rust/compiler/rustc_mir_dataflow/src/points.rs
Nicholas Nethercote 1d56943f34 Rename some Analysis and ResultsVisitor methods.
The words "before" and "after" have an obvious temporal meaning, e.g.
`seek_before_primary_effect`,
`visit_statement_{before,after}_primary_effect`. But "before" is also
used to name the effect that occurs before the primary effect of a
statement/terminator; this is `Effect::Before`. This leads to the
confusing possibility of talking about things happening "before/after
the before event".

This commit removes this awkward overloading of "before" by renaming
`Effect::Before` as `Effect::Early`. It also renames some of the
`Analysis` and `ResultsVisitor` methods to be more consistent.

Here are the before and after names:

- `Effect::{Before,Primary}`              -> `Effect::{Early,Primary}`
- `apply_before_statement_effect`         -> `apply_early_statement_effect`
- `apply_statement_effect`                -> `apply_primary_statement_effect`
- `visit_statement_before_primary_effect` -> `visit_after_early_statement_effect`
- `visit_statement_after_primary_effect`  -> `visit_after_primary_statement_effect`

(And s/statement/terminator/ for all the terminator events.)
2024-12-10 12:07:13 +11:00

156 lines
5.0 KiB
Rust

use rustc_index::bit_set::BitSet;
use rustc_index::interval::SparseIntervalMatrix;
use rustc_index::{Idx, IndexVec};
use rustc_middle::mir::{self, BasicBlock, Body, Location};
use crate::framework::{Analysis, Results, ResultsVisitor, visit_results};
/// Maps between a `Location` and a `PointIndex` (and vice versa).
pub struct DenseLocationMap {
/// For each basic block, how many points are contained within?
statements_before_block: IndexVec<BasicBlock, usize>,
/// Map backward from each point to the basic block that it
/// belongs to.
basic_blocks: IndexVec<PointIndex, BasicBlock>,
num_points: usize,
}
impl DenseLocationMap {
#[inline]
pub fn new(body: &Body<'_>) -> Self {
let mut num_points = 0;
let statements_before_block: IndexVec<BasicBlock, usize> = body
.basic_blocks
.iter()
.map(|block_data| {
let v = num_points;
num_points += block_data.statements.len() + 1;
v
})
.collect();
let mut basic_blocks = IndexVec::with_capacity(num_points);
for (bb, bb_data) in body.basic_blocks.iter_enumerated() {
basic_blocks.extend((0..=bb_data.statements.len()).map(|_| bb));
}
Self { statements_before_block, basic_blocks, num_points }
}
/// Total number of point indices
#[inline]
pub fn num_points(&self) -> usize {
self.num_points
}
/// Converts a `Location` into a `PointIndex`. O(1).
#[inline]
pub fn point_from_location(&self, location: Location) -> PointIndex {
let Location { block, statement_index } = location;
let start_index = self.statements_before_block[block];
PointIndex::new(start_index + statement_index)
}
/// Returns the `PointIndex` for the first statement in the given `BasicBlock`. O(1).
#[inline]
pub fn entry_point(&self, block: BasicBlock) -> PointIndex {
let start_index = self.statements_before_block[block];
PointIndex::new(start_index)
}
/// Return the PointIndex for the block start of this index.
#[inline]
pub fn to_block_start(&self, index: PointIndex) -> PointIndex {
PointIndex::new(self.statements_before_block[self.basic_blocks[index]])
}
/// Converts a `PointIndex` back to a location. O(1).
#[inline]
pub fn to_location(&self, index: PointIndex) -> Location {
assert!(index.index() < self.num_points);
let block = self.basic_blocks[index];
let start_index = self.statements_before_block[block];
let statement_index = index.index() - start_index;
Location { block, statement_index }
}
/// Sometimes we get point-indices back from bitsets that may be
/// out of range (because they round up to the nearest 2^N number
/// of bits). Use this function to filter such points out if you
/// like.
#[inline]
pub fn point_in_range(&self, index: PointIndex) -> bool {
index.index() < self.num_points
}
}
rustc_index::newtype_index! {
/// A single integer representing a `Location` in the MIR control-flow
/// graph. Constructed efficiently from `DenseLocationMap`.
#[orderable]
#[debug_format = "PointIndex({})"]
pub struct PointIndex {}
}
/// Add points depending on the result of the given dataflow analysis.
pub fn save_as_intervals<'tcx, N, A>(
elements: &DenseLocationMap,
body: &mir::Body<'tcx>,
mut results: Results<'tcx, A>,
) -> SparseIntervalMatrix<N, PointIndex>
where
N: Idx,
A: Analysis<'tcx, Domain = BitSet<N>>,
{
let values = SparseIntervalMatrix::new(elements.num_points());
let mut visitor = Visitor { elements, values };
visit_results(
body,
body.basic_blocks.reverse_postorder().iter().copied(),
&mut results,
&mut visitor,
);
visitor.values
}
struct Visitor<'a, N: Idx> {
elements: &'a DenseLocationMap,
values: SparseIntervalMatrix<N, PointIndex>,
}
impl<'mir, 'tcx, A, N> ResultsVisitor<'mir, 'tcx, A> for Visitor<'_, N>
where
A: Analysis<'tcx, Domain = BitSet<N>>,
N: Idx,
{
fn visit_after_primary_statement_effect(
&mut self,
_results: &mut Results<'tcx, A>,
state: &A::Domain,
_statement: &'mir mir::Statement<'tcx>,
location: Location,
) {
let point = self.elements.point_from_location(location);
// Use internal iterator manually as it is much more efficient.
state.iter().for_each(|node| {
self.values.insert(node, point);
});
}
fn visit_after_primary_terminator_effect(
&mut self,
_results: &mut Results<'tcx, A>,
state: &A::Domain,
_terminator: &'mir mir::Terminator<'tcx>,
location: Location,
) {
let point = self.elements.point_from_location(location);
// Use internal iterator manually as it is much more efficient.
state.iter().for_each(|node| {
self.values.insert(node, point);
});
}
}