to reproduce (and illustrate) the bug from #16687.
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#![feature(allocator_api)]
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#![feature(slice_ptr_get)]
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use std::alloc::{handle_alloc_error, Allocator, Global, Layout};
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use std::ptr::{self, NonNull};
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fn main() {
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unsafe {
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assert!(test_triangle());
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}
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}
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unsafe fn test_triangle() -> bool {
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static COUNT: usize = 16;
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let mut ascend = vec![ptr::null_mut(); COUNT];
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let ascend = &mut *ascend;
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static ALIGN: usize = 1;
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// Checks that `ascend` forms triangle of ascending size formed
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// from pairs of rows (where each pair of rows is equally sized),
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// and the elements of the triangle match their row-pair index.
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unsafe fn sanity_check(ascend: &[*mut u8]) {
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for i in 0..COUNT / 2 {
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let (p0, p1, size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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for j in 0..size {
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assert_eq!(*p0.add(j), i as u8);
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assert_eq!(*p1.add(j), i as u8);
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}
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}
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}
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static PRINT: bool = false;
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unsafe fn allocate(layout: Layout) -> *mut u8 {
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if PRINT {
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println!("allocate({:?})", layout);
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}
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let ptr = Global.allocate(layout).unwrap_or_else(|_| handle_alloc_error(layout));
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if PRINT {
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println!("allocate({:?}) = {:?}", layout, ptr);
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}
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ptr.as_mut_ptr()
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}
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unsafe fn deallocate(ptr: *mut u8, layout: Layout) {
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if PRINT {
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println!("deallocate({:?}, {:?}", ptr, layout);
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}
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Global.deallocate(NonNull::new_unchecked(ptr), layout);
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}
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unsafe fn reallocate(ptr: *mut u8, old: Layout, new: Layout) -> *mut u8 {
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if PRINT {
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println!("reallocate({:?}, old={:?}, new={:?})", ptr, old, new);
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}
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let memory = if new.size() > old.size() {
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Global.grow(NonNull::new_unchecked(ptr), old, new)
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} else {
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Global.shrink(NonNull::new_unchecked(ptr), old, new)
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};
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let ptr = memory.unwrap_or_else(|_| handle_alloc_error(new));
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if PRINT {
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println!("reallocate({:?}, old={:?}, new={:?}) = {:?}", ptr, old, new, ptr);
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}
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ptr.as_mut_ptr()
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}
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fn idx_to_size(i: usize) -> usize {
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(i + 1) * 10
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}
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// Allocate pairs of rows that form a triangle shape. (Hope is
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// that at least two rows will be allocated near each other, so
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// that we trigger the bug (a buffer overrun) in an observable
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// way.)
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for i in 0..COUNT / 2 {
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let size = idx_to_size(i);
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ascend[2 * i] = allocate(Layout::from_size_align(size, ALIGN).unwrap());
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ascend[2 * i + 1] = allocate(Layout::from_size_align(size, ALIGN).unwrap());
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}
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// Initialize each pair of rows to distinct value.
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for i in 0..COUNT / 2 {
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let (p0, p1, size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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for j in 0..size {
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*p0.add(j) = i as u8;
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*p1.add(j) = i as u8;
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}
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}
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sanity_check(&*ascend);
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test_1(ascend); // triangle -> square
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test_2(ascend); // square -> triangle
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test_3(ascend); // triangle -> square
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test_4(ascend); // square -> triangle
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for i in 0..COUNT / 2 {
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let size = idx_to_size(i);
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deallocate(ascend[2 * i], Layout::from_size_align(size, ALIGN).unwrap());
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deallocate(ascend[2 * i + 1], Layout::from_size_align(size, ALIGN).unwrap());
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}
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return true;
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// Test 1: turn the triangle into a square (in terms of
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// allocation; initialized portion remains a triangle) by
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// realloc'ing each row from top to bottom, and checking all the
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// rows as we go.
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unsafe fn test_1(ascend: &mut [*mut u8]) {
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let new_size = idx_to_size(COUNT - 1);
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let new = Layout::from_size_align(new_size, ALIGN).unwrap();
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for i in 0..COUNT / 2 {
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let (p0, p1, old_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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assert!(old_size < new_size);
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let old = Layout::from_size_align(old_size, ALIGN).unwrap();
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ascend[2 * i] = reallocate(p0, old.clone(), new.clone());
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sanity_check(&*ascend);
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ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone());
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sanity_check(&*ascend);
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}
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}
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// Test 2: turn the square back into a triangle, top to bottom.
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unsafe fn test_2(ascend: &mut [*mut u8]) {
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let old_size = idx_to_size(COUNT - 1);
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let old = Layout::from_size_align(old_size, ALIGN).unwrap();
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for i in 0..COUNT / 2 {
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let (p0, p1, new_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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assert!(new_size < old_size);
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let new = Layout::from_size_align(new_size, ALIGN).unwrap();
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ascend[2 * i] = reallocate(p0, old.clone(), new.clone());
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sanity_check(&*ascend);
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ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone());
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sanity_check(&*ascend);
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}
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}
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// Test 3: turn triangle into a square, bottom to top.
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unsafe fn test_3(ascend: &mut [*mut u8]) {
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let new_size = idx_to_size(COUNT - 1);
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let new = Layout::from_size_align(new_size, ALIGN).unwrap();
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for i in (0..COUNT / 2).rev() {
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let (p0, p1, old_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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assert!(old_size < new_size);
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let old = Layout::from_size_align(old_size, ALIGN).unwrap();
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ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone());
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sanity_check(&*ascend);
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ascend[2 * i] = reallocate(p0, old.clone(), new.clone());
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sanity_check(&*ascend);
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}
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}
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// Test 4: turn the square back into a triangle, bottom to top.
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unsafe fn test_4(ascend: &mut [*mut u8]) {
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let old_size = idx_to_size(COUNT - 1);
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let old = Layout::from_size_align(old_size, ALIGN).unwrap();
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for i in (0..COUNT / 2).rev() {
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let (p0, p1, new_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i));
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assert!(new_size < old_size);
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let new = Layout::from_size_align(new_size, ALIGN).unwrap();
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ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone());
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sanity_check(&*ascend);
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ascend[2 * i] = reallocate(p0, old.clone(), new.clone());
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sanity_check(&*ascend);
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}
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}
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}
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