![]() Similar to prior support added for the mips430, avr, and x86 targets this change implements the rough equivalent of clang's [`__attribute__((interrupt))`][clang-attr] for riscv targets, enabling e.g. ```rust static mut CNT: usize = 0; pub extern "riscv-interrupt-m" fn isr_m() { unsafe { CNT += 1; } } ``` to produce highly effective assembly like: ```asm pub extern "riscv-interrupt-m" fn isr_m() { 420003a0: 1141 addi sp,sp,-16 unsafe { CNT += 1; 420003a2: c62a sw a0,12(sp) 420003a4: c42e sw a1,8(sp) 420003a6: 3fc80537 lui a0,0x3fc80 420003aa: 63c52583 lw a1,1596(a0) # 3fc8063c <_ZN12esp_riscv_rt3CNT17hcec3e3a214887d53E.0> 420003ae: 0585 addi a1,a1,1 420003b0: 62b52e23 sw a1,1596(a0) } } 420003b4: 4532 lw a0,12(sp) 420003b6: 45a2 lw a1,8(sp) 420003b8: 0141 addi sp,sp,16 420003ba: 30200073 mret ``` (disassembly via `riscv64-unknown-elf-objdump -C -S --disassemble ./esp32c3-hal/target/riscv32imc-unknown-none-elf/release/examples/gpio_interrupt`) This outcome is superior to hand-coded interrupt routines which, lacking visibility into any non-assembly body of the interrupt handler, have to be very conservative and save the [entire CPU state to the stack frame][full-frame-save]. By instead asking LLVM to only save the registers that it uses, we defer the decision to the tool with the best context: it can more accurately account for the cost of spills if it knows that every additional register used is already at the cost of an implicit spill. At the LLVM level, this is apparently [implemented by] marking every register as "[callee-save]," matching the semantics of an interrupt handler nicely (it has to leave the CPU state just as it found it after its `{m|s}ret`). This approach is not suitable for every interrupt handler, as it makes no attempt to e.g. save the state in a user-accessible stack frame. For a full discussion of those challenges and tradeoffs, please refer to [the interrupt calling conventions RFC][rfc]. Inside rustc, this implementation differs from prior art because LLVM does not expose the "all-saved" function flavor as a calling convention directly, instead preferring to use an attribute that allows for differentiating between "machine-mode" and "superivsor-mode" interrupts. Finally, some effort has been made to guide those who may not yet be aware of the differences between machine-mode and supervisor-mode interrupts as to why no `riscv-interrupt` calling convention is exposed through rustc, and similarly for why `riscv-interrupt-u` makes no appearance (as it would complicate future LLVM upgrades). [clang-attr]: https://clang.llvm.org/docs/AttributeReference.html#interrupt-risc-v [full-frame-save]: |
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.github | ||
.reuse | ||
compiler | ||
library | ||
LICENSES | ||
src | ||
tests | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
config.example.toml | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md | ||
RELEASES.md | ||
rustfmt.toml | ||
triagebot.toml | ||
x | ||
x.ps1 | ||
x.py |
The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Quick Start
Read "Installation" from The Book.
Installing from Source
The Rust build system uses a Python script called x.py
to build the compiler,
which manages the bootstrapping process. It lives at the root of the project.
It also uses a file named config.toml
to determine various configuration
settings for the build. You can see a full list of options in
config.example.toml
.
The x.py
command can be run directly on most Unix systems in the following
format:
./x.py <subcommand> [flags]
This is how the documentation and examples assume you are running x.py
.
See the rustc dev guide if this does not work on your
platform.
More information about x.py
can be found by running it with the --help
flag
or reading the rustc dev guide.
Dependencies
Make sure you have installed the dependencies:
python
3 or 2.7git
- A C compiler (when building for the host,
cc
is enough; cross-compiling may need additional compilers) curl
(not needed on Windows)pkg-config
if you are compiling on Linux and targeting Linuxlibiconv
(already included with glibc on Debian-based distros)
To build Cargo, you'll also need OpenSSL (libssl-dev
or openssl-devel
on
most Unix distros).
If building LLVM from source, you'll need additional tools:
g++
,clang++
, or MSVC with versions listed on LLVM's documentationninja
, or GNUmake
3.81 or later (Ninja is recommended, especially on Windows)cmake
3.13.4 or laterlibstdc++-static
may be required on some Linux distributions such as Fedora and Ubuntu
On tier 1 or tier 2 with host tools platforms, you can also choose to download
LLVM by setting llvm.download-ci-llvm = true
.
