rust/compiler/rustc_target
Dylan DPC 587e3dfa80
Rollup merge of #107968 - ian-h-chamberlain:feature/3ds-enable-thread-local, r=Nilstrieb
Enable `#[thread_local]` on armv6k-nintendo-3ds

Since [libctru 2.1.2](https://github.com/devkitPro/libctru/releases/tag/v2.1.2)  was released we should now be able to use real `#[thread_local]` without corruption issues on the 3DS target.

CC `@Meziu` `@AzureMarker` `@Techie-Pi`
https://github.com/rust3ds/ctru-rs/issues/91#issuecomment-1426821450
2023-02-15 12:24:55 +05:30
..
src Rollup merge of #107968 - ian-h-chamberlain:feature/3ds-enable-thread-local, r=Nilstrieb 2023-02-15 12:24:55 +05:30
Cargo.toml move things from rustc_target::abi to rustc_abi 2022-11-24 16:26:13 +03:30
README.md Fix outdated crate names in compiler docs 2021-04-08 11:12:14 -05:00

rustc_target contains some very low-level details that are specific to different compilation targets and so forth.

For more information about how rustc works, see the rustc dev guide.