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ade7ecf909
This is shorter, avoids potential conflicts with a crate named `implementors`[^1], and will be less confusing when JS include files are added for type aliases. [^1]: AFAIK, this couldn't actually cause any problems right now, but it's simpler just to make it impossible than relying on never having a file named `trait.Foo.js` in the crate data area.
26 lines
889 B
Rust
26 lines
889 B
Rust
// aux-build:implementors_inline.rs
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// build-aux-docs
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// ignore-cross-compile
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extern crate implementors_inline;
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// @!has trait.impl/implementors_js/trait.MyTrait.js
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// @has trait.impl/implementors_inline/my_trait/trait.MyTrait.js
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// @!has trait.impl/implementors_inline/prelude/trait.MyTrait.js
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// @has implementors_inline/my_trait/trait.MyTrait.html
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// @has - '//script/@src' '../../trait.impl/implementors_inline/my_trait/trait.MyTrait.js'
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// @has implementors_js/trait.MyTrait.html
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// @has - '//script/@src' '../trait.impl/implementors_inline/my_trait/trait.MyTrait.js'
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/// When re-exporting this trait, the HTML will be inlined,
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/// but, vitally, the JavaScript will be located only at the
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/// one canonical path.
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pub use implementors_inline::prelude::MyTrait;
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pub struct OtherStruct;
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impl MyTrait for OtherStruct {
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fn my_fn(&self) -> OtherStruct {
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OtherStruct
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}
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}
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