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113 lines
3.3 KiB
Rust
113 lines
3.3 KiB
Rust
// run-pass
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use std::ptr;
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#[repr(C)]
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struct Struct {
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a: u32,
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b: u32,
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c: u32,
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}
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static S: Struct = Struct { a: 0, b: 0, c: 0 };
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// For these tests we use offset_from to check that two pointers are equal.
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// Rust doesn't currently support comparing pointers in const fn.
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static OFFSET_NO_CHANGE: bool = unsafe {
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let p1 = &S.b as *const u32;
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let p2 = p1.offset(2).offset(-2);
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p1.offset_from(p2) == 0
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};
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static OFFSET_MIDDLE: bool = unsafe {
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let p1 = (&S.a as *const u32).offset(1);
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let p2 = (&S.c as *const u32).offset(-1);
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p1.offset_from(p2) == 0
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};
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// Pointing to the end of the allocation is OK
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static OFFSET_END: bool = unsafe {
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let p1 = (&S.a as *const u32).offset(3);
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let p2 = (&S.c as *const u32).offset(1);
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p1.offset_from(p2) == 0
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};
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// Casting though a differently sized type is OK
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static OFFSET_U8_PTR: bool = unsafe {
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let p1 = (&S.a as *const u32 as *const u8).offset(5);
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let p2 = (&S.c as *const u32 as *const u8).offset(-3);
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p1.offset_from(p2) == 0
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};
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// Any offset with a ZST does nothing
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const OFFSET_ZST: bool = unsafe {
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let pz = &() as *const ();
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// offset_from can't work with ZSTs, so cast to u8 ptr
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let p1 = pz.offset(5) as *const u8;
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let p2 = pz.offset(isize::MIN) as *const u8;
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p1.offset_from(p2) == 0
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};
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const OFFSET_ZERO: bool = unsafe {
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let p = [0u8; 0].as_ptr();
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p.offset(0).offset_from(p) == 0
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};
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const OFFSET_ONE: bool = unsafe {
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let p = &42u32 as *const u32;
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p.offset(1).offset_from(p) == 1
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};
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const OFFSET_DANGLING: bool = unsafe {
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let p = ptr::NonNull::<u8>::dangling().as_ptr();
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p.offset(0).offset_from(p) == 0
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};
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const OFFSET_UNALIGNED: bool = unsafe {
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let arr = [0u8; 32];
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let p1 = arr.as_ptr();
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let p2 = (p1.offset(2) as *const u32).offset(1);
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(p2 as *const u8).offset_from(p1) == 6
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};
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const WRAP_OFFSET_NO_CHANGE: bool = unsafe {
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let p1 = &42u32 as *const u32;
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let p2 = p1.wrapping_offset(1000).wrapping_offset(-1000);
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let p3 = p1.wrapping_offset(-1000).wrapping_offset(1000);
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(p1.offset_from(p2) == 0) & (p1.offset_from(p3) == 0)
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};
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const WRAP_ADDRESS_SPACE: bool = unsafe {
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let p1 = &42u8 as *const u8;
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let p2 = p1.wrapping_offset(isize::MIN).wrapping_offset(isize::MIN);
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p1.offset_from(p2) == 0
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};
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// Wrap on the count*size_of::<T>() calculation.
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const WRAP_SIZE_OF: bool = unsafe {
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// Make sure that if p1 moves backwards, we are still in range
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let arr = [0u32; 2];
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let p = &arr[1] as *const u32;
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// With wrapping arithmetic, isize::MAX * 4 == -4
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let wrapped = p.wrapping_offset(isize::MAX);
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let backward = p.wrapping_offset(-1);
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wrapped.offset_from(backward) == 0
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};
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const WRAP_INTEGER_POINTER: bool = unsafe {
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let p1 = (0x42 as *const u32).wrapping_offset(4);
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let p2 = 0x52 as *const u32;
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p1.offset_from(p2) == 0
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};
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const WRAP_NULL: bool = unsafe {
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let p1 = ptr::null::<u32>().wrapping_offset(1);
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let p2 = 0x4 as *const u32;
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p1.offset_from(p2) == 0
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};
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fn main() {
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assert!(OFFSET_NO_CHANGE);
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assert!(OFFSET_MIDDLE);
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assert!(OFFSET_END);
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assert!(OFFSET_U8_PTR);
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assert!(OFFSET_ZST);
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assert!(OFFSET_ZERO);
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assert!(OFFSET_ONE);
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assert!(OFFSET_DANGLING);
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assert!(OFFSET_UNALIGNED);
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assert!(WRAP_OFFSET_NO_CHANGE);
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assert!(WRAP_ADDRESS_SPACE);
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assert!(WRAP_SIZE_OF);
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assert!(WRAP_INTEGER_POINTER);
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assert!(WRAP_NULL);
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}
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