Otherwise, you'll need LLVM installed and llvm-config
in your path.
See the rustc-dev-guide for more info.
Building on a Unix-like system
Build steps
-
Clone the source with
git
:git clone https://github.com/rust-lang/rust.git cd rust
-
Configure the build settings:
./configure
If you plan to use
x.py install
to create an installation, it is recommended that you set theprefix
value in the[install]
section to a directory:./configure --set install.prefix=<path>
-
Build and install:
./x.py build && ./x.py install
When complete,
./x.py install
will place several programs into$PREFIX/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. By default, it will also include Cargo, Rust's package manager. You can disable this behavior by passing--set build.extended=false
to./configure
.
Configure and Make
This project provides a configure script and makefile (the latter of which just
invokes x.py
). ./configure
is the recommended way to programatically
generate a config.toml
. make
is not recommended (we suggest using x.py
directly), but it is supported and we try not to break it unnecessarily.
./configure
make && sudo make install
configure
generates a config.toml
which can also be used with normal x.py
invocations.
Building on Windows
On Windows, we suggest using winget to install dependencies by running the following in a terminal:
winget install -e Python.Python.3
winget install -e Kitware.CMake
winget install -e Git.Git
Then edit your system's PATH
variable and add: C:\Program Files\CMake\bin
.
See
this guide on editing the system PATH
from the Java documentation.
There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with. Use the MSVC build of Rust to interop with software produced by Visual Studio and the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain.
MinGW
MSYS2 can be used to easily build Rust on Windows:
-
Download the latest MSYS2 installer and go through the installer.
-
Run
mingw32_shell.bat
ormingw64_shell.bat
from the MSYS2 installation directory (e.g.C:\msys64
), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to runmsys2_shell.cmd -mingw32
ormsys2_shell.cmd -mingw64
from the command line instead.) -
From this terminal, install the required tools:
# Update package mirrors (may be needed if you have a fresh install of MSYS2) pacman -Sy pacman-mirrors # Install build tools needed for Rust. If you're building a 32-bit compiler, # then replace "x86_64" below with "i686". If you've already got Git, Python, # or CMake installed and in PATH you can remove them from this list. # Note that it is important that you do **not** use the 'python2', 'cmake', # and 'ninja' packages from the 'msys2' subsystem. # The build has historically been known to fail with these packages. pacman -S git \ make \ diffutils \ tar \ mingw-w64-x86_64-python \ mingw-w64-x86_64-cmake \ mingw-w64-x86_64-gcc \ mingw-w64-x86_64-ninja
-
Navigate to Rust's source code (or clone it), then build it:
python x.py setup user && python x.py build && python x.py install
MSVC
MSVC builds of Rust additionally require an installation of Visual Studio 2017
(or later) so rustc
can use its linker. The simplest way is to get
Visual Studio, check the "C++ build tools" and "Windows 10 SDK" workload.
(If you're installing CMake yourself, be careful that "C++ CMake tools for Windows" doesn't get included under "Individual components".)
With these dependencies installed, you can build the compiler in a cmd.exe
shell with:
python x.py setup user
python x.py build
Right now, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.
CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build
Specifying an ABI
Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:
- GNU ABI (using GCC)
i686-pc-windows-gnu
x86_64-pc-windows-gnu
- The MSVC ABI
i686-pc-windows-msvc
x86_64-pc-windows-msvc
The build triple can be specified by either specifying --build=<triple>
when
invoking x.py
commands, or by creating a config.toml
file (as described in
Building on a Unix-like system), and passing
--set build.build=<triple>
to ./configure
.
Building Documentation
If you'd like to build the documentation, it's almost the same:
./x.py doc
The generated documentation will appear under doc
in the build
directory for
the ABI used. That is, if the ABI was x86_64-pc-windows-msvc
, the directory
will be build\x86_64-pc-windows-msvc\doc
.
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require an Internet connection to fetch snapshots, and an OS that can execute the available snapshot binaries.
See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of supported platforms. Only "host tools" platforms have a pre-compiled snapshot binary available; to compile for a platform without host tools you must cross-compile.
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